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* egl: turn one more boolean `int` into a `bool`Eric Engestrom2017-06-216-12/+14
* egl: turn boolean `int`s into `bool`sEric Engestrom2017-06-215-24/+25
* i965/miptree: Move isl_surf_get_(hiz|mcs)_surf out of the assertJason Ekstrand2017-06-211-4/+6
* intel/genxml: Use the same naming convention for Floating Point Mode.Rafael Antognolli2017-06-211-2/+2
* intel/genxml: Normalize URB Data field in WM_STATE.Rafael Antognolli2017-06-214-4/+4
* intel/genxml: Rename field on WM_STATE to match gen6+.Rafael Antognolli2017-06-214-4/+4
* intel/genxml: Normalize fields on WM_STATE.Rafael Antognolli2017-06-213-6/+6
* intel/genxml: Add missing field to CLIP_STATE.Rafael Antognolli2017-06-212-0/+5
* intel/genxml: Fix type of UserClipFlags ClipTest Enable Bitmask.Rafael Antognolli2017-06-213-3/+3
* intel/genxml: Add missing fields to CLIP_STATE on gen4-5.Rafael Antognolli2017-06-212-0/+2
* intel/genxml: Normalize GS_STATE.Rafael Antognolli2017-06-211-1/+1
* i915: Always emit W on gen3Ville Syrjälä2017-06-211-6/+4
* mesa: add KHR_no_error support for glStencilOp()Samuel Pitoiset2017-06-213-1/+11
* mesa: add stencil_op() helperSamuel Pitoiset2017-06-212-20/+29
* mesa: add KHR_no_error support for glStencilFunc()Samuel Pitoiset2017-06-213-1/+12
* mesa: add stencil_func() helperSamuel Pitoiset2017-06-212-12/+20
* mesa: add KHR_no_error support for glStencilOpSeparate()Samuel Pitoiset2017-06-213-1/+13
* mesa: add stencil_op_separate() helperSamuel Pitoiset2017-06-211-24/+37
* mesa: add KHR_no_error support for glStencilMaskSeparate()Samuel Pitoiset2017-06-213-1/+12
* mesa: add stencil_mask_separate() helperSamuel Pitoiset2017-06-211-11/+20
* mesa: add KHR_no_error support for glStencilFuncSeparate()Samuel Pitoiset2017-06-213-1/+14
* mesa: add stencil_func_separate() helperSamuel Pitoiset2017-06-211-17/+28
* etnaviv: fix blend color for RB swapped rendertargetsLucas Stach2017-06-214-14/+45
* spirv: Work around the Doom shader bugJason Ekstrand2017-06-202-0/+28
* glsl: Update build instructions for int64.glslIan Romanick2017-06-201-2/+2
* glsl: Fix indent in dump codeElie Tournier2017-06-201-7/+7
* st/xvmc: deal with drivers wanting different texture formatsIlia Mirkin2017-06-201-36/+115
* nvc0: fix transfer of larger rectangles with DmaCopy on gk104 and upBen Skeggs2017-06-201-9/+32
* nvc0: copy engine surface params are only relevant for tiled surfacesBen Skeggs2017-06-201-18/+19
* st/mesa: fix assert to be simplerDave Airlie2017-06-211-4/+1
* intel: compiler/i965: fix is_broxton checksLionel Landwerlin2017-06-206-7/+10
* mesa/main: Move NULL pointer check.Plamena Manolova2017-06-201-6/+6
* swr: Include definition of missing functionGeorge Kyriazis2017-06-201-0/+1
* i965/cnl: Add l3 configuration for CannonlakeBen Widawsky2017-06-201-1/+20
* i965: Add a variable for way size per bank in get_l3_way_size()Anuj Phogat2017-06-201-5/+4
* i965: Fix broxton 2x6 l3 configAnuj Phogat2017-06-201-0/+16
* i965: Fall back to normal blorp clear instead of meta clearIan Romanick2017-06-203-34/+30
* intel/blorp: Apply source offset in the TEX caseIan Romanick2017-06-201-0/+3
* intel/blorp: Apply Gen4 coord. normalization after cubemap sizes are adjustedIan Romanick2017-06-201-9/+11
* intel/blorp: Set needs_(dst|src)_offset for Gen4 cubemapsJason Ekstrand2017-06-201-2/+6
* meta/blit: Silence unused parameter warningIan Romanick2017-06-201-2/+2
* meta: Silence unused parameter warningIan Romanick2017-06-201-2/+2
* i965: Fix incorrect commentIan Romanick2017-06-201-1/+1
* mesa: simplify _mesa_IsVertexArray()Samuel Pitoiset2017-06-201-6/+1
* mesa/format_info: use designated initialiser listEric Engestrom2017-06-201-17/+20
* vc4: Clean up release build warnings using MAYBE_UNUSED.Eric Anholt2017-06-202-6/+5
* vc4: Allow VBOs to be mapped during execution.Eric Anholt2017-06-201-1/+1
* gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()Brian Paul2017-06-201-1/+15
* gallium/vbuf: add some const qualifiersBrian Paul2017-06-201-12/+13
* translate: whitespace fixes in translate_generic.cBrian Paul2017-06-201-199/+206