summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Collapse)AuthorAgeFilesLines
* r600g: fix binding of same texture to several target slotJerome Glisse2010-09-012-23/+62
| | | | | | | | | One can bind same texture or sampler to different slot, each slot needs it own state. The solution implemented here is not exactly beautifull or optimal need to think to somethings better. Signed-off-by: Jerome Glisse <[email protected]>
* glsl: Fix write mask in matrix-from-matrix constructors.Kenneth Graunke2010-09-011-3/+5
| | | | | | | | | | | If the matrix being constructed was larger than the source matrix, it would overwrite the lower-right part of the matrix with the wrong values, rather than leaving it as the identity matrix. For example, constructing a mat4 from a mat2 should only use a writemask of "xy" when copying from the source, but was using "xyzw". Fixes the code generated by piglit test constructor-23.vert.
* glsl: Add proper handling for constant matrix-from-matrix constructors.Kenneth Graunke2010-09-011-0/+25
| | | | | Fixes piglit test case constructor-21.vert and changes constructor-22.vert to give the correct output.
* glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor.Kenneth Graunke2010-09-012-99/+36
|
* ast_function: Fix check for "too few components".Kenneth Graunke2010-09-011-1/+2
| | | | | | | | | This was triggering even for matrix-from-matrix constructors. It is perfectly legal to construct a mat3 from a mat2 - the rest will be filled in by the identity matrix. Changes piglit test constructor-23.vert from FAIL to PASS, but the generated code is incorrect.
* ast_function: Remove bogus cases from generate_constructor_matrix.Kenneth Graunke2010-09-011-29/+8
| | | | There are no integer matrix types, so switching on them is silly.
* r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie2010-09-021-1/+1
| | | | fixes problems in valgrind with uninitialised values.
* ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.Eric Anholt2010-09-011-345/+291
| | | | | | | | | | | | | | | | | | Like the constant handling and the handling of other uniforms, we add the whole thing to the Parameters, avoiding messy, incomplete logic for adding just the elements of a builting uniform that get used. This means that a driver that relies only on ParameterValues[] for its parameters will have an increased parameter load, but drivers generally don't do that (since they have other params they need to handle, too). Fixes glsl-fs-statevar-call (testcase for Ember). Bug #29687. Regresses glsl-vs-array-04 on 965. Thanks to a slight change in register allocation, this test of undefined behavior now wraps around the register space and unexpectedly reads the constant value it's trying to compare to. The test should probably not look at the resulting color, since behavior is undefined.
* ir_to_mesa: Add a little helper for emitting link failure messages.Eric Anholt2010-09-011-24/+22
|
* mesa: Fix many printf-like warnings.Eric Anholt2010-09-014-12/+13
| | | | | | | | Most of these are just typecasting to long to match the arg type. I don't really care too much about getting a GLsizei or whatever appropriate type in. However, there were a number of real bugs, like missing arguments or passing floats to integer format specifiers. My favorite: printflike("%s, argument") is missing an argument.
* mesa: Add __printf__ attribute to printf-like functions to get warnings.Eric Anholt2010-09-012-5/+10
|
* mesa/st: remove check for buffer/elements = 0Dave Airlie2010-09-021-3/+0
| | | | | | shown by the glsl-vs-point-size failing on r600g. the test passes on softpipe and I get a full piglit test run completing on r600g.
* r600g: silence compiler warningJerome Glisse2010-09-011-1/+1
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: refix db/cb stateJerome Glisse2010-09-016-32/+119
| | | | | Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Jerome Glisse <[email protected]>
* mesa: fix out of bounds memory read in mipmap gen codeBrian Paul2010-09-011-5/+12
| | | | | | | Out of bounds reads could happen for reducing WxH to WxH/2 or WxH to W/2xH. Fixes fd.o bug 29918.
* mesa: more prog_execute.c debug codeBrian Paul2010-09-011-0/+7
|
* glsl: Add forgotten implementations of equal/notEqual on bvecs.Kenneth Graunke2010-09-013-0/+120
|
* r600g: fix up default state differences between r6xx and r7xxAlex Deucher2010-09-011-6/+16
| | | | Signed-off-by: Alex Deucher <[email protected]>
* st/glx: re-order destruction of buffers, visualsBrian Paul2010-09-011-1/+1
| | | | | Free the buffers before the visuals. Fixes valgrind warning reported in fd.o bug 29919.
* i965: DP2 produces a scalar result like DP3, DP4, etc.Eric Anholt2010-09-011-0/+1
| | | | Fixes glsl-fs-dot-vec2-2.
* glsl2: Perform algebraic simplifications on logical binary operatorsIan Romanick2010-09-011-0/+52
| | | | | Reduces glsl-vs-all-01 from 42 Mesa IR instructions (including the END) to 17.
* glsl2: Allow ir_constant::zero to create boolean constantsIan Romanick2010-09-011-1/+1
|
* r600g: avoid dynamic allocation of statesJerome Glisse2010-09-0117-1237/+523
| | | | | | | | | | | Make state statically allocated, this kills a bunch of code and avoid intensive use of malloc/free. There is still a lot of useless duplicate function wrapping that can be kill. This doesn't improve yet performance, needs to avoid memcpy states in radeon_ctx_set_draw and to avoid rebuilding vs_resources, dsa, scissor, cb_cntl, ... states at each draw command. Signed-off-by: Jerome Glisse <[email protected]>
* Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse2010-09-0111-120/+229
| | | | | | | | This reverts commit 1fa7245c348cb7aced81f1672140f64cb6450e2f. Conflicts: src/gallium/drivers/r600/r600_state.c
* nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin2010-09-011-17/+0
| | | | Signed-off-by: Patrice Mandin <[email protected]>
* mesa: initialize dummy framebuffer and renderbuffer mutexesVladimir Vukicevic2010-09-011-0/+2
| | | | | | See fd.o bug 29909. Signed-off-by: Brian Paul <[email protected]>
* glsl2: Disallow function declarations within function definitions in GLSL 1.20Ian Romanick2010-09-011-1/+36
| | | | | | | The GLSL 1.20 spec specifically disallows this, but it was allowed in GLSL 1.10. Fixes piglit test cases local-function-0[13].frag and bugzilla #29921.
* r600: cube mipmap levels are aligned to 8 faces only starting from r7xxAndre Maasikas2010-09-011-3/+3
|
* r600g: correct cb/zb offset emits.Dave Airlie2010-09-011-2/+2
| | | | This fixes fbo-3d and fbo-cubemap
* Revert "r600g: precompute some of the hw state"Dave Airlie2010-09-0111-229/+216
| | | | | | | | | | This reverts commit de0b76cab22caa9fc7260f80acb8f151ccced6c5, its pre-computes the texture state wrong, you can't just use an array of levels, since you can have FBOs to depth texture slices inside a level as well it would get really messy quickly. Probably need to split commits like this up into pieces for each piece of state, so we can revert bits easier in case of regressions. This also break 5 piglit tests, and valgrind starts to warn about invalid read/writes after this.
* r600g: fix typo causing segfault.Dave Airlie2010-09-011-1/+1
| | | | | | | | fixes warning that r600_blit.c: In function ‘r600_resource_copy_region’: r600_blit.c:136: warning: passing argument 1 of ‘util_resource_copy_region’ from incompatible pointer type and also 7 more piglit tests.
* r600g: fix glean texCube and shadows.Dave Airlie2010-09-011-5/+149
| | | | add cube and shadow support to the texture code.
* gallivm: fix bug in nested conditionalsBrian Paul2010-08-311-2/+4
| | | | This, plus the previous commit fix fd.o bug 29806.
* glsl2: fix bug in atan(y, x) functionBrian Paul2010-08-312-13/+9
| | | | When x==0, the result was wrong. Fixes piglit glsl-fs-atan-1.shader_test
* ir_to_mesa: When emitting a pixel kill, flag that we did so.Eric Anholt2010-08-311-0/+3
| | | | | | | Both i965 and swrast rely on UsesKill to determine whether to do early depth writes. Fixes glsl-fs-discard-02. Bug #29835.
* llvmpipe: slightly simplify build_maskKeith Whitwell2010-08-311-6/+2
|
* llvmpipe: combine linear mask calculationKeith Whitwell2010-08-312-15/+84
|
* llvmpipe: intrinsics versions of build_mask functionsKeith Whitwell2010-08-311-1/+77
|
* glsl2: Write vector constructor constants in a single assignmentIan Romanick2010-08-311-11/+72
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make two passes over the constructor parameters. Write all of the constants in a single write, then write the non-constants one at a time. This causes the fragment shader varying float g; void main() { gl_FragColor = vec4(0.0, g, 0.0, 1.0); } to generate (function main (signature void (parameters ) ( (declare (temporary ) vec4 vec_ctor@0x8580058) (assign (constant bool (1)) (xzw) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) ) (assign (constant bool (1)) (y) (var_ref vec_ctor@0x8580058) (swiz xxxx (var_ref g@0x8580218) )) (assign (constant bool (1)) (xyzw) (var_ref gl_FragColor@0x84d32a0) (var_ref vec_ctor@0x8580058) ) )) ) instead of (function main (signature void (parameters ) ( (declare (temporary ) vec4 vec_ctor@0x8580058) (assign (constant bool (1)) (x) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) ) (assign (constant bool (1)) (y) (var_ref vec_ctor@0x8580058) (swiz xxxx (var_ref g@0x8580218) )) (assign (constant bool (1)) (z) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) ) (assign (constant bool (1)) (w) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) ) (assign (constant bool (1)) (xyzw) (var_ref gl_FragColor@0x84d32a0) (var_ref vec_ctor@0x8580058) ) )) ) A similar optimization could be done for matrix constructors, but it is a little more complicate there.
* ir_to_mesa: Sort the uniform list we're adding to Parameters[] order.Eric Anholt2010-08-311-5/+41
| | | | | | | | | Fixes glsl-uniform-linking-1 and failure to link a shader in Unigine. An alternative here would be to just ditch using _mesa_add_parameter and build the initial params list on our own, but that would require two walks of the list as well. Bug #29822
* ir_to_mesa: Fix struct/class confusionnobled2010-08-311-1/+1
|
* ir_to_mesa: Set up our instruction nodes with zeroed data.Eric Anholt2010-08-311-0/+12
| | | | | | cond_update wasn't being set by emit_op3, leading to valgrind complaints, and failures in several piglit tests when built with clang.
* ast_to_hir: Add support for bit-wise operators (but not shifts).Kenneth Graunke2010-08-311-2/+53
| | | | | | | Previously, using bit-wise operators in some larger expression would crash on a NULL pointer dereference. This code at least doesn't crash. Fixes piglit test bitwise-01.frag.
* st/egl: Enable EGL_MESA_drm_display.Chia-I Wu2010-08-311-1/+3
|
* egl: Mark EGL_MESA_screen_surface as obsolete.Chia-I Wu2010-08-311-1/+1
| | | | EGL_MESA_drm_{display,image} can achieve the same functionality.
* r600g: fix up depth write swizzles.Dave Airlie2010-08-311-1/+4
| | | | | | | | For some reason r600c, emits extra instructions in the FP to do the depth write output swizzle, I'm not sure this is required, so here I'm doing it in the exports. this fixes the mesa trivial demos tri-depthwrite and tri-depthwrite2, it doesn't fix the glsl1 gl_FragDepth writing test however.
* r600g: fix fp-fragment-position test.Dave Airlie2010-08-311-0/+1
|
* r600g: fix typo in last commitDave Airlie2010-08-311-1/+1
|
* r600g: fix position input to fragment shader.Dave Airlie2010-08-311-0/+7
| | | | this fixes a few if the fs shader tests, 10 more piglits
* r600g: remove unneeded function call from scsDave Airlie2010-08-311-4/+0
|