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* Remove rules that were put into place to deal with compiling files thatKarl Schultz2001-12-142-170/+2
* s/glxGetProcAddress/glXGetProcAddressARB/Brian Paul2001-12-141-3/+3
* minor tweaksBrian Paul2001-12-141-3/+5
* minor dispatach table changesBrian Paul2001-12-142-20/+49
* vertex program check-inBrian Paul2001-12-1456-2823/+6842
* add dispatch offsets for vertex program functionsBrian Paul2001-12-141-175/+181
* Remove const from save_TexParameteri to match prototype for glTexParameteri.Karl Schultz2001-12-131-2/+2
* fixed errors in feedback for glDraw/CopyPixels and glBitmapBrian Paul2001-12-131-38/+23
* special case blend optmizations (Jeremy Fitzhardinge)Brian Paul2001-12-131-6/+54
* call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832)Brian Paul2001-12-131-3/+25
* fix for ubyte colorsKeith Whitwell2001-12-131-14/+14
* fix primitive calculation in 1-line dlist immediates (molecules)Keith Whitwell2001-12-131-2/+2
* fix glut tess lockupKeith Whitwell2001-12-111-8/+3
* add inf and nan tests to swrast functionsKeith Whitwell2001-12-055-8/+23
* fixed potential array overwrite problemBrian Paul2001-12-041-15/+9
* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...Brian Paul2001-12-046-71/+266
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-0416-2476/+2441
* further tweak to dlist changeKeith Whitwell2001-12-041-2/+2
* guard ResetStipple callsKeith Whitwell2001-12-031-3/+4
* fx another place where PRIM_PARITY is calculatedKeith Whitwell2001-12-031-2/+5
* simplify drawarrays pathsKeith Whitwell2001-12-031-36/+29
* avoid side-effects in macro paramKeith Whitwell2001-12-031-3/+5
* correctly reset input after dlist executionKeith Whitwell2001-12-031-3/+9
* Corrected bad line breaks in macro definitions within code compiledKarl Schultz2001-11-301-7/+4
* malloc() prototype is in stdlib.h for darwinKarl Schultz2001-11-301-3/+3
* Don't reset _tnl_CurrentInput when in DestroyContext.Alan Hourihane2001-11-301-2/+9
* main trunk is now 4.1Karl Schultz2001-11-293-3/+3
* update to version 4.0Karl Schultz2001-11-293-3/+3
* Fix compilation errors and warnings for NURBS support. (Robert Bergkvist)Karl Schultz2001-11-2913-70/+79
* use smaller buffer when decomposing large drawarrays, for cache goodnessKeith Whitwell2001-11-291-2/+2
* updated comment about CHAN_BITSBrian Paul2001-11-281-3/+3
* use v2 color, not v0 in flat_ci_triangle()Brian Paul2001-11-281-2/+2
* use glXGetProcAddressARB to avoid extension linkage problemsBrian Paul2001-11-276-19/+250
* don't directly call glSecondaryColor*EXT() or glFogCoord*EXT()Brian Paul2001-11-271-8/+8
* don't use near and far for parameter namesBrian Paul2001-11-261-3/+3
* avoid using near and far as variable names since they are reserved wordsKarl Schultz2001-11-261-2/+2
* Possible fix for vtk tristrip bugKeith Whitwell2001-11-261-2/+7
* fix for bug 474479, remove Trace/* stuffBrian Paul2001-11-232-20/+12
* Another locked drawarrys fixKeith Whitwell2001-11-221-3/+1
* 3dnow normalize_normals broken, disableKeith Whitwell2001-11-191-2/+4
* possible fix for cva ignore start index bugKeith Whitwell2001-11-191-2/+2
* More span rendering optimizations from Klaus NiederkruegerBrian Paul2001-11-194-353/+707
* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+3
* fixed a glitchBrian Paul2001-11-192-687/+687
* added test implementation of GL_ARB_window_posBrian Paul2001-11-1812-9/+1010
* included by glapi.cBrian Paul2001-11-181-0/+677
* API dispath updatesBrian Paul2001-11-1815-4774/+4731
* new, simpler API specification fileBrian Paul2001-11-181-0/+7229
* new Python API generator scriptsBrian Paul2001-11-187-470/+665
* improved AA subpixel sample positions (Ray Tice)Brian Paul2001-11-131-38/+51