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* tess_macro.h includedJouk Jansen1999-11-111-1/+6
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* . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibilityKendall Bennett1999-11-114-54/+94
| | | | | | | | | | | | | | | | with the IBM VisualAge C++ compiler. Eventually some more code will be needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall) for the IBM compilers, however we currently build using our own header files that already handle this. . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility with the IBM VisualAge C++ compiler in src-glu. . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles with 0 warnings now. . tess_hash.c: line 244 - Why is this function stubbed out? I removed the code with a #if 0 to avoid a compiler warning, but it looks dangerous.
* initial changes for Mesa 3.3Brian Paul1999-11-111-4/+4
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* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-1169-3967/+9560
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* fix for colormaterialKeith Whitwell1999-11-102-3/+60
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* use glClientActiveTexture in interleaved setupKeith Whitwell1999-11-091-13/+7
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* more fixes for glDrawArraysKeith Whitwell1999-11-092-48/+58
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* second try at drawarrays fixKeith Whitwell1999-11-091-117/+63
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* fix for (some of?) the vertex array problemsKeith Whitwell1999-11-091-75/+13
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* fixed typo: replaced |= with != in conditionalBrian Paul1999-11-091-2/+2
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* replace GLint with GLsizei in a gluScaleImage, gluBuild1/2DMipmaps()Brian Paul1999-11-091-5/+8
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* header includes clean-up (Daryll)Brian Paul1999-11-082-9/+6
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* changes to silence MSVC warningsBrian Paul1999-11-085-42/+39
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* flush pb after each line segment - for conformanceBrian Paul1999-11-081-16/+16
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* clean-up of header includes (Daryll)Brian Paul1999-11-0822-85/+34
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* Added filename, line number output for debugging messages.Gareth Hughes1999-11-052-3/+10
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* clean-up to reduce MSVC warningsBrian Paul1999-11-055-93/+117
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* Fix for glerror on compilation of list containing gldrawelements callsKeith Whitwell1999-11-041-7/+22
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* Major winding rule updates, especially stacked contour support.Gareth Hughes1999-11-042-87/+96
| | | | | | Improved debugging output that can be altered with an environment variable instead of hard coded at compile time. Fixed bug in vertex sorting function, so vertices are now indexed correctly (left to right).
* include assert.h with rest of system headersBrian Paul1999-11-031-2/+2
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* swap operand order for Intel style REGOFFJosh Vanderhoof1999-11-031-6/+6
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* added another fast-path in _mesa_unpack_ubyte_color_spa(), more commentsBrian Paul1999-11-031-6/+9
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* new texture image processingBrian Paul1999-11-035-1564/+2205
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* fixed a typo in a commentBrian Paul1999-10-311-2/+2
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* Added checking for FXMESA_USE_ARGB to disable pixel reformatting when not ↵Ted Jump1999-10-301-1/+3
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* pixel pack/unpack ImageHeight and SkipImages was not initializedBrian Paul1999-10-301-1/+5
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* added a few more scale/bias/lookup functions (for future use)Brian Paul1999-10-302-11/+111
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* disabled glXGetProcAddress codeBrian Paul1999-10-272-3/+5
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* disabled gluGetProcAddressEXTBrian Paul1999-10-271-2/+5
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* fixed stupid error in GL_RGA case in gl_pack_rgba_span()Brian Paul1999-10-261-5/+5
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* fixed byteswapping bug in gl_pack_rgba_span()Brian Paul1999-10-221-10/+11
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* added optimized GL_RGB, GL_UNSIGNED_BYTE case to gl_pack_rgba_span)Brian Paul1999-10-221-2/+14
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* applied Jonn Carmack's patch for faster glTexSubImage2D() in QuakeBrian Paul1999-10-221-3/+22
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* updated some comments/docsBrian Paul1999-10-211-23/+32
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* silenced some uninitialized var warningsBrian Paul1999-10-211-7/+38
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* silenced ininitialized var warningsBrian Paul1999-10-211-1/+4
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* silenced uninitialized variable warningsBrian Paul1999-10-211-1/+9
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* clean-up of optimized GL_RETURN codeBrian Paul1999-10-201-18/+19
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* fixed divTable precision problem in GL_RETURN caseBrian Paul1999-10-201-28/+46
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* enable lighting even if no light sources are turned onBrian Paul1999-10-201-2/+2
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* Minor patches to cleanup some compiler warnings in MSVCTed Jump1999-10-201-3/+3
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* fixed a number of error-test bugsBrian Paul1999-10-191-7/+13
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* more image type error checking in draw_stencil_pixels()Brian Paul1999-10-191-1/+13
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* clean-up in gl_LightModelfv()Brian Paul1999-10-191-5/+8
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* added more format/type error checking codeBrian Paul1999-10-191-3/+41
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* Changes to reduce the memory footprint of display listsKeith Whitwell1999-10-1912-134/+320
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* negative offsets to TexSubImage w/ texture borders caused memory corruptionBrian Paul1999-10-171-12/+50
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* added glGet cases for vertex array enable stateBrian Paul1999-10-171-4/+73
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* Fixed a MacOS specific compile error.Miklos Fazekas1999-10-161-1/+1
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* removed GL_EXT_get_proc_addressBrian Paul1999-10-161-1/+6
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