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Author
Age
Files
Lines
*
osmesa: Allow building standalone in all three channel widths
Dan Nicholson
2009-06-04
1
-27
/
+9
*
softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()
Brian Paul
2009-06-04
1
-2
/
+12
*
softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering
Brian Paul
2009-06-04
1
-1
/
+1
*
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
Brian Paul
2009-06-04
1
-1
/
+1
*
tgsi: increase MAX_LABELS to 4096
Brian Paul
2009-06-04
1
-1
/
+1
*
util: Unsaved change missing from last commit.
José Fonseca
2009-06-02
1
-1
/
+1
*
util: Support Z24S8/Z24X8 -> unsigned conversion.
José Fonseca
2009-06-02
1
-0
/
+15
*
util: Fix 24 to 32 bit expansion binary arithmetic expression.
José Fonseca
2009-06-02
1
-1
/
+1
*
mesa: release VBO and PBO references upon context destruction
Brian Paul
2009-06-02
1
-0
/
+10
*
mesa: add #define FEATURE_ARB_pixel_buffer_object
Brian Paul
2009-06-02
1
-0
/
+1
*
intel: Clip to window after calling Driver.TexImage2D
Ian Romanick
2009-06-02
1
-9
/
+8
*
gallium/draw: Free specialized versions of driver shaders
Keith Whitwell
2009-06-01
3
-0
/
+13
*
draw: free more token arrays
Keith Whitwell
2009-06-01
2
-5
/
+12
*
draw: avoid leaking tokens when building pstipple fragment shader
Keith Whitwell
2009-06-01
1
-0
/
+1
*
mesa/st: restore flush to copy_texsubimage (was previously finish)
Keith Whitwell
2009-06-01
1
-0
/
+3
*
wgl: Destroy the framebuffer when the window is destroyed.
José Fonseca
2009-06-01
1
-24
/
+48
*
st/gl: Fix mip gen for compressed textures
Jakob Bornecrantz
2009-06-01
1
-6
/
+8
*
st/mesa: fix incorrect sprite origin when drawing to FBO/texture
Brian Paul
2009-06-01
1
-1
/
+2
*
draw: reset extra_vp_outputs.slot to zero in widepoint_flush()
Brian Paul
2009-06-01
1
-0
/
+1
*
wgl: Cleanup framebuffer destruction logic.
José Fonseca
2009-05-31
1
-9
/
+4
*
wgl: Ensure we only create framebuffers for HDC associated with a window.
José Fonseca
2009-05-31
1
-1
/
+7
*
wgl: Use the right pixel format.
José Fonseca
2009-05-30
9
-202
/
+301
*
wgl: Fix debugging output.
José Fonseca
2009-05-30
1
-9
/
+27
*
wgl: Rename function.
José Fonseca
2009-05-30
1
-2
/
+2
*
wgl: Remove unused field.
José Fonseca
2009-05-30
2
-2
/
+0
*
mesa: Output warnings to debugger on Windows.
José Fonseca
2009-05-30
1
-0
/
+10
*
mesa: Check/propagate return value on st_make_current.
José Fonseca
2009-05-30
2
-8
/
+11
*
mesa: Add success/failures return value to _mesa_make_current.
José Fonseca
2009-05-30
2
-4
/
+6
*
softpipe: fix incorrect provoking vertex color for PIPE_PRIM_POLYGON
Brian Paul
2009-05-30
1
-1
/
+15
*
mesa: fix loop over generic attribs in update_arrays()
Brian Paul
2009-05-22
1
-1
/
+1
*
vbo: fix crash in vbo_exec_bind_arrays()
Brian Paul
2009-05-22
1
-0
/
+1
*
mesa: allow GL_BITMAP type in _mesa_image_image_stride()
Brian Paul
2009-05-22
1
-13
/
+23
*
mesa: added comment
Brian Paul
2009-05-22
1
-0
/
+1
*
mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE
Brian Paul
2009-05-21
2
-1
/
+16
*
vbo: fix incorrect loop limit in bind_array_obj()
Brian Paul
2009-05-21
1
-1
/
+4
*
mesa: use MAX_ values instead of literals
Brian Paul
2009-05-21
1
-2
/
+2
*
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
2009-05-19
1
-4
/
+14
*
mesa: assign trb->Base.StencilBits in update_wrapper().
Brian Paul
2009-05-19
1
-0
/
+1
*
st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()
Brian Paul
2009-05-18
1
-2
/
+6
*
mesa: comments for _mesa_generate_mipmap_level()
Brian Paul
2009-05-18
1
-0
/
+3
*
softpipe: add texture target sanity check assertion
Brian Paul
2009-05-18
1
-0
/
+5
*
st: fix incorrect target parameter to screen->is_format_supported()
Brian Paul
2009-05-18
1
-1
/
+1
*
Initialize psp->waitX/waitGL for swrast_dri.so.
Aidan Thornton
2009-05-18
1
-0
/
+2
*
mesa: bump version to 7.5-rc2
mesa_7_5_rc2
Brian Paul
2009-05-15
1
-1
/
+1
*
r300: Make sure to drop current hardware state reference to texture objects.
Michel Dänzer
2009-05-14
2
-8
/
+21
*
intel: added null ptr check
Brian Paul
2009-05-13
1
-1
/
+2
*
intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638
Brian Paul
2009-05-13
3
-29
/
+75
*
mesa: delete array objects before buffer objects during context tear-down
Brian Paul
2009-05-13
1
-1
/
+2
*
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-13
1
-31
/
+33
*
mesa: reference counting for gl_array_object
Brian Paul
2009-05-13
4
-13
/
+84
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