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* anv/image: Add an aspects fieldJason Ekstrand2016-05-174-8/+10
* anv: Make format_for_descriptor return an isl_formatJason Ekstrand2016-05-173-13/+11
* anv/wayland: Don't allow non-renderable formatsJason Ekstrand2016-05-171-4/+7
* anv/wsi: Make WSI per-physical-device rather than per-instanceJason Ekstrand2016-05-176-66/+70
* glapi/gen: Copy some GL 1.0 enum details into ARB_viewport_arrayAdam Jackson2016-05-171-4/+12
* glapi: Define PURE for Sun Studio as wellAdam Jackson2016-05-171-1/+1
* glapi/glx: Mark byteswap functions as _X_UNUSED (v2)Adam Jackson2016-05-171-6/+6
* glapi: Harden GLX request size processing (v2)Adam Jackson2016-05-175-19/+13
* glapi: Add the safe_{add,mul,pad} functions from xserverAdam Jackson2016-05-171-0/+24
* glapi: Fix whitespace droppings when printing the license headerAdam Jackson2016-05-171-1/+1
* mesa/st: add support for NIR as possible driver IRRob Clark2016-05-178-12/+632
* mesa/st: move things around a bit in st_create_fp_variant()Rob Clark2016-05-171-12/+8
* mesa/st: add nir pass for lowering builtin uniformsRob Clark2016-05-173-0/+278
* scons: gallium: link against nir as neededEmil Velikov2016-05-175-1/+5
* i965/fs: Add an allow_spilling flag to brw_compile_fsJason Ekstrand2016-05-177-20/+28
* nvc0/ir: fix shared atomic lowering to preserve shared memory locationIlia Mirkin2016-05-171-10/+8
* freedreno/ir3: fix compiler warningRob Clark2016-05-171-0/+1
* nir/validate: dump annotated shader with error msgsRob Clark2016-05-171-1/+62
* nir/validate: assert() -> validate_assert()Rob Clark2016-05-171-126/+128
* nir/print: add support for print annotationsRob Clark2016-05-172-1/+35
* i965: Expose OpenGL 4.2 for gen8+Alejandro Piñeiro2016-05-172-2/+2
* i965: Enable ARB_vertex_attrib_64bit for gen8+Alejandro Piñeiro2016-05-171-0/+1
* i965: take care of doubles when lowering VS inputsJuan A. Suarez Romero2016-05-173-1/+16
* i965/fs: calculate first non-payload GRF using attrib slotsJuan A. Suarez Romero2016-05-173-1/+3
* i965/vec4: use attribute slots to calculate URB read lengthJuan A. Suarez Romero2016-05-171-3/+9
* i965: take care of doubles when remapping VS attributesJuan A. Suarez Romero2016-05-171-15/+11
* nir: add double input bitmapJuan A. Suarez Romero2016-05-172-0/+3
* i965/fs: shuffle 32bits into 64bits for doublesJuan A. Suarez Romero2016-05-171-0/+8
* i965/fs: half exec_size when dealing with 64 bits attributesAlejandro Piñeiro2016-05-171-2/+19
* i965: passthru formats cannot be used width edge flag enabledAlejandro Piñeiro2016-05-171-0/+20
* i965: Configure how to store *64*PASSTHRU vertex componentsAntia Puentes2016-05-171-0/+35
* i965: get the proper vertex surface type for doubles on gen8+Alejandro Piñeiro2016-05-171-3/+27
* nvc0/ir: make sure out-of-bounds buffer loads/atomics get a 0 resultIlia Mirkin2016-05-171-1/+26
* glsl: make reserved_varying_slot() staticTimothy Arceri2016-05-171-1/+1
* glsl: include per-patch varyings when generating reserved slot bitfieldTimothy Arceri2016-05-171-3/+6
* glsl: don't incorrectly eliminate patches with explicit locationsTimothy Arceri2016-05-171-1/+2
* glsl: remove remainings tabs in link_varyings.cppTimothy Arceri2016-05-171-2/+2
* glsl: fix location and component packing validation on patchesTimothy Arceri2016-05-172-1/+3
* i965: Enable ARB_shader_precision on Gen8+.Kenneth Graunke2016-05-161-0/+1
* vl/dri: Move the DRI3 check out of sources include into C.Jose Fonseca2016-05-162-5/+5
* st/vdpau: add dri3 supportLeo Liu2016-05-161-1/+5
* vl/dri3: implement functions for get and set timestampLeo Liu2016-05-161-6/+53
* vl/dri3: handle PresentCompleteNotify eventLeo Liu2016-05-161-1/+27
* st/va: add dri3 supportLeo Liu2016-05-161-1/+5
* vl/dri3: implement DRI3 BufferFromPixmapLeo Liu2016-05-161-3/+113
* vl/dri3: add support for resizingLeo Liu2016-05-161-4/+13
* vl/dri3: implement funciton for get dirty areaLeo Liu2016-05-161-2/+9
* vl/dri3: implement function for flush frontbufferLeo Liu2016-05-161-2/+30
* vl/dri3: add back buffers supportLeo Liu2016-05-161-2/+185
* vl/dri3: implement flushing for queued eventsLeo Liu2016-05-161-0/+36