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* mesa: Free old linked shaders when relinking new shaders.Eric Anholt2010-08-184-8/+17
* glsl2: Fix copy'n'paste hilarity leading to leaking in the refcount visitor.Eric Anholt2010-08-182-2/+1
* ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.Eric Anholt2010-08-181-2/+2
* mesa: Hang the compiled shader off the shader->ir, not the shader.Eric Anholt2010-08-181-1/+2
* mesa: Make MESA_GLSL=dump include when compile/link fails, and the info log.Eric Anholt2010-08-181-5/+20
* glsl: Fix scoping bug in if statements.Kenneth Graunke2010-08-181-2/+8
* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-08-181-14184/+6719
* generate_builtins.py: Clean up generated output a bit.Kenneth Graunke2010-08-181-0/+12
* glsl/builtins: Add forgotten hyperbolic trig builtins in 1.30 profiles.Kenneth Graunke2010-08-182-0/+64
* ir_constant_expression: Implement equal/notEqual for booleans.Kenneth Graunke2010-08-181-0/+6
* r600: implement SSG instructionAndre Maasikas2010-08-182-0/+67
* gallivm: Use proper index to lookup predicate register array.michal2010-08-181-1/+1
* r600: implement DP2 opcodeAndre Maasikas2010-08-181-2/+10
* glsl2: Regenerate builtin_function.cpp.Kenneth Graunke2010-08-171-4334/+4334
* glsl2: Fix cut and paste error in EXT_texture_array builtins.Kenneth Graunke2010-08-172-4/+4
* glcpp: Refresh generated files.Carl Worth2010-08-172-229/+343
* glcpp: Add support for "redefined macro" error.Carl Worth2010-08-171-2/+123
* glcpp: Add two new tests for testing redefined macros.Carl Worth2010-08-174-0/+58
* glcpp: Allow standalone glcpp to accept a filename as first argument.Carl Worth2010-08-171-3/+11
* r600g: add FRC, FLR, DDX and DDYDave Airlie2010-08-181-4/+4
* r600g: add SGE and SLE opcodesDave Airlie2010-08-181-2/+2
* r600g: add TXB supportDave Airlie2010-08-181-1/+1
* r600g: fix TXP vs TEX in shader.Dave Airlie2010-08-182-65/+67
* glcpp: Fix 064-version.c expected result to track recent change.Carl Worth2010-08-171-1/+0
* glcpp: Regenerated glcpp-lex.c from previous commit.Carl Worth2010-08-171-194/+203
* glcpp: Don't include the newline when discarding single-line commentsCarl Worth2010-08-171-4/+1
* r600g: add two simple tgsi opcodes.Dave Airlie2010-08-181-2/+2
* r600g: fix point sizeDave Airlie2010-08-181-1/+1
* ir_to_mesa: Allow ir_return in main().Eric Anholt2010-08-171-2/+2
* i965: Throw a link error when we see a "return" in main().Eric Anholt2010-08-171-0/+8
* r600g: fixup pitch alignment like r600c.Dave Airlie2010-08-182-3/+7
* translate_sse: don't overwrite source buffer pointerLuca Barbieri2010-08-181-5/+5
* glcpp: Add testcase for #if handling bug that breaks Savage2.Eric Anholt2010-08-172-0/+11
* r600g: fix height calcs for miptreeDave Airlie2010-08-181-0/+1
* r600g: emit texture level offset in CB/DB setup.Dave Airlie2010-08-181-2/+2
* ir_to_mesa: Fix implementation of ir_binop_equal, ir_binop_notequal.Eric Anholt2010-08-171-2/+26
* i915: Add support for SSG opcode.Eric Anholt2010-08-171-0/+35
* i915: Add support for reading output regs in the FS.Eric Anholt2010-08-171-0/+14
* i915: Add support for OPCODE_DP2.Eric Anholt2010-08-171-0/+12
* i915: Enable ARB_fragment_shader by default.Eric Anholt2010-08-171-1/+1
* glsl2: Fix transpose of rows and colsIan Romanick2010-08-171-2/+2
* r600c: Handle reads from PROGRAM_OUTPUTHenri Verbeet2010-08-172-7/+20
* linker: Demote user-defined varyings in the VS-only caseIan Romanick2010-08-171-14/+28
* prog_optimize: Only merge writes to temporary registersBenjamin Segovia2010-08-171-1/+5
* r600g: fix fake pixel outputJerome Glisse2010-08-171-1/+1
* i965: Add support for DP2 in the VS.Eric Anholt2010-08-171-0/+4
* glsl: When doing algebraic simplification, make sure the type still matches.Eric Anholt2010-08-171-12/+34
* glsl: Make ir_algebraic new expressions allocate out of the parent.Eric Anholt2010-08-171-16/+22
* ir_constant: Don't assert on out-of-bounds array accessesIan Romanick2010-08-171-1/+15
* mesa: Dump shader source before validating the shader.Eric Anholt2010-08-171-9/+9