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* glsl: Handle continuation characters in preprocessor.Brian Paul2009-06-101-1/+67
* swrast: fix state validation bug for changing program constantsBrian Paul2009-06-101-0/+1
* glsl: Fix symbol replacement handling in preprocessor.Brian Paul2009-06-101-13/+15
* mesa: disable texture unit error check in _mesa_MatrixMode()Brian Paul2009-06-101-0/+10
* util: Single precision constants.José Fonseca2009-06-101-1/+1
* mesa: Single precision constants.José Fonseca2009-06-101-2/+2
* mesa: Pure software accum buffer.José Fonseca2009-06-104-234/+187
* gallium: Shorthand functions for computing stride and sizes for a rect.José Fonseca2009-06-101-0/+12
* mesa/st: fix tracking of mapped buffer rangesKeith Whitwell2009-06-091-1/+1
* stw: ignore swapbuffer requests on singlebufferKeith Whitwell2009-06-091-0/+3
* glsl: Expand nested preprocessor macros.Brian Paul2009-06-091-1/+14
* st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertionBrian Paul2009-06-081-2/+1
* glsl: Fix preprocessor define argument parsing for dead sections.Brian Paul2009-06-081-4/+4
* pipebuffer: Silence out of heap space debug printJakob Bornecrantz2009-06-081-1/+1
* st/mesa: remove invalid assertionBrian Paul2009-06-081-3/+0
* mesa: Use matching signedness for the counter as upper bound.José Fonseca2009-06-081-1/+1
* mesa: Allocate tokens from the heap.José Fonseca2009-06-081-18/+22
* mesa: better error message for invalid texture unit indexBrian Paul2009-06-081-1/+4
* mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256Brian Paul2009-06-081-2/+2
* mesa/vbo: drop all references to vbo on destroyKeith Whitwell2009-06-081-8/+21
* mesa: EXT_vertex_array_bgra fixesBrian Paul2009-06-081-3/+24
* stw: If stfb not set don't call into mesaJakob Bornecrantz2009-06-081-1/+2
* mesa: bump version to 7.5-rc3mesa_7_5_rc3Brian Paul2009-06-051-1/+1
* osmesa: Allow building standalone in all three channel widthsDan Nicholson2009-06-041-27/+9
* softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()Brian Paul2009-06-041-2/+12
* softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON renderingBrian Paul2009-06-041-1/+1
* st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul2009-06-041-1/+1
* tgsi: increase MAX_LABELS to 4096Brian Paul2009-06-041-1/+1
* util: Unsaved change missing from last commit.José Fonseca2009-06-021-1/+1
* util: Support Z24S8/Z24X8 -> unsigned conversion.José Fonseca2009-06-021-0/+15
* util: Fix 24 to 32 bit expansion binary arithmetic expression.José Fonseca2009-06-021-1/+1
* mesa: release VBO and PBO references upon context destructionBrian Paul2009-06-021-0/+10
* mesa: add #define FEATURE_ARB_pixel_buffer_objectBrian Paul2009-06-021-0/+1
* intel: Clip to window after calling Driver.TexImage2DIan Romanick2009-06-021-9/+8
* gallium/draw: Free specialized versions of driver shadersKeith Whitwell2009-06-013-0/+13
* draw: free more token arraysKeith Whitwell2009-06-012-5/+12
* draw: avoid leaking tokens when building pstipple fragment shaderKeith Whitwell2009-06-011-0/+1
* mesa/st: restore flush to copy_texsubimage (was previously finish)Keith Whitwell2009-06-011-0/+3
* wgl: Destroy the framebuffer when the window is destroyed.José Fonseca2009-06-011-24/+48
* st/gl: Fix mip gen for compressed texturesJakob Bornecrantz2009-06-011-6/+8
* st/mesa: fix incorrect sprite origin when drawing to FBO/textureBrian Paul2009-06-011-1/+2
* draw: reset extra_vp_outputs.slot to zero in widepoint_flush()Brian Paul2009-06-011-0/+1
* wgl: Cleanup framebuffer destruction logic.José Fonseca2009-05-311-9/+4
* wgl: Ensure we only create framebuffers for HDC associated with a window.José Fonseca2009-05-311-1/+7
* wgl: Use the right pixel format.José Fonseca2009-05-309-202/+301
* wgl: Fix debugging output.José Fonseca2009-05-301-9/+27
* wgl: Rename function.José Fonseca2009-05-301-2/+2
* wgl: Remove unused field.José Fonseca2009-05-302-2/+0
* mesa: Output warnings to debugger on Windows.José Fonseca2009-05-301-0/+10
* mesa: Check/propagate return value on st_make_current.José Fonseca2009-05-302-8/+11