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* Dont let (possibly) undefined z component reach hw as its unusedAapo Tahkola2006-02-281-3/+3
* No need to call *_FIREVERTICES twice.Aapo Tahkola2006-02-282-2/+0
* Fix aliasing bug (Benjamin Herrenschmidt)Aapo Tahkola2006-02-281-8/+10
* Allow error checking to look for presence of either of two extensions.Brian Paul2006-02-282-669/+670
* only run shader on active fragments in the spanBrian Paul2006-02-281-0/+3
* check if active fragment shader for deferred texturing/shadingBrian Paul2006-02-281-1/+2
* check for active shader, set FRAGPROG_BIT in raster maskBrian Paul2006-02-281-0/+5
* silence a bunch of warningsBrian Paul2006-02-277-11/+16
* More GLSL code:Michal Krol2006-02-2742-1524/+2308
* re-formated with indent.Brian Paul2006-02-261-2320/+2657
* Remove need to initialize the InstSize[] array elements by just storingBrian Paul2006-02-262-211/+34
* display list clean-upsBrian Paul2006-02-263-82/+84
* Add all pci ids known by ddx to radeon dri driver. Remove the entries not kno...Roland Scheidegger2006-02-254-42/+145
* fix broken _mesa_copy_context() for GL_LIGHTING_BITBrian Paul2006-02-241-2/+2
* need to check for _NEW_BUFFERS in xmesa_update_state()Brian Paul2006-02-241-8/+4
* Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul2006-02-241-12/+41
* EXT_framebuffer_object (Dave Reveman)Brian Paul2006-02-242-0/+2
* add some #includes, fix some prototypes (bug 5992)Brian Paul2006-02-221-9/+20
* include proper header file, remove local extern declarationsBrian Paul2006-02-222-17/+7
* add missing prototypes, use _slang_ prefix on non-static functionsBrian Paul2006-02-222-4/+28
* silence a variety of compiler warningsBrian Paul2006-02-224-5/+10
* More GLSL code:Michal Krol2006-02-2130-2952/+2993
* Committing in .Jouk Jansen2006-02-213-13/+18
* More GLSL code.Michal Krol2006-02-1823-2280/+2845
* Fix STENCIL_WRITE_MASK defn for bug 5902Keith Whitwell2006-02-172-2/+2
* Skip ARL while we dont implement it. Fix broken nv vps but do it with softwar...Aapo Tahkola2006-02-161-9/+17
* Reinstate vertex format after a rasterization fallback for both r200 and rade...Roland Scheidegger2006-02-162-0/+6
* Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by theEric Anholt2006-02-151-0/+3
* Set NumInstructions (bug 5864)Brian Paul2006-02-152-0/+2
* Fix a few warnings:Brian Paul2006-02-156-16/+39
* Add support for forward function declarations.Michal Krol2006-02-157-300/+382
* Add fragment shader execute entry.Michal Krol2006-02-151-8/+109
* Add swrast/s_arbshader.c.Michal Krol2006-02-151-0/+1
* Add arbshader stage.Michal Krol2006-02-153-5/+167
* Enable texcoords when program object in use.Michal Krol2006-02-151-2/+5
* Get arbfslight demo running.Michal Krol2006-02-151-1/+21
* Enable GL_ARB_fragment_shader extension.Michal Krol2006-02-151-2/+2
* remove stray 'foo' lineBrian Paul2006-02-151-1/+0
* replace size_t * w/ unsigned int * (Jurg Billeter)Brian Paul2006-02-141-2/+2
* Update OpenVMS compile supportJouk Jansen2006-02-131-3/+9
* More glsl code.Michal Krol2006-02-132-1763/+1952
* REVISION 3.Michal Krol2006-02-132-62/+50
* Cosmetic changes.Michal Krol2006-02-134-633/+301
* Delete most of the comments.Michal Krol2006-02-132-1150/+1923
* Get it running for ARB_vertex_shader.Michal Krol2006-02-1327-1346/+2060
* Rename current_program to CurrentProgram.Michal Krol2006-02-132-32/+140
* Add tnl/t_vb_arbshader.c.Michal Krol2006-02-131-4/+5
* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-1313-25/+397
* Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol2006-02-131-7/+7
* Rename current glsl program variable.Michal Krol2006-02-131-1/+1