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* i965: fix lock-ups when GLSL program wrote to gl_FragDepthBrian Paul2009-03-111-1/+27
| | | | | | | It seems the code that set up the FB_WRITE message was incomplete in this case. The number of payload registers was wrong and that caused a hang. It would be good to have a second set of eyes take a look at this...
* trace: Fixup trace a bitJakob Bornecrantz2009-03-111-7/+18
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* tgsi: Implement RFL, SFL, STR, X2D opcodes.Michal Krol2009-03-111-5/+87
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* tgsi: Begin documenting NV_fragment_program instruction set operations.Michal Krol2009-03-111-0/+190
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* tgsi: Implement RCC opcode.Michal Krol2009-03-111-1/+32
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* tgsi: Document NV_vertex_program1_1 instruction set operations.Michal Krol2009-03-111-0/+28
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* i965: more code clean-ups, commentsBrian Paul2009-03-101-4/+11
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* i965: minor code clean-ups, commentsBrian Paul2009-03-101-10/+12
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* i965: use new cast wrappersBrian Paul2009-03-103-9/+16
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* i965: added cast wrappers, commentsBrian Paul2009-03-101-3/+29
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* i965: asst. code clean-ups, commentsBrian Paul2009-03-101-17/+19
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* i965: fix typos in commentsBrian Paul2009-03-101-2/+2
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* glsl: remove _slang_attach_storage() functionBrian Paul2009-03-101-52/+21
| | | | | | | | | This was used to handle both variable declarations and references to variables. Instead, just do storage allocation and assignment for declarations and references, respectively. This is a step toward better var/uniform allocation (only allocate storage for vars/uniforms that are actually referenced by the code).
* glsl: some clean-ups, remove old assertions, add new assertionsBrian Paul2009-03-101-7/+6
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* glsl: remove stray/unneeded totalSize assignmentBrian Paul2009-03-101-1/+1
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* mesa: fix dumb sizeof() vs. strlen() mix-upBrian Paul2009-03-101-1/+1
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* glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/Brian Paul2009-03-102-24/+24
| | | | This regression came from commit c0b59420eec5ffdf22a5919d38851c3620b97c09.
* tgsi: Untabify.Michal Krol2009-03-101-31/+31
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* tgsi: Implement CLAMP opcode.Michal Krol2009-03-101-7/+14
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* tgsi: Consider INDEX, NEGATE, MULTIPLYMATRIX opcodes for removal.Michal Krol2009-03-102-3/+6
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* tgsi: ARL and FLOOR opcodes have the same implementation.Michal Krol2009-03-101-11/+2
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* tgsi: ARL is a vector instruction.Michal Krol2009-03-101-0/+3
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* tgsi: Note that LOG and EXP are approximations.Michal Krol2009-03-101-2/+2
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* tgsi: Document EXT_vertex_shader instruction set operations.Michal Krol2009-03-101-0/+108
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* radeon-gallium: Unbreak non-RADEON_SOFTPIPE.Corbin Simpson2009-03-105-7/+9
| | | | Hehe, sleep may be necessary now.
* r300-gallium: Initial, broken, query setup.Corbin Simpson2009-03-106-2/+120
| | | | Not going to bother unbreaking it here until it's unbroken elsewhere.
* radeon-gallium: Unbreak RADEON_SOFTPIPE.Corbin Simpson2009-03-104-18/+21
| | | | And there was much rejoicing.
* r300-gallium: Unbreak fallback in surface_fill.Corbin Simpson2009-03-101-6/+3
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* r300-gallium: Fix a handful of compiler warnings.Corbin Simpson2009-03-103-2/+17
| | | | Missing INLINE, missing declarations, extraneous definitions. The usual.
* r300-gallium: First stab at texture support.Corbin Simpson2009-03-104-4/+87
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* r300-gallium: Moar fixes in the register file.Corbin Simpson2009-03-101-6/+9
| | | | Sorry, but it's confusing when format0 in r300_reg != format0 in the docs.
* xmesa: set back-buffer's drawable fieldBrian Paul2009-03-091-0/+1
| | | | Fixes back-buffer rendering when MESA_BACK_BUFFER=pixmap
* i965: fix cube map lock-up / corruptionBrian Paul2009-03-091-9/+13
| | | | | | If we're using anything but GL_NEAREST sampling of a cube map, we need to use the BRW_TEXCOORDMODE_CUBE texcoord wrap mode. Before this, the GPU would either lock up or subsequent texture filtering would be corrupted.
* scons: Also define USE_XSHM for the glx/xlib state tracker build.Michel Dänzer2009-03-091-0/+2
| | | | | Fixes an inconsisten definition of struct xmesa_buffer between there and winsys/xlib, resulting in a crash in XPutImage.
* st: silence warningBrian Paul2009-03-091-0/+2
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* st: remove unused DrawPixels codeBrian Paul2009-03-091-124/+4
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* st: use pointer_to_offset() cast wrapper to convert pointers to uintBrian Paul2009-03-093-4/+19
| | | | Silences warnings with 64-bit builds. See comments for details.
* mesa: reorder register file enumsBrian Paul2009-03-091-3/+3
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* st: also check for a8 texture support in bitmap codeKeith Whitwell2009-03-091-0/+4
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* fix typo in fragment pipe alu define, should fix dot3_rgb tex combineRoland Scheidegger2009-03-091-1/+1
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* vbo: yet tighter still usage of FLUSH_NEED_CURRENTKeith Whitwell2009-03-091-3/+3
| | | | | | | | Previous change broke redbook/polys and probably others. I'm fairly sure that drivers like r300 don't need to touch ctx->Driver.NeedVertices, but this code is incredibly fragile and I'm not confident about removing it from there. Hopefully this gets things working again.
* Fix up another instance of _mesa_unreference_framebuffer().Michel Dänzer2009-03-091-1/+1
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* vbo: stricter checks on Driver.NeedFlushKeith Whitwell2009-03-091-4/+6
| | | | | | | | This variable is being used in the r300 driver to trigger a flush under circumstances unrelated to the use in the vbo module. Tighten up the checks in vbo so as to avoid conflict with r300. Reported by Maciej Cencora <[email protected]>
* gallium: Fix p_refcnt.h for C++ compilers.Michel Dänzer2009-03-091-0/+3
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* tgsi: Implement CND, CND0 opcodes.Michal Krol2009-03-091-2/+14
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* tgsi: Remove redundant micro_ge() -- use micro_le().Michal Krol2009-03-091-15/+1
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* tgsi: Document ATI_fragment_shader instruction set operations.Michal Krol2009-03-091-0/+54
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* r300-gallium: Unbreak trivial/point.Corbin Simpson2009-03-081-2/+0
| | | | | | Oops, forgot to remove that. Edit: And trivial/line and trivial/tri.
* tgsi: Document NV_vertex_program instruction set operations.Michal Krol2009-03-081-0/+145
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* r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson2009-03-074-17/+13
| | | | trivial/point no longer hardlocks.