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* draw: Use KIL instead of KILP.Michal Krol2008-08-132-4/+4
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* gallium: Make a note that OPCODE_KIL is a conditional kill.Michal Krol2008-08-131-2/+2
| | | | Map OPCODE_TEXKILL to OPCODE_KIL.
* gallium: more context clean-upBrian Paul2008-08-121-0/+6
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* mesa: glsl: fix error detection of writing to read-only variablesBrian Paul2008-08-121-17/+41
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* mesa: texture crop rect stateBrian Paul2008-08-123-1/+35
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* mesa: glsl: fix commentBrian Paul2008-08-121-1/+1
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* gallium: distinguish between KIL and KILPBrian Paul2008-08-121-2/+18
| | | | Note: KIL (unconditional) not done yet.
* mesa: glsl: enable bzero() in slang_typeinfo_construct()Brian Paul2008-08-121-1/+1
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* mesa: glsl: remove reads of output regs from fragment shaders tooBrian Paul2008-08-121-8/+9
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* mesa: set point stateBrian Paul2008-08-122-0/+8
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* mesa: allow _mesa_remove_output_reads() to work on fragment programsBrian Paul2008-08-121-4/+4
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* mesa: glsl: better error messagesBrian Paul2008-08-121-3/+3
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* mesa: glsl: regenerated filesBrian Paul2008-08-122-430/+422
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* mesa: glsl: additional constructorsBrian Paul2008-08-121-0/+14
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* mesa: glsl: better mod() functionsBrian Paul2008-08-121-21/+15
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* mesa: Rename sources to sources.mak.José Fonseca2008-08-122-1/+1
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* gallium: Disable debug break by default on windows.José Fonseca2008-08-121-0/+4
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* tgsi: Prevent division by zero.José Fonseca2008-08-121-4/+12
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* gallium: Allow compilation inside X.José Fonseca2008-08-122-6/+11
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* gdi: Remove CVS keyword.José Fonseca2008-08-121-2/+0
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* glut: Remove EOF characters.José Fonseca2008-08-128-8/+0
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* python: Use st_buffers instead of pipe_buffers.José Fonseca2008-08-121-6/+26
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* trace: More dump fixes.José Fonseca2008-08-122-1/+2
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* trace: Fix create_blend_state dump.José Fonseca2008-08-121-0/+2
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* trace: Dump polygon stipple state as an array.José Fonseca2008-08-121-2/+3
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* python: Bindings for p_compiler.h types.José Fonseca2008-08-122-0/+30
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* trace: Fix create_depth_stencil_alpha_state trace.José Fonseca2008-08-121-1/+3
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* python: Bindings for pipe_{depth,stencil,alpha}_state.José Fonseca2008-08-121-1/+3
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* trace: Dump pipe_{depth,stencil,alpha}_state names.José Fonseca2008-08-121-3/+3
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* gallium: Name pipe_depth_stencil_alpha_state member structures.José Fonseca2008-08-121-21/+30
| | | | | | | So that the previously anonymous depth/stencil/alpha structures can be identified in the traces. This is just syntactic sugar: it does not break source or binary compatibility.
* python: Simplify setting the constant buffers.José Fonseca2008-08-121-2/+7
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* python: Split the interface definition file in smaller ones.José Fonseca2008-08-125-519/+662
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* python: Add unsigned arrays.José Fonseca2008-08-121-1/+2
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* trace: Replace buffer_map+memcpy+buffer_unmap by buffer_writeJosé Fonseca2008-08-121-31/+8
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* trace: Zero the buffers to avoid dumping uninitialized memory.José Fonseca2008-08-121-4/+15
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* python: Allow writing to buffers.José Fonseca2008-08-123-8/+76
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* trace: Fix hexadecimal dumping.José Fonseca2008-08-121-6/+5
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* trace: Trace winsys/screen/context creation.José Fonseca2008-08-124-90/+71
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* trace: Trace texture depth.José Fonseca2008-08-121-0/+4
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* python: Update the documentation.José Fonseca2008-08-121-3/+3
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* softpipe: Include missing header.Michal Krol2008-08-121-0/+1
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* mesa: glsl: regenerated fileBrian Paul2008-08-111-329/+337
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* mesa: glsl: change refract() functions to allow inliningBrian Paul2008-08-111-8/+20
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* mesa: glsl: use SGE instead of SGT in step() functionsBrian Paul2008-08-111-9/+9
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* mesa: glsl: fix bugs in refract() functions, plus minor optimizationBrian Paul2008-08-111-11/+15
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* mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul2008-08-111-2/+13
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* gallium: added commentBrian Paul2008-08-111-0/+6
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* gallium: added _NEW_PROGRAM to dependenciesBrian Paul2008-08-111-6/+12
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* gallium: debug/print vertex tweakBrian Paul2008-08-111-4/+1
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* gallium: emit sprite coords (gl_PointCoord)Brian Paul2008-08-111-0/+21
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