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* nir/cf: add split_block_before_instr()Connor Abbott2015-08-241-0/+18
| | | | | Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: add a cursor structureConnor Abbott2015-08-241-0/+91
| | | | | | | | | | | | | | | | | | | For now, it allows us to refactor the control flow insertion API's so that there's a single entrypoint (with some wrappers). More importantly, it will allow us to reduce the combinatorial explosion in the extract function. There, we need to specify two points to extract, which may be at the beginning of a block, the end of a block, or in the middle of a block. And then there are various wrappers based off of that (before a control flow node, before a control flow list, etc.). Rather than having 9 different functions, we can have one function and push the actual logic of determining which variant to use down to the split function, which will be shared with nir_cf_node_insert(). In the future, we may want to make the instruction insertion API's as well as the builder use this, but that's a future cleanup. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: fix link_blocks() when there are no successorsConnor Abbott2015-08-241-1/+2
| | | | | | | | | | | | | | When we insert a single basic block A into another basic block B, we will split B into C and D, insert A in the middle, and then splice together C, A, and D. When we splice together C and A, we need to move the successors of A into C -- except A has no successors, since it hasn't been inserted yet. So in move_successors(), we need to handle the case where the block whose successors are to be moved doesn't have any successors. Fixing link_blocks() here prevents a segfault and makes it work correctly. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: clean up jumps when cleaning up CF nodesConnor Abbott2015-08-241-1/+4
| | | | | | | | | | | | | We may delete a control flow node which contains structured jumps to other parts of the program. We need to remove the jump as a predecessor, as well as remove any phi node sources which reference it. Right now, the same problem exists for blocks that don't end in a jump instruction, but with the new API it shouldn't be an issue, since blocks that don't end in a jump must either point to another block in the same extracted CF list or not point to anything at all. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: remove uses of SSA definitions that are being deletedConnor Abbott2015-08-241-8/+24
| | | | | | | | | | | | Unlike calling nir_instr_remove(), calling nir_cf_node_remove() (and later in the series, the nir_cf_list_delete()) implies that you're removing instructions that may still have uses, except those instructions are never executed so any uses will be undefined. When cleaning up a CF node for deletion, we must clean up any uses of the deleted instructions by making them point to undef instructions instead. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: handle jumps better in stitch_blocks()Connor Abbott2015-08-241-6/+16
| | | | | | | | | | | | In particular, handle the case where the earlier block ends in a jump and the later block is empty. In that case, we want to preserve the jump and remove any traces of the later block. Before, we would only hit this case when removing a control flow node after a jump, which wasn't a common occurance, but we'll need it to handle inserting a control flow list which ends in a jump, which should be more common/useful. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: handle jumps in split_block_end()Connor Abbott2015-08-241-1/+8
| | | | | | | | | | | | Before, we would only split a block with a jump at the end if we were inserting something after a block with a jump, which never happened in practice. But now, we want to use this to extract control flow lists which may end in a jump, in which case we really need to do the correct patching up. As a side effect, when removing jumps we now correctly insert undef phi sources in some corner cases, which can't hurt. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: add block_ends_in_jump()Connor Abbott2015-08-241-0/+8
| | | | | Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: handle phi nodes better in split_block_beginning()Connor Abbott2015-08-241-0/+13
| | | | | Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: split up and improve nir_handle_remove_jumps()Connor Abbott2015-08-241-54/+81
| | | | | | | | | | | | | | Before, the process of removing a jump and wiring up the remaining block correctly was atomic, but with the new control flow modification it's split into two parts: first, we extract the jump, which creates a new block with re-wired successors as well as a free-floating jump, and then we delete the control flow containing the jump, which removes the entry in the predecessors and any phi node sources. Split up nir_handle_remove_jumps() to accomodate this, and add the missing support for removing phi node sources. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: add remove_phi_src() helperConnor Abbott2015-08-241-0/+17
| | | | | Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir: add nir_foreach_phi_src_safe()Connor Abbott2015-08-241-0/+2
| | | | | Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/cf: add insert_phi_undef() helperConnor Abbott2015-08-241-0/+25
| | | | | Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir: move control flow modification to its own fileConnor Abbott2015-08-249-687/+800
| | | | | | | | | | | | | | | | We want to start reworking and expanding this code, but it'll be a lot easier to do once we disentangle it from the rest of the stuff in nir.c. Unfortunately, there are a few unavoidable dependencies in nir.c on methods we'd rather not expose publicly, since if not used in very specific situations they can cause Bad Things (tm) to happen. Namely, we need to do some magical control flow munging when adding/removing jumps. In the future, we may disallow adding/removing jumps in nir_instr_insert_*() and nir_instr_remove(), and use separate functions that are part of the control flow modification code, but for now we expose them and put them in a separate, private header. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir: make cleanup_cf_node() not use remove_defs_uses()Connor Abbott2015-08-241-2/+4
| | | | | | | | | | | | | | cleanup_cf_node() is part of the control flow modification code, which we're going to split into its own file, but remove_defs_uses() is an internal function used by nir_instr_remove(). Break the dependency by making cleanup_cf_node() use nir_instr_remove() instead, which simply calls remove_defs_uses() and then removes the instruction from the list. nir_instr_remove() does do extra things for jumps, though, so we avoid calling it on jumps which matches the previous behavior (this will be fixed later in the series). Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir: inline block_add_pred() a few placesConnor Abbott2015-08-241-3/+2
| | | | | | | | | It was being used to initialize function impls and loops, even though it's really a control flow modification helper. It's pretty trivial, so just inline it to avoid the dependency. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir/validate: check successors/predecessors more carefullyConnor Abbott2015-08-241-11/+84
| | | | | | | We should be checking almost everything now. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* nir: Delete the nir_function_impl::start_block field.Kenneth Graunke2015-08-246-9/+15
| | | | | | | | | | | | It's simply the first nir_cf_node in the nir_function_impl::body list, which is easy enough to access - we don't to store a pointer to it explicitly. Removing it means we don't need to maintain the pointer when, say, splitting the start block when modifying control flow. Thanks to Connor Abbott for suggesting this. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Connor Abbott <[email protected]>
* mesa/formats: only do type and component lookup for uncompressed formatsNanley Chery2015-08-244-49/+46
| | | | | | | | | | | | Only uncompressed formats have a non-void type and actual components per pixel. Rename _mesa_format_to_type_and_comps to _mesa_uncompressed_format_to_type_and_comps and require callers to check if the format is not compressed. v2. include compressed format cases to avoid gcc warnings (Chad). Reviewed-by: Chad Versace <[email protected]> Signed-off-by: Nanley Chery <[email protected]>
* freedreno/a4xx: formats updateRob Clark2015-08-241-5/+5
| | | | | | Fixes glamor, which wants to use R8 integer textures. Signed-off-by: Rob Clark <[email protected]>
* freedreno: update generated headersRob Clark2015-08-245-5/+8
| | | | Signed-off-by: Rob Clark <[email protected]>
* i965: Always re-emit the pipeline select during invariant state emissionChris Wilson2015-08-241-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | On the older platforms where we don't have logical contexts preserving state across batches, we emit the invariant state setup on every batch using the brw_invariant_state atom. This includes the pipeline selection which is cached with the introduction of commit 0e0e23ef537c9add672ff322f34e129a07edc55e Author: Jordan Justen <[email protected]> Date: Wed Apr 22 11:43:50 2015 -0700 i965/state: Emit pipeline select when changing pipelines However, we do not reset the cache between batches on context-less platforms resulting in us not setting the pipeline selection and can cause GPU hangs if a media pipelined was loaded in the meantime (e.g. mixing mplayer/gstreamer using libva and gnome-shell). A simple solution is to just forcibly re-emit the pipeline select along with the invariant state and reset the cache at that point. Reported-and-tested-by: Tomasz C. <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91254 Signed-off-by: Chris Wilson <[email protected]> Cc: Jordan Justen <[email protected]> Cc: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Cc: "10.6 11.0" <[email protected]>
* Revert "radeon/winsys: increase the IB size for VM"Marek Olšák2015-08-234-17/+6
| | | | | | | | | This reverts commit 567394112d904096abff1d994ab952f475dfb444. It regressed performance. It looks like smaller IBs are better, because the GPU goes idle quicker and there is less waiting for buffers and fences. Cc: 11.0 <[email protected]>
* nv50: fix 2d engine blits for 64- and 128-bit formatsIlia Mirkin2015-08-231-0/+4
| | | | | | | This fixes bin/ext_framebuffer_multisample-formats all_samples Signed-off-by: Ilia Mirkin <[email protected]> Cc: "11.0" <[email protected]>
* nv50: account for the int RT0 rule for alpha-to-one/covIlia Mirkin2015-08-233-11/+23
| | | | | | | | Same as commit 1af0641db but for nvc0. If an integer texture is bound to RT0, don't do alpha-to-one or alpha-to-coverage. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "11.0" <[email protected]>
* mesa/arb_gpu_shader_fp64: add support for glGetUniformdvDave Airlie2015-08-232-16/+14
| | | | | | | | | This was missed when I did fp64, I've sent a piglit test to cover the case as well. Reviewed-by: Timothy Arceri <[email protected]> Cc: "11.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* nv50,nvc0: disable depth bounds test on blitIlia Mirkin2015-08-232-0/+3
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Cc: "11.0" <[email protected]>
* i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is usedNeil Roberts2015-08-221-2/+13
| | | | | | | | | | | | | | | | | | When the edge flag element is enabled then the elements are slightly reordered so that the edge flag is always the last one. This was confusing the code to upload the 3DSTATE_VF_INSTANCING state because that is uploaded with a separate loop which has an instruction for each element. The indices used in these instructions weren't taking into account the reordering so the state would be incorrect. v2: Use nr_elements instead of brw->vb.nr_enabled so that it will cope when gl_VertexID is used. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91292 Cc: <[email protected]> Reviewed-by: Ben Widawsky <[email protected]> Signed-off-by: Ben Widawsky <[email protected]> Tested-by: Mark Janes <[email protected]>
* i965: Swap the order of the vertex ID and edge flag attributesNeil Roberts2015-08-222-29/+57
| | | | | | | | | | | | | | | | | | | | The edge flag data on Gen6+ is passed through the fixed function hardware as an extra attribute. According to the PRM it must be the last valid VERTEX_ELEMENT structure. However if the vertex ID is also used then another extra element is added to source the VID. This made it so the vertex ID is in the wrong register in the vertex shader and the edge attribute is no longer in the last element. v2: Also implement for BDW+ v3 [by Ben]: Remove 10.5 tag. Too late. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84677 Cc: <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Signed-off-by: Ben Widawsky <[email protected]> Tested-by: Ben Widawsky <[email protected]> Tested-by: Mark Janes <[email protected]>
* r600g: Fix assert in tgsi_cmpGlenn Kennard2015-08-231-2/+2
| | | | | | | | Fixes https://bugs.freedesktop.org/show_bug.cgi?id=91726 Signed-off-by: Glenn Kennard <[email protected]> Cc: "11.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* egl: scons: fix the haiku build, do not build the dri2 backendAlexander von Gluck IV2015-08-221-1/+0
| | | | Reviewed-by: Emil Velikov <[email protected]>
* egl/wayland: define set_cloexec_or_close only when mkostemp is not present11.0-branchpointBoyan Ding2015-08-221-0/+4
| | | | | | | | | | | Fixes a compiler warning of defined but not used function when HAVE_MKOSTEMP is defined. Fixes: eb3e2562a4b(configure.ac: check for mkostemp()) Signed-off-by: Boyan Ding <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Thomas Helland <[email protected]>
* mapi: ship ARB_tessellation_shader.xmlEmil Velikov2015-08-221-0/+1
| | | | | Fixes: e2b59a39cbb(mapi: add ARB_tessellation_shader) Signed-off-by: Emil Velikov <[email protected]>
* nouveau: add codegen/unordered_set.h to the tarballEmil Velikov2015-08-221-1/+2
| | | | Signed-off-by: Emil Velikov <[email protected]>
* winsys/sw/kms-dri: don't attempt to bundle the sconscriptEmil Velikov2015-08-221-2/+0
| | | | | | | | The build/file was removed with an earlier commit while the EXTRA_DIST was forgotten. Fixes: 66d77cd71c6 (scons: don't build the kms-dri winsys) Signed-off-by: Emil Velikov <[email protected]>
* winsys/amdgpu: automake: remove missing headersEmil Velikov2015-08-221-2/+0
| | | | | | | The files are not referenced in any other place in whole of mesa. They are likely remnants of the early development stage. Signed-off-by: Emil Velikov <[email protected]>
* android: enable amdgpu winsys in radeonsi driverMauro Rossi2015-08-221-2/+2
| | | | | Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* android: fix cflags and includes for amdgpu winsysMauro Rossi2015-08-221-0/+10
| | | | | Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* i965: Move control flush into pipelined conditional renderChris Wilson2015-08-222-14/+11
| | | | | | | | | | | | | | | The nv_conditional_render piglits were sporadically failing. Moving the control flush from the write and placing it just before the read was sufficient to make the piglits pass a 1000/1000 times. The bspec says that the flush enable bit "waits until all previous writes of immediate data from post sync circles are complete before executing the next command" - the operative word being previous! Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90691 Signed-off-by: Chris Wilson <[email protected]> Cc: Neil Roberts <[email protected]> Cc: Kenneth Graunke <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* vc4: Actually allow math results to allocate into r4.Eric Anholt2015-08-212-1/+7
| | | | | | | | | | I switched us to tracking whether the results *could* go to r4, but then didn't make a separate register class for the class bits that included r4. Switch the "any" class to actually be "any", and name the "any but r4" class more appropriately. total instructions in shared programs: 96798 -> 94680 (-2.19%) instructions in affected programs: 62736 -> 60618 (-3.38%)
* vc4: Fold the 16-bit integer pack into the instructions generating it.Eric Anholt2015-08-215-30/+22
| | | | | total instructions in shared programs: 97580 -> 96798 (-0.80%) instructions in affected programs: 52826 -> 52044 (-1.48%)
* vc4: Reuse QPU dumping for packing bits in QIR.Eric Anholt2015-08-213-22/+26
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* vc4: Make _dest variants of qir ALU helpers to provide an explicit dest.Eric Anholt2015-08-212-4/+20
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* vc4: Use the SSA defs list for figuring out eligible MOVs for copy prop.Eric Anholt2015-08-211-12/+10
| | | | | I thought I'd converted this over previously. It was copy propagating MOVs badly with the new destination packing flags.
* st/nine: Always use user constant buffersKrzysztof Sobiecki2015-08-211-1/+3
| | | | | | | | | | | | | | We had several reports of users hitting bugs with the other path to upload constants, and switching to the user constant buffer path solves the bugs. User constant buffers are expected to be slower for Nvidia cards, so ideally this patch should be reverted when the path is fixed. Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Krzysztof Sobiecki <[email protected]>
* st/nine: Silent warning in nine_ffAxel Davy2015-08-211-0/+2
| | | | | | release build was complaining Signed-off-by: Axel Davy <[email protected]>
* st/nine: Silent warning in sm1_declusage_to_tgsiAxel Davy2015-08-211-1/+1
| | | | | | release build was complaining Signed-off-by: Axel Davy <[email protected]>
* st/nine: Silent warning in NineCubeTexture9_ctorAxel Davy2015-08-211-1/+1
| | | | | | The compiler was complaining the value may be uninitialised when it is used (which is wrong). Initialize to NULL to silent the warning.
* st/nine: Silent warning in update_vertex_bufferAxel Davy2015-08-211-1/+0
| | | | There was an unused variable
* st/nine: Catch setting the same shaderAxel Davy2015-08-211-0/+6
| | | | | | | | This is quite rare that an app does set again the same shaders, but it isn't an expensive check either. Signed-off-by: Axel Davy <[email protected]>