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* radeonsi: use util_strchrnul() to fix android build errorMauro Rossi2016-04-041-1/+2
* egl: android: enable EGL_FRAMEBUFFER_TARGET_ANDROID and EGL_RECORDABLE_ANDROIDRob Herring2016-04-041-0/+4
* egl: Add EGL_RECORDABLE_ANDROID attributeRob Herring2016-04-044-0/+9
* egl: Add EGL_FRAMEBUFFER_TARGET_ANDROID attributeRob Herring2016-04-044-1/+10
* Android: fix x86 gallium buildsRob Herring2016-04-045-5/+55
* nv50/ir: we can't load local memory directly into an outputIlia Mirkin2016-04-041-1/+2
* Revert "nv50/ir: normalize cube coordinates after derivatives have been compu...Emil Velikov2016-04-044-84/+15
* i965: Fix brw_render_cache_set_check_flush's PIPE_CONTROLs.Kenneth Graunke2016-03-292-3/+22
* nvc0: disable primitive restart and index bias during blitsIlia Mirkin2016-03-291-0/+11
* nvc0/ir: fix picking of coordinates from tex instruction for textureGradIlia Mirkin2016-03-291-1/+11
* i965: Fix assert conditions for src/dst x/y offsetsAnuj Phogat2016-03-291-3/+3
* r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding mul...xavier2016-03-291-2/+6
* nvc0: make sure to delete samplers used by compute shadersSamuel Pitoiset2016-03-291-1/+1
* st/mesa: use the texture view's format for render-to-textureNicolai Hähnle2016-03-291-7/+15
* st/omx/dec: Correct the timestampingNishanth Peethambaran2016-03-294-8/+34
* st/omx: Remove trailing spacesNishanth Peethambaran2016-03-293-31/+31
* nv50/ir: fix indirect texturing for non-array textures on nvc0Ilia Mirkin2016-03-291-3/+7
* st/mesa: only minify depth for 3d targetsIlia Mirkin2016-03-291-1/+4
* nv50/ir: normalize cube coordinates after derivatives have been computedIlia Mirkin2016-03-294-15/+84
* nv50/ir: force-enable derivatives on TXD opsIlia Mirkin2016-03-292-1/+4
* nv50: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-292-3/+3
* i965: Fix gl_TessLevelOuter[] for isolines.Kenneth Graunke2016-03-292-6/+22
* i965: Push most TES inputs in vec4 mode.Kenneth Graunke2016-03-292-34/+54
* egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)Daniel Czarnowski2016-03-293-1/+13
* radeonsi: fix Hyper-Z hangs on P2 configsMarek Olšák2016-03-291-2/+8
* llvmpipe: fix lp_rast_plane alignment on 32bitRoland Scheidegger2016-03-292-0/+8
* draw: fix line stipplingRoland Scheidegger2016-03-291-15/+15
* softpipe: fix anisotropic filtering crashRoland Scheidegger2016-03-291-2/+7
* i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.Francisco Jerez2016-03-291-0/+1
* i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().Francisco Jerez2016-03-291-0/+6
* i965/fs: Add missing analysis invalidation in opt_sampler_eot().Francisco Jerez2016-03-291-1/+4
* clover: Fix pipe_grid_info.indirect not being initialized.Hans de Goede2016-03-291-1/+1
* nvc0: fix blit triangle size to fully cover FB's > 8192x8192Ilia Mirkin2016-03-291-4/+4
* radeonsi: avoid crash when a sampler state is bound for a buffer textureNicolai Hähnle2016-03-291-0/+1
* Revert "meta: Fix the pbo usage in meta for GLES{1,2} contexts"Emil Velikov2016-03-291-25/+5
* meta: Fix the pbo usage in meta for GLES{1,2} contextsAnuj Phogat2016-03-291-5/+25
* r600g: clear compressed_depthtex/colortex_mask when binding buffer textureNicolai Hähnle2016-03-121-12/+12
* egl/x11: check the return value of xcb_dri2_get_buffers_reply()Emil Velikov2016-03-121-0/+3
* radeon/uvd: increase max height to 4096 for VI and newerTamil velan2016-03-121-1/+1
* i965/hsw: Initialize SLM index in state registerJordan Justen2016-03-122-0/+23
* i965/fs: Allow spilling for SIMD16 compute shadersJordan Justen2016-03-123-1/+14
* gallium/radeon: don't use temporary buffers for persistent mappingsMarek Olšák2016-03-121-2/+4
* radeon/uvd: disable MPEG1Christian König2016-03-121-0/+1
* tgsi: fix parsing of shared memory declarationsSamuel Pitoiset2016-03-121-1/+3
* glsl: avoid stack smashing when there are too many attributesIlia Mirkin2016-03-121-0/+7
* nvc0: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-122-2/+3
* swrast: fix GL_ANY_SAMPLES_PASSED values in ResultIlia Mirkin2016-03-121-0/+5
* i965: Only magnify depth for 3D textures, not array textures.Kenneth Graunke2016-03-121-1/+1
* winsys/svga: Increase the fence timeoutThomas Hellstrom2016-03-121-1/+2
* winsys/svga: Fix an uninitialized return valueThomas Hellstrom2016-03-121-0/+2