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* mesa: Remove unnecessary header from pixel.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary headers from pixelstore.c.Vinson Lee2010-01-181-3/+0
* mesa: Remove unnecessary header from points.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary header from polygon.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary header from state.c.Vinson Lee2010-01-181-1/+0
* mesa: Remove unnecessary headers from texcompress.c.Vinson Lee2010-01-181-3/+0
* st/dri: Add comment for intentional fallthrough in case statement.Vinson Lee2010-01-181-0/+1
* st/mesa: change instruction count assertion to > 0Brian Paul2010-01-181-1/+1
* st/dri: fix optionCache memory leaksMarcin Slusarz2010-01-182-0/+16
* st/xorg: If dri2 version is 2 support version 1 as wellJakob Bornecrantz2010-01-151-4/+36
* st/xorg: Set enforce version to 1 if not definedJakob Bornecrantz2010-01-151-6/+1
* ws/vmware: Check DRM version also when bootstrapping in dri2 mode.Thomas Hellstrom2010-01-181-0/+17
* st/dri: Don't request a fake front if the server adds one automatically.Thomas Hellstrom2010-01-183-5/+13
* mesa: Remove unnecessary headers from texformat.c.Vinson Lee2010-01-181-2/+0
* mesa: Remove unnecessary headers from texgetimage.c.Vinson Lee2010-01-181-2/+0
* mesa: Remove unnecessary header from teximage.c.Vinson Lee2010-01-171-1/+0
* mesa: Remove unnecessary header from texobj.c.Vinson Lee2010-01-171-1/+0
* mesa: Remove unnecessary header from texparam.c.Vinson Lee2010-01-171-1/+0
* mesa: Remove unnecessary headers from texstate.c.Vinson Lee2010-01-171-2/+0
* mesa: Use preprocessor to comment out code.Vinson Lee2010-01-171-2/+2
* mesa: Remove unnecessary headers from vtxfmt.c.Vinson Lee2010-01-171-2/+0
* mesa: Remove unnecessary headers from arbprogparse.c.Vinson Lee2010-01-161-3/+0
* mesa: Remove unnecessary header from nvvertparse.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary header from prog_execute.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary header from prog_statevars.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary headers from shader_api.c.Vinson Lee2010-01-161-2/+0
* glsl: Remove unnecessary header from slang_emit.c.Vinson Lee2010-01-161-1/+0
* st/mesa: Remove unnecessary header from st_cb_drawpixels.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary header from slang_builtin.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary headers from slang_compile.c.Vinson Lee2010-01-161-3/+0
* glsl: Remove unnecessary header from slang_link.c.Vinson Lee2010-01-161-1/+0
* glsl: Remove unnecessary header from slang_log.c.Vinson Lee2010-01-161-1/+0
* st/mesa: Remove unnecessary header from st_atom_framebuffer.c.Vinson Lee2010-01-161-1/+0
* st/mesa: Remove unnecessary header from st_atom_pixeltransfer.c.Vinson Lee2010-01-161-1/+0
* st/mesa: Remove unnecessary header from st_atom_sampler.c.Vinson Lee2010-01-161-1/+0
* st/mesa: Remove unnecessary header from st_atom_shader.c.Vinson Lee2010-01-161-1/+0
* st/mesa: Remove unnecessary headers from st_cb_accum.c.Vinson Lee2010-01-161-2/+0
* st/mesa: Remove unnecessary headers from st_cb_bitmap.c.Vinson Lee2010-01-161-5/+0
* st/mesa: Remove unnecessary headers from st_cb_blit.c.Vinson Lee2010-01-151-4/+0
* st/mesa: Remove unnecessary headers from st_cb_clear.c.Vinson Lee2010-01-151-3/+0
* st/mesa: Remove unnecessary headers from st_cb_drawpixels.c.Vinson Lee2010-01-151-5/+0
* r600: fill in some missing XRGB tex formatsAlex Deucher2010-01-151-0/+26
* r600: set tiling correctly for texturing from depth bufferAlex Deucher2010-01-151-0/+10
* r600: fix typo in SQ setupAlex Deucher2010-01-151-3/+3
* st/mesa: Remove unnecessary header from st_cb_fbo.c.Vinson Lee2010-01-151-1/+0
* st/mesa: Remove unnecessary headers from st_cb_feedback.c.Vinson Lee2010-01-151-3/+0
* st/mesa: Remove unnecessary header from st_cb_program.c.Vinson Lee2010-01-151-1/+0
* st/mesa: Remove unnecessary header from st_cb_queryobj.c.Vinson Lee2010-01-151-1/+0
* tgsi: fix detection of front-facing attributeBrian Paul2010-01-151-6/+4
* swrast: add missing call to _swrast_depth_bounds_test()Brian Paul2010-01-151-0/+7