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* nir/opt_peephole_select: Pass around the actual nir_shaderJason Ekstrand2016-12-301-4/+5
* nir/conditional_if: Properly use the builderJason Ekstrand2016-12-301-11/+10
* nir/lower_var_copies: Use a shader rather than a void *mem_ctxJason Ekstrand2016-12-302-9/+10
* nir/lower_io: Use the builder instead of carrying a mem_ctxJason Ekstrand2016-12-301-8/+8
* nir/from_ssa: Use nir_builder for emit_copyJason Ekstrand2016-12-301-13/+13
* nir: Make nir_copy_deref follow the "clone" patternJason Ekstrand2016-12-3013-65/+51
* freedreno/ir3: rework varying slots (maybe??)Rob Clark2016-12-301-4/+9
* spirv: always expose SpvCapabilityStorageImageExtendedFormatsIlia Mirkin2016-12-293-5/+1
* anv: add support for extended texture gatherIlia Mirkin2016-12-292-2/+1
* radv: only allow cmask/dcc in color optimal.Dave Airlie2016-12-301-3/+2
* radv: only allow cmask/dcc on exclusive or concurrent with graphics queue.Dave Airlie2016-12-301-3/+6
* nir: Rewrite lower_regs_to_ssa to use the phi builderJason Ekstrand2016-12-291-421/+174
* nir/phi-builder: Set the value in the block when creating a phiJason Ekstrand2016-12-291-1/+1
* nir: Add foreach_register helper macrosJason Ekstrand2016-12-291-0/+5
* nir: Rename convert_to_ssa lower_regs_to_ssaJason Ekstrand2016-12-299-13/+12
* mesa/glsl/i965: remove Driver.NewShader()Timothy Arceri2016-12-3010-58/+2
* i965: move compiled_once flag to brw_programTimothy Arceri2016-12-308-48/+23
* mesa/glsl: move BlendSupport bitfield to gl_programTimothy Arceri2016-12-305-11/+20
* mesa: store gl_program in gl_transform_feedback_object rather than gl_shader_...Timothy Arceri2016-12-305-23/+21
* mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_programTimothy Arceri2016-12-3012-48/+62
* i965: get LinkedTransformFeedback from gl_transform_feedback_objectTimothy Arceri2016-12-301-20/+9
* mesa: move _Used to gl_programTimothy Arceri2016-12-303-6/+6
* mesa/compiler: add local_size_variable to shader_infoTimothy Arceri2016-12-302-0/+3
* mesa: pass gl_program to _mesa_append_uniforms_to_file()Timothy Arceri2016-12-303-5/+4
* glsl/mesa: set separate_shader directly in shader_infoTimothy Arceri2016-12-302-1/+1
* mesa/glsl: move subroutine metadata to gl_programTimothy Arceri2016-12-305-119/+123
* mesa/compiler: add stage to shader_infoTimothy Arceri2016-12-302-0/+4
* vc4: Rework scheduling of thread switch to cut one more NOP.Eric Anholt2016-12-291-46/+75
* vc4: Fill thread switching delay slotsJonas Pfeil2016-12-291-7/+38
* vc4: Enable NIR-based loop unrolling.Eric Anholt2016-12-291-0/+5
* nir: stop gcc warning about uninitialised variablesTimothy Arceri2016-12-291-1/+1
* radv: denote support for extended storage image formats.Dave Airlie2016-12-281-2/+4
* spirv: add interface for drivers to define support extensions.Dave Airlie2016-12-285-4/+24
* mesa/shaderobj: Fix races on refcountsChad Versace2016-12-281-10/+4
* freedreno/ir3: fix linkage::var sizeRob Clark2016-12-271-1/+1
* freedreno/ir3: treat clipvertex like a normal varyingRob Clark2016-12-271-3/+1
* freedreno/a5xx: transform-feedback supportRob Clark2016-12-277-38/+209
* freedreno: update generated headersRob Clark2016-12-277-43/+81
* freedreno/ir3: UBO support for 64b GPUs (a5xx)Rob Clark2016-12-271-3/+24
* freedreno/ir3: rework location of driver constantsRob Clark2016-12-276-53/+75
* freedreno/a5xx: fix emit for bo addressesRob Clark2016-12-271-3/+9
* freedreno/a5xx: texture layoutRob Clark2016-12-272-2/+2
* ttn: set ->info->num_ubosRob Clark2016-12-271-1/+4
* anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0Chad Versace2016-12-271-1/+8
* egl: Emit correct error when robust context creation failsChad Versace2016-12-271-12/+26
* anv: return count of queue families writtenDamien Grassart2016-12-271-0/+2
* i965: Allow import/export of ARGB1555 imagesChad Versace2016-12-271-0/+3
* mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1Chad Versace2016-12-271-0/+2
* dri: Add __DRI_IMAGE_FORMAT_ARGB1555Chad Versace2016-12-271-0/+4
* egl/dri2: implement query surface hookTapani Pälli2016-12-271-0/+36