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* finish up texstore for SL8 texture formatBrian Paul2006-08-101-13/+24
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* GLSL 1.20 built-in library.Michal Krol2006-08-092-0/+230
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* More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol2006-08-099-314/+428
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* Add Intel i965G/Q DRI driver.Eric Anholt2006-08-09112-0/+37928
| | | | | This driver comes from Tungsten Graphics, with a few further modifications by Intel.
* Add PROGRAM_FILE_MAX for i965 driver.Eric Anholt2006-08-091-1/+2
| | | | While here, make PROGRAM_UNDEFINED just the next value in the enum.
* implement some of the sRGB texstore functionsBrian Paul2006-08-091-12/+88
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* Modularized code into multiple files.Sean D'Epagnier2006-08-0513-7084/+10060
| | | | | | | | | | | | | | Added gamemode stubs, iconify support, joystick stubs. Fixed color index mode, added 8 bit alpha blending, enabled cmaps even with 15, 16, 24, and 32 depths as some fbdev drivers need this. Fixed compiling with -ansi Using SIGIO for keyboard input, so that vt switching is enabled even if the program is locked. Fixed numerous small bugs.
* fix typo, indentationBrian Paul2006-08-041-3/+3
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* export new _mesa_* functionsKarl Schultz2006-08-041-0/+5
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* fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BITBrian Paul2006-08-041-0/+2
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* Handle GLUT_DEVICE_KEY_REPEAT,GLUT_OWN_JOYSTICK,GLUT_JOYSTICK_POLL_RATE in ↵Claudio Ciccani2006-08-041-2/+10
| | | | glutDeviceGet().
* Moved glutDeviceGet() to events.c.Claudio Ciccani2006-08-042-47/+86
| | | | Implemented glutIgnoreKeyRepeat() and glutSetKeyRepeat().
* more work for GL_EXT_texture_sRGB.Brian Paul2006-08-043-0/+116
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* use WRITE_MASK_* instead of 0x1, 0x2, etcBrian Paul2006-08-031-8/+8
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* New wrapper functions: _mesa_dlopen(), _mesa_dlsym(), _mesa_dlclose().Brian Paul2006-08-031-37/+98
| | | | Eventually move them into imports.c
* Initial work for GL_EXT_texture_sRGB.Brian Paul2006-08-039-4/+359
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* Enable vec4 extension for x86 back-end.Michal Krol2006-08-025-37/+220
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* Add vec4 extension.Michal Krol2006-08-027-5/+288
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* Fix mmFindBlock function.Michal Krol2006-08-021-1/+1
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* Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol2006-08-0112-7/+180
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* renderbuffer fixes (Sean D'Epagnier)Brian Paul2006-08-011-10/+21
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* Fixed warnings.Claudio Ciccani2006-08-011-39/+99
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* fix #6991Aapo Tahkola2006-07-312-21/+10
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* GLUT on fbdev driver. Sean D'EpagnierBrian Paul2006-07-313-0/+9376
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* Add support for GL_MESA_shader_debug.Michal Krol2006-07-302-2370/+2417
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* Program to convert .syn file to .h headers.Michal Krol2006-07-301-0/+72
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* Clear window's event mask before enabling handled events.Claudio Ciccani2006-07-301-0/+5
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* Add support for GL_MESA_shader_debug.Michal Krol2006-07-301-0/+32
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* Fix build failure in the savage driver.Eric Anholt2006-07-281-1/+1
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* r300_emit.h cleanup.Jerome Glisse2006-07-275-217/+240
| | | | | | | Remove unused macro Replace LOCAL_VAR, PREFIX* Indent code Remove radeon redundant CP type 3 packet
* load SLANG_FRAGMENT_FIXED_SECONDARYCOLORBrian Paul2006-07-211-0/+10
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* just reindentBrian Paul2006-07-211-64/+60
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* check for non-nill pwc in WMesaMakeCurrent(), bug 7585Brian Paul2006-07-211-1/+1
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* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-2035-221/+233
| | | | "gl_" to match other structs.
* move/update commentsBrian Paul2006-07-201-37/+33
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* use ctx->Light.ShadeModel instead of ctx->_TriangleCapsBrian Paul2006-07-201-3/+3
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* Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ↵Brian Paul2006-07-203-23/+26
| | | | ctx->Light.ShadeModel
* remove unused NEED_TWO_SIDED_LIGHTING() macroBrian Paul2006-07-201-17/+1
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* For glGetTexImage(), move the _mesa_validate_pbo_access() error check intoBrian Paul2006-07-192-13/+25
| | | | _mesa_GetTexImage() so it's not needed in the fallback or driver functions.
* Several loops over the map1/2 evaluator arrays were incorrect.Brian Paul2006-07-193-19/+33
| | | | | | | | There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for those loops. Also, fix priority of GL_NV_vertex_program generic maps - they override the conventional maps. See bug 7564.
* indentation fixBrian Paul2006-07-181-5/+5
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* add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()Brian Paul2006-07-181-1/+5
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* Compute ctx->Color._LogicOpEnabled in one place instead of four places!Brian Paul2006-07-183-30/+22
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* fix a memleak (that code block has been commented out for years for unknown ↵Tilman Sauerbeck2006-07-151-1/+1
| | | | reasons)
* A small logic error.Rune Petersen2006-07-151-1/+1
| | | | | | | | We need to call do_swizzle() when the scaler _or_ vector unit have a swizzle other 000/ZERO/111/ONE. This ensures that the gloss on banners in ut2004 is not angel-dependent (since when was banners glossy?).
* define FLT_MAX_EXP to 128 if undefinedBrian Paul2006-07-131-1/+4
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* Move initialization of server_support from __glXProcessServerString toIan Romanick2006-07-131-2/+7
| | | | | | | | __glXCalcualteUsableExtensions. By having both callers of __glXProcessServerString initialize the bit-fields passed in, we guarantee that the correct amount of data is initialized: This fixes bugzilla #7353.
* LIB_DIR is now just 'lib' or 'lib64'Brian Paul2006-07-1321-86/+86
| | | | | Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets. Patch by Hanno Böck.
* New config var DRI_DRIVER_SEARCH_DIR to specify where libGL should searchBrian Paul2006-07-121-1/+1
| | | | | (at runtime) for the DRI drivers. See bug 2372.
* fix another memleakTilman Sauerbeck2006-07-121-0/+4
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