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* r600g: fix stencil export for evergreen harderDave Airlie2010-10-132-3/+3
* r600g: fix relative addressing when splitting constant accessesStephan Schmid2010-10-131-0/+2
* r600g: add missing eg reg definitionDave Airlie2010-10-131-0/+3
* r600g: evergreen add stencil export bitDave Airlie2010-10-131-0/+5
* r600g: use blitter for hw copy regionDave Airlie2010-10-131-2/+31
* r600g: drop all use of unsigned longDave Airlie2010-10-132-11/+11
* r600g: fix transfer stride.Dave Airlie2010-10-131-0/+3
* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-134-12/+20
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-134-14/+14
* r600g: use common texture object create functionDave Airlie2010-10-131-33/+41
* r600g: split out miptree setup like r300gDave Airlie2010-10-131-12/+43
* r600g: add copy into tiled textureDave Airlie2010-10-131-3/+22
* r600g: the vs/ps const arrays weren't actually being used.Dave Airlie2010-10-132-16/+0
* r600g: reduce size of context structure.Dave Airlie2010-10-132-4/+35
* tdfx: Silence unused variable warning on non-debug builds.Vinson Lee2010-10-121-0/+1
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-134-31/+66
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-132-100/+10
* r600g: fix depth0 settingDave Airlie2010-10-131-2/+2
* r300: Silence uninitialized variable warning.Vinson Lee2010-10-121-0/+1
* mesa: reformatting, comments, code movementBrian Paul2010-10-121-78/+99
* draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul2010-10-125-23/+21
* gallivm: remove newlinesBrian Paul2010-10-121-2/+0
* gallivm: fix different handling of [non]normalized coords in linear soa pathRoland Scheidegger2010-10-131-16/+6
* mesa: remove assertion w/ undeclared variable texelBytesBrian Paul2010-10-121-1/+0
* st/mesa: enable stencil shader export extension if supportedDave Airlie2010-10-131-0/+4
* glsl: add support for shader stencil exportDave Airlie2010-10-135-0/+30
* r600g: add shader stencil export support.Dave Airlie2010-10-133-2/+18
* r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie2010-10-131-0/+8
* st/mesa: use shader stencil export to accelerate shader drawpixels.Dave Airlie2010-10-134-57/+158
* st/mesa: add option to choose a texture format that we won't render to.Dave Airlie2010-10-133-8/+22
* softpipe: add support for shader stencil export capabilityDave Airlie2010-10-135-12/+67
* mesa: improve texstore for 8/24 formats and add texstore for S8.Dave Airlie2010-10-131-119/+144
* mesa: add support for FRAG_RESULT_STENCIL.Dave Airlie2010-10-131-2/+3
* gallium/util: add S8 tile sampling support.Dave Airlie2010-10-131-0/+27
* gallium/format: add X32_S8X24_USCALED format.Dave Airlie2010-10-134-0/+28
* gallium/format: add support for X24S8 and S8X24 formats.Dave Airlie2010-10-136-0/+107
* gallium/tgsi: add support for stencil writes.Dave Airlie2010-10-137-8/+28
* i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.Eric Anholt2010-10-124-11/+15
* intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.Eric Anholt2010-10-121-0/+2
* i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result.Eric Anholt2010-10-121-2/+3
* glsl: Fix incorrect assertionIan Romanick2010-10-121-1/+1
* mesa: Validate assembly shaders when GLSL shaders are usedIan Romanick2010-10-121-12/+40
* llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSEKeith Whitwell2010-10-121-40/+42
* st/xorg: Fix typoThomas Hellstrom2010-10-121-1/+1
* ir_to_mesa: assorted clean-ups, const qualifiers, new commentsBrian Paul2010-10-121-14/+45
* gallivm: Name anonymous union.José Fonseca2010-10-122-7/+7
* st/xlib: add some commentsBrian Paul2010-10-121-0/+8
* glsl2: fix signed/unsigned comparison warningBrian Paul2010-10-121-1/+1
* llmvpipe: improve mm_mullo_epi32José Fonseca2010-10-121-4/+3
* st/xorg: Don't try to remove invalid fbsThomas Hellstrom2010-10-121-3/+5