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* gallium/util: add 1d/2d mipmap generation supportDave Airlie2011-02-251-6/+37
* scons: Reduce all Cygwin platform names to 'cygwin'.Vinson Lee2011-02-241-1/+1
* r600g: explicity set sign bits for RGTCDave Airlie2011-02-251-2/+4
* r600g: bc 4/5 or rgtc textures need to be tiled as well.Dave Airlie2011-02-252-10/+10
* r300g: explicit sign bits on RGTC texturesDave Airlie2011-02-251-2/+4
* i965: Increase Sandybridge point size clamp in the clip state.Kenneth Graunke2011-02-241-1/+1
* intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebufferNeil Roberts2011-02-243-22/+108
* nvc0: fix PointCoord enable in FP headerChristoph Bumiller2011-02-241-2/+5
* nvc0: change TGSI CMP translation to use slctChristoph Bumiller2011-02-243-8/+15
* nvc0: sprite coord enable is per GENERIC, not overall indexChristoph Bumiller2011-02-241-5/+3
* nvc0: fix new_value calls using type instead of sizeChristoph Bumiller2011-02-241-3/+3
* nvc0: set local memory usage info in shader headerChristoph Bumiller2011-02-246-3/+34
* nvc0: don't fold loads from local memoryChristoph Bumiller2011-02-241-0/+5
* nvc0: presin and preex2 can load from const spaceChristoph Bumiller2011-02-241-2/+2
* nvc0: kick out empty live rangesChristoph Bumiller2011-02-241-0/+3
* nvc0: preemptively insert branch at ENDIFChristoph Bumiller2011-02-242-1/+9
* nvc0: correct allocation of constrained registersChristoph Bumiller2011-02-241-67/+154
* nvc0: sync textures with render targets ourselvesChristoph Bumiller2011-02-246-6/+35
* nvc0: improve userspace fencingChristoph Bumiller2011-02-246-26/+46
* nvc0: values for undefined outputs must have file GPRChristoph Bumiller2011-02-241-7/+4
* nvc0: multiply polygon offset units by 2Christoph Bumiller2011-02-241-1/+1
* nvc0: fix SSGChristoph Bumiller2011-02-241-5/+5
* nvc0: don't visit target blocks of a loop break multiple timesChristoph Bumiller2011-02-241-1/+4
* nvc0: don't overwrite phi sources at the end of a loopChristoph Bumiller2011-02-241-1/+5
* gallium/utils: Fix vertex element setupFabian Bieler2011-02-241-2/+3
* svga: Ensure rendertargets and textures are always rebound at every command b...José Fonseca2011-02-244-9/+138
* i965: Remember to pack the constant blend color as floats into the batchChris Wilson2011-02-241-4/+4
* intel: Reset the buffer offset after releasing reference to packed uploadChris Wilson2011-02-242-58/+77
* i965: Unmap the correct pointer after discontiguous uploadChris Wilson2011-02-241-2/+3
* intel: Protect against waiting on a NULL render target boChris Wilson2011-02-241-1/+1
* r600g: EXT_texture_array support.Dave Airlie2011-02-246-9/+39
* st/mesa: treat 1D ARRAY upload like a depth or 2D array upload.Dave Airlie2011-02-241-0/+12
* scons: Fix Cygwin platform names.Vinson Lee2011-02-231-1/+1
* i915g: Lazy emit dynamic stateJakob Bornecrantz2011-02-245-40/+36
* i915g: Lazy emit immediate stateJakob Bornecrantz2011-02-245-55/+59
* i915g: Disable LIS7 state updates for nowJakob Bornecrantz2011-02-242-1/+5
* i915g: Clean up in i915_state_immediateJakob Bornecrantz2011-02-241-5/+1
* i915g: Remove outdated commentJakob Bornecrantz2011-02-241-8/+0
* i915g: Use dump function in sw winsysJakob Bornecrantz2011-02-241-7/+2
* i915g: Enable mirror repeat wrap modeJakob Bornecrantz2011-02-243-6/+4
* i915g: Always set vbo to flush on flushesJakob Bornecrantz2011-02-241-1/+1
* intel: gen3 is particular sensitive to batch sizeChris Wilson2011-02-231-1/+1
* i915: And remember assign the new value to the state reg...Chris Wilson2011-02-231-0/+1
* r600g: Request DWORD aligned vertex buffers.Fabian Bieler2011-02-231-1/+1
* st/mesa: fix computing the lowest address for interleaved attribsWiktor Janas2011-02-231-3/+6
* vbo: added vbo_check_buffers_are_unmapped() debug functionBrian Paul2011-02-222-0/+19
* vbo: removed unused #defines, add commentsBrian Paul2011-02-221-3/+6
* mesa: move comment, change debug codeBrian Paul2011-02-221-3/+5
* vbo: simplify NeedFlush flag clearingBrian Paul2011-02-221-4/+1
* vbo: use ctx intstead of exec->ctxBrian Paul2011-02-221-8/+8