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* android: build core EGLChia-I Wu2011-08-211-0/+64
* android: build softpipeChia-I Wu2011-08-212-1/+68
* android: build android sw winsysChia-I Wu2011-08-212-0/+37
* android: build targets/egl-staticChia-I Wu2011-08-212-0/+53
* android: build st/egl with android backendChia-I Wu2011-08-212-0/+55
* android: build gallium auxiliariesChia-I Wu2011-08-213-0/+317
* targets/egl-static: do not rely on libudev on AndroidChia-I Wu2011-08-211-0/+64
* st/egl: add android backendChia-I Wu2011-08-215-0/+781
* winsys/android: new SW winsys for AndroidChia-I Wu2011-08-212-0/+320
* egl: add Android-specific extensionsChia-I Wu2011-08-214-0/+39
* egl: add _EGL_PLATFORM_ANDROIDChia-I Wu2011-08-212-1/+3
* mesa: android has no log2f nor ffsChia-I Wu2011-08-211-1/+7
* ralloc: include limits.h for SIZE_MAX on AndroidChia-I Wu2011-08-211-0/+5
* gallium: add PIPE_OS_ANDROID supportChia-I Wu2011-08-214-2/+22
* glsl: remove an unnecessary header includeChia-I Wu2011-08-211-1/+0
* mesa: fix !FEATURE_GL buildChia-I Wu2011-08-211-18/+18
* i965/gen7: Use align1 mode to set URB_WRITE_HWORD channel enables.Kenneth Graunke2011-08-201-0/+3
* i965/fs: Don't double-convert integer/boolean uniforms.Kenneth Graunke2011-08-191-16/+20
* mesa, glsl_to_tgsi: Add new gl_context::NativeIntegers flag.Kenneth Graunke2011-08-193-27/+37
* ir_to_mesa: Remove incorrect usage of the 'struct' keyword on classes.Kenneth Graunke2011-08-191-2/+2
* i965/fs: Change incorrect use of 'struct fs_reg' to simply 'fs_reg'.Kenneth Graunke2011-08-191-1/+1
* glsl: Remove unused variable.Kenneth Graunke2011-08-191-1/+0
* i965/vs: Implement proper register allocation instead of 1:1 mapping.Eric Anholt2011-08-192-1/+155
* i965/vs: Add simple dead code elimination.Eric Anholt2011-08-193-0/+38
* i965/vs: Copy the live intervals calculation over from the FS.Eric Anholt2011-08-194-0/+139
* i965/vs: Remove stale comment about compressed instructions.Eric Anholt2011-08-191-1/+0
* r600g: don't allocate separate depth and stencil for transfer textures on EGMarek Olšák2011-08-191-1/+2
* r600g: finally enable float depth buffers on evergreenMarek Olšák2011-08-191-0/+11
* r600g: rename resource -> view in create_sampler_viewMarek Olšák2011-08-192-32/+26
* r600g: hack around a problem with texture alignmentMarek Olšák2011-08-191-0/+10
* r600g: simplify the conditionals determining array modeMarek Olšák2011-08-191-20/+11
* r600g: put depth and stencil into one backing bufferMarek Olšák2011-08-191-10/+17
* r600g: fix depth-stencil on evergreenMarek Olšák2011-08-194-55/+99
* mesa: handle array textures in GenerateMipmap(), FramebufferTexture1/2D()Brian Paul2011-08-191-3/+21
* meta: use fallback mipmap generation for 1D/2D texture arraysBrian Paul2011-08-191-2/+5
* mesa: set Q=1 for OPCODE_TEX executionBrian Paul2011-08-191-0/+8
* mesa: restructure error checking in _mesa_FramebufferTexture1D/2DEXT()Brian Paul2011-08-191-11/+45
* mesa: Declare _mesa_meta_begin()/end() as publicChad Versace2011-08-192-142/+147
* nv50: fix potential null deref in insn modifer optimization passChristoph Bumiller2011-08-191-2/+4
* glx: use a block to fix declarations after code warningBrian Paul2011-08-191-7/+9
* r600g: fix a possible crash in r600_adjust_gprsMarek Olšák2011-08-191-1/+1
* mesa: fix incorrect error code in _mesa_FramebufferTexture1D/3DEXT()Brian Paul2011-08-181-2/+2
* glapi: update .gitignore for generated ES dispatch headersPaul Berry2011-08-182-3/+4
* llvmpipe: Don't build lp_test_arit on MSVC.José Fonseca2011-08-181-1/+1
* llvmpipe: snprintf->util_snprintf.José Fonseca2011-08-181-1/+2
* llvmpipe: Add u_math.h include.José Fonseca2011-08-181-0/+1
* glx: Don't flush twice if we fallback to dri2CopySubBufferKristian Høgsberg2011-08-181-11/+10
* r600g: implement NV_primitive_restart functionality (v2)Marek Olšák2011-08-184-1/+11
* r600g: fix scons buildMarek Olšák2011-08-171-0/+1
* i965/fs: Fix 32-bit integer multiplication.Eric Anholt2011-08-172-1/+22