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* mesa: Refactor element type checking into its own functionIan Romanick2012-08-241-23/+25
* wgl: update some commentsBrian Paul2012-08-242-2/+2
* st/mesa: don't do (generic) compression of 1D or 1D_ARRAY texturesBrian Paul2012-08-241-1/+11
* mesa: add generic compressed -> uncompressed format helperBrian Paul2012-08-242-0/+42
* mesa: don't try (generic) compression of 1D and 1D_ARRAY texturesBrian Paul2012-08-241-12/+26
* mesa: add texture target field to ChooseTextureFormat() driver hookBrian Paul2012-08-2413-18/+29
* xlib: remove texture compression hackeryBrian Paul2012-08-243-29/+0
* st/mesa: clean up use of 'target' variable in st_context_teximage()Brian Paul2012-08-241-3/+3
* automake: convert vgapiMatt Turner2012-08-244-100/+69
* Move _mesa_dl* functions into dlopen.h and inline themMatt Turner2012-08-244-122/+75
* mesa/dlopen: use HAVE_DLOPEN instead of _GNU_SOURCETapani Pälli2012-08-241-4/+4
* build: Only add links to .so files if we're building themMatt Turner2012-08-242-0/+4
* build: Add libOSMesa.so.$(VERSION) link to libdirMatt Turner2012-08-241-0/+1
* build: Replace OSMESA_VERSION with generic VERSION_NUMBERMatt Turner2012-08-241-1/+1
* build: Only build libmesa.la when neededMatt Turner2012-08-241-4/+8
* build: Remove duplicate DRI automake conditionalsMatt Turner2012-08-241-1/+1
* build: Remove GLU_DIRSMatt Turner2012-08-241-1/+1
* build: Only generate dispatch assembly code that will be builtMatt Turner2012-08-241-4/+12
* i965: don't clear resolve map when doing fast depth clears.Paul Berry2012-08-241-4/+2
* i965/HiZ: remove assertion from intel_resolve_map_set().Paul Berry2012-08-241-3/+3
* radeonsi: remove old tilling handlingChristian König2012-08-243-279/+31
* mesa/es: Validate glCreateShader targets in Mesa code rather than the ES wrapperIan Romanick2012-08-242-6/+1
* mesa/es: Validate glGetProgramiv pnames in Mesa code rather than the ES wrapperIan Romanick2012-08-242-23/+31
* mesa: Filter glGetProgramiv pnames based on available extensionsIan Romanick2012-08-241-30/+37
* swrast: implement cubical depth texture samplingBrian Paul2012-08-241-41/+74
* clover: Accept CL_MEM_READ_WRITE flagBlaž Tomažič2012-08-241-4/+4
* radeon/llvm: Cleanup R600Instructions.tdTom Stellard2012-08-242-93/+28
* main: fix ES compile breakageBrian Paul2012-08-241-1/+1
* mesa/swrast: fix GL_TEXTURE_2D_ARRAY texture fetches for dxt formatsBrian Paul2012-08-244-72/+76
* mesa/swrast: fix GL_TEXTURE_2D_ARRAY texture fetches for latc/rgtc formatsBrian Paul2012-08-244-88/+108
* mesa: code movement in teximage.cBrian Paul2012-08-241-204/+198
* mesa: consolidate glTexImage and glCompressedTexImage codeBrian Paul2012-08-241-203/+138
* mesa: make glTexImage, glCompressedTexImage proxy code more alikeBrian Paul2012-08-241-35/+42
* mesa: rename texpal.[ch] to texcompress_cpal.[ch]Brian Paul2012-08-245-11/+26
* mesa: s/GLuint/gl_format/ in _mesa_compressed_format_to_glenum()Brian Paul2012-08-242-2/+2
* mesa: new _mesa_num_tex_faces() helperBrian Paul2012-08-2410-16/+31
* mesa: make _mesa_get_proxy_tex_image() staticBrian Paul2012-08-242-9/+8
* mesa: don't clear proxy image fields when regular GL error is generatedBrian Paul2012-08-241-11/+33
* mesa: fix glTexImage proxy texture error generationBrian Paul2012-08-241-52/+43
* draw: Fix regression in draw_set_sampler(_views).José Fonseca2012-08-241-6/+6
* build: don't leave git_sha1.h.tmp after build/installVadim Girlin2012-08-241-0/+2
* radeon/llvm: Set End of Program bit on RAT instructionsTom Stellard2012-08-233-10/+14
* radeon/llvm: Use correct instruction for moving immediatesTom Stellard2012-08-231-1/+2
* radeon/llvm: Fix some coding style issuesTom Stellard2012-08-2314-82/+135
* radeon/llvm: Pull changes from external version of the backendTom Stellard2012-08-2321-76/+38
* radeon/llvm: Simplify the convert to ISA passTom Stellard2012-08-233-20/+7
* radeon/llvm: Make sure to use the Text section in the AsmPrinterTom Stellard2012-08-231-0/+2
* build: Fix installation of GLES2 headersMatt Turner2012-08-231-6/+5
* build: Fix GLES linkage with libglapiMatt Turner2012-08-232-2/+2
* i965/msaa: Add sample-alpha-to-coverage support for multiple render targetsAnuj Phogat2012-08-234-2/+43