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* radeonsi: fix SPI_PS_INPUT_ENA handlingChristian König2012-08-221-3/+14
* r600g: fix lockups with dual_src_blend v2Vadim Girlin2012-08-223-9/+45
* st/dri: Add shared usage on buffers createdJakob Bornecrantz2012-08-221-0/+3
* gbm: Add shared usage on images createdJakob Bornecrantz2012-08-221-0/+3
* mesa: Fix generic compressed texture formats' handling in glTexImage/glCopyTe...Anuj Phogat2012-08-211-30/+2
* radeon/llvm: ExpandSpecialInstrs - Add support for cube instructionsTom Stellard2012-08-214-63/+100
* radeon/llvm: ExpandSpecialInstrs - Add support for vector instructionsTom Stellard2012-08-212-15/+30
* radeon/llvm: Add R600ExpandSpecialInstrs passTom Stellard2012-08-216-14/+112
* radeon/llvm: Add helper function for getting sub reg indicesTom Stellard2012-08-213-6/+19
* radeonsi: Handle NULL sampler views getting passed in by the state tracker.Michel Dänzer2012-08-212-5/+14
* APIspec: Remove cruft about AMD_compressed_???_textureIan Romanick2012-08-201-15/+0
* mesa/es: Remove redundant glFramebufferTexture3D textarget validationIan Romanick2012-08-201-4/+0
* mesa/es: Remove redundant glGetShaderiv pname validationIan Romanick2012-08-201-8/+0
* mesa/es: Remove redundant glCompressedTexImage border validationIan Romanick2012-08-201-4/+0
* mesa/es: Remove redundant glPointSizePointer type validationIan Romanick2012-08-201-5/+0
* mesa/es: Remove redundant glGetBufferPointer pname validationIan Romanick2012-08-201-4/+0
* mesa/es: Remove redundant glGetVertexAttribPointer pname validationIan Romanick2012-08-201-4/+0
* mesa/es: Remove redundant element type validationIan Romanick2012-08-201-12/+0
* mesa/es: Remove redundant glGetShaderPrecisionFormat shader type validationIan Romanick2012-08-201-14/+0
* mesa/es: Remove redundant depth func validationIan Romanick2012-08-201-11/+0
* mesa/es: Remove redundant stencil op fail/zfail/zpass validationIan Romanick2012-08-201-72/+0
* mesa/es: Remove redundant shade model mode validationIan Romanick2012-08-201-5/+0
* mesa/es: Remove redundant light pname and light validationIan Romanick2012-08-202-108/+2
* mesa/es: Remove redundant hint mode validationIan Romanick2012-08-201-6/+0
* mesa/es: Remove redundant separate stencil face validationIan Romanick2012-08-201-12/+0
* mesa/es: Remove redundant stencil function validationIan Romanick2012-08-201-22/+0
* mesa/es: Remove redundant logic op operand validationIan Romanick2012-08-201-19/+0
* mesa/es: Remove redundant alpha function validationIan Romanick2012-08-202-26/+0
* mesa/es: Remove redundant separate stencil mask face validationIan Romanick2012-08-201-6/+0
* mesa/es: Remove redundant front-face mode validationIan Romanick2012-08-201-5/+0
* mesa/es: Remove redundant face culling mode validationIan Romanick2012-08-201-6/+0
* mesa/es: Remove redundant blend equation mode validationIan Romanick2012-08-201-36/+0
* mesa/es: Remove redundant texture target validationIan Romanick2012-08-202-63/+0
* mesa/es: Rearrange placement of GL_TEXTURE_MAX_ANISOTROPY_EXT in APIspecIan Romanick2012-08-201-5/+1
* mesa/es: Remove redundant min/mag filter validationIan Romanick2012-08-202-46/+4
* radeon-llvm: Start multithreaded before using llvm.Mathias Fröhlich2012-08-201-0/+15
* r600g: Move common compute/3D register init to its own functionarchibald2012-08-203-170/+219
* nv50/ir/tgsi: handle DP2 in tgsi Instruction srcMaskChristoph Bumiller2012-08-181-0/+2
* nv50/ir/emit: don't forget saturation bit on f32 add immediateChristoph Bumiller2012-08-181-0/+2
* mesa: use #if over #ifdef in the FEATURE_ES1 check to fix a build failure.Tilman Sauerbeck2012-08-181-1/+1
* st/mesa: fix sampler view countingBrian Paul2012-08-181-2/+9
* util: update and fix u_upload_mgr.h commentsBrian Paul2012-08-181-4/+3
* st/mesa: use Elements() instead of hard-coded numberBrian Paul2012-08-181-1/+4
* mesa: remove unused params, add const qualifiersBrian Paul2012-08-181-5/+4
* mesa: querying GL_TEXTURE_COMPRESSED_IMAGE_SIZE for a buffer obj is illegalBrian Paul2012-08-181-7/+3
* mesa/es: Don't generate ES1 type conversion wrappersIan Romanick2012-08-175-2/+1675
* i965: Fix bug in the old FS backend's projtex() calculation.Eric Anholt2012-08-171-3/+1
* mesa: Support GL_TEXTURE_BUFFER in GetTexLevelParameter[if]v in GL 3.1+.Kenneth Graunke2012-08-172-1/+130
* mesa: Split out part of glGetTexLevelParameter into a helper function.Kenneth Graunke2012-08-171-42/+52
* mesa: Add GL_TEXTURE_CUBE_MAP to _mesa_max_texture_levels(). [v2]Kenneth Graunke2012-08-171-0/+1