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* call grammar_alloc_free() to fix memleaksBrian2007-04-211-0/+2
* remove more unused vars, assertionsBrian2007-04-211-4/+2
* remove unused vars, assertionsBrian2007-04-211-4/+2
* added slang_mem.cBrian2007-04-211-0/+1
* Memory pool manager.Brian2007-04-212-0/+201
* undo a test/debug changeBrian2007-04-211-1/+1
* fix instruction comment codeBrian2007-04-212-1/+9
* another bit of debug codeBrian2007-04-211-0/+3
* free subroutine array (fix mem leak)Brian2007-04-211-1/+8
* new varnames in slang_operation_insert()Brian2007-04-211-17/+17
* fix memleak in slang_operation_insert()Brian2007-04-211-0/+2
* free shProg->Attributes in _mesa_free_shader_program_data()Brian2007-04-211-0/+5
* move allocation of shProg->Attributes earlier in functionBrian2007-04-211-3/+3
* Call _mesa_warning() instead of _mesa_problem() when external s3tc lib not fo...Brian2007-04-211-6/+6
* Remove unused Imakefiles.Brian2007-04-201-129/+0
* Long obsolete.Brian2007-04-201-21/+0
* added new xm_glide.c fileBrian2007-04-201-0/+1
* xmesa: call _glapi_set_dispatch() for all xserver DDXes.George Sapountzis2007-04-201-2/+0
* xmesa: minor cosmeticGeorge Sapountzis2007-04-201-29/+25
* xmesa: split FX functions to separate file, part 2.George Sapountzis2007-04-204-15/+32
* xmesa: split FX functions to separate file, part 1.George Sapountzis2007-04-204-240/+300
* xmesa: spilt FX code to separate functions.George Sapountzis2007-04-203-27/+34
* Revert "xmesa: drop glide (FX) backend."George Sapountzis2007-04-203-6/+284
* Put gl_program_machine into swrast structure rather than using a local variable.Brian2007-04-192-10/+13
* Fix valgrind problem caused by reading text[-1].Brian2007-04-191-3/+5
* remove invalid assertion (span->facing may be set because of polygonmode)Brian2007-04-191-2/+0
* remove invalid assertionBrian2007-04-191-1/+0
* fix crash when program has invalid structure fieldBrian2007-04-191-3/+4
* init A.curFuncEndLabel = NULLBrian2007-04-191-0/+1
* In _mesa_unpack_depth_span() look for special cases of GLuint->GLushort and G...Brian2007-04-191-0/+31
* Don't allow deferredTexture if using occlusion query and a frag shader.Brian2007-04-191-4/+17
* fix an uninitialized variable and a warningBrian2007-04-181-2/+2
* comments, assertionsBrian2007-04-181-2/+3
* new commentsBrian2007-04-181-0/+13
* record proper datatypes for uniforms/samplersBrian2007-04-181-6/+4
* added _slang_gltype_from_specifier()Brian2007-04-183-68/+78
* Start fixing some issues with uniform variables and their types.Brian2007-04-185-27/+31
* Fix some bugs related to querying active uniforms.Brian2007-04-183-10/+53
* fix error strings, add a sanity checkBrian2007-04-181-2/+14
* xmesa: drop glide (FX) backend.George Sapountzis2007-04-193-284/+6
* Remove bad assertions, decrement NumShaders in _mesa_detach_shader().Brian2007-04-181-2/+1
* s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)Brian2007-04-183-6/+6
* Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian2007-04-183-8/+13
* call ProgramStringNotify() after linkingBrian2007-04-181-0/+6
* check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669Brian2007-04-181-5/+14
* improved fog commentBrian2007-04-181-1/+1
* fig segment fault issue in TAG(triangle), (see bug 10589)Xiang, Haihao2007-04-181-19/+24
* omit the glide/svga sources from stand-alone libGL (anyone using them?)Brian2007-04-171-3/+1
* Enable texture sampling for vertex programs/shaders.Brian2007-04-174-20/+70
* In bind_inputs() set VB->EdgeFlag to NULL if it's not needed.Brian2007-04-171-1/+4