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* mesa: consolidate internal glTexSubImage1/2/3D codeBrian Paul2012-06-0610-195/+61
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: consolidate internal glTexImage1/2/3D codeBrian Paul2012-06-0610-343/+73
| | | | | | | The functions for handling 1D, 2D and 3D texture images were nearly identical. This folds them all together. Reviewed-by: Kenneth Graunke <[email protected]>
* translate_test: add support for half floatsBrian Paul2012-06-061-0/+8
| | | | | | Fixes assertion reported in https://bugs.freedesktop.org/show_bug.cgi?id=44519 but there's still failing cases.
* radeon/llvm: Remove obselete hooks for the ConvertToISA passTom Stellard2012-06-066-87/+1
| | | | | | We can't remove this pass yet, because we need it to convert AMDIL registers in BRANCH* instructions, but we don't need it for instruction conversion any more.
* radeon/llvm: Remove AMDIL MOVE* instructionsTom Stellard2012-06-065-20/+2
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* radeon/llvm: Add isMov() to AMDILInstrInfoTom Stellard2012-06-066-11/+34
| | | | | This enables the CFGStructurizer to work without the AMDIL::MOV* instructions.
* radeon/llvm: Remove deadcode from the AMDILISelLowering classTom Stellard2012-06-062-203/+0
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* radeon/llvm: Don't lower RETURN to S_ENDPGM on SITom Stellard2012-06-062-1/+4
| | | | | Instead create an S_ENDPGM instruction in the CodeEmitter and emit it after all the other instructions.
* radeon/llvm: Remove AMDIL VCREATE* instructionsTom Stellard2012-06-068-97/+12
| | | | This obsoletes the AMDGPULowerInstruction pass.
* radeon/llvm: Remove AMDIL LOADCONST* instructionsTom Stellard2012-06-0613-322/+33
| | | | This obsoletes the R600LowerInstruction and SIPropagateImmReads passes.
* nouveau: fix scratch buffer leakMarcin Slusarz2012-06-054-3/+15
| | | | ...and create common function for destroying nouveau_context
* nv50: fix nv50_stream_output_state leakMarcin Slusarz2012-06-051-0/+3
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* nv50: fix symbol table memory leakMarcin Slusarz2012-06-051-0/+3
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* i965/fs: Fix user-defined FS outputs with less than four components.Kenneth Graunke2012-06-052-2/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | OpenGL allows you to declare user-defined fragment shader outputs with less than four components: out ivec2 color; This makes sense if you're rendering to an RG format render target. Previously, we assumed that all color outputs had four components (like the built-in gl_FragColor/gl_FragData variables). This caused us to call emit_color_write for invalid indices, incrementing the output virtual GRF's reg_offset beyond the size of the register. This caused cascading failures: split_virtual_grfs would allocate new size-1 registers based on the virtual GRF size, but then proceed to rewrite the out-of-bounds accesses assuming that it had allocated enough new (contiguously numbered) registers. This resulted in instructions that accessed size-1 GRFs which register numbers beyond virtual_grf_next (i.e. registers that were never allocated). Finally, this manifested as live variable analysis and instruction scheduling accessing their temporary array with an out of bounds index (as they're all sized based on virtual_grf_next), and the program would segfault. It looks like the hardware's Render Target Write message requires you to send four components, even for RT formats such as RG or RGB. This patch continues to use all four MRFs, but doesn't bother to fill any data for the last few, which should be unused. +2 oglconforms. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/vs: Fix texelFetchOffset() on pre-Gen7.Kenneth Graunke2012-06-051-2/+2
| | | | | | | | | | | Commit 4650aea7a536ddce120576fadb91845076e8e37a fixed texelFetchOffset() on Ivybridge, but didn't update the Ironlake/Sandybridge code. +18 piglits on Sandybridge. NOTE: This and 4650aea7a536ddce are both candidates for stable branches. Signed-off-by: Kenneth Graunke <[email protected]>
* i965/fs: Fix texelFetchOffset() on pre-Gen7.Kenneth Graunke2012-06-051-12/+28
| | | | | | | | | | | Commit f41ecade7b458c02d504158b522acb2231585040 fixed texelFetchOffset() on Ivybridge, but didn't update the Ironlake/Sandybridge code. +15 piglits on Sandybridge. NOTE: This and f41ecade7b458 are both candidates for stable branches. Signed-off-by: Kenneth Graunke <[email protected]>
* meta: Fix GL_RENDERBUFFER binding in decompress_texture_image().Kenneth Graunke2012-06-051-0/+4
| | | | | | | | | | | | | This isn't saved/restored by _mesa_meta_begin, so we need to do it manually (like we do for the read/draw framebuffers). Additionally, we neglected to re-bind before the glRenderbufferStorage call. +13 oglconforms. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Unbind ARB_transform_feedback2 binding points on Delete too.Kenneth Graunke2012-06-051-1/+7
| | | | | | | | | | | | DeleteBuffer needs to unbind from these binding points as well, based on the same rationale as the previous patch. +51 oglconforms (together with the last patch). NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Support BindBuffer{Base,Offset,Range} with a buffer of 0.Kenneth Graunke2012-06-051-3/+18
| | | | | | | | | | | | | _mesa_lookup_bufferobj returns NULL for 0, which caused us to say "there's no such buffer object" and raise an error, rather than correctly binding the shared NullBufferObj. Now you can unbind your buffers. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Unbind ARB_copy_buffer and transform feedback buffers on delete.Kenneth Graunke2012-06-051-0/+13
| | | | | | | | | | | | | | | | | According to the GL 3.1 spec, section 2.9 ("Buffer Objects"): "If a buffer object is deleted while it is bound, all bindings to that object in the current context (i.e. in the thread that called DeleteBuffers) are reset to zero." The code already checked for a number of cases, but neglected these newer binding points. +21 oglconforms. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glsl/builtins: Fix textureGrad() for Array samplers.Kenneth Graunke2012-06-051-3/+3
| | | | | | | | | | | | We were incorrectly assuming that the coordinate's dimensionality is equal to the gradient's dimensionality. For array types, the coordinate has one more component. Fixes 12 subcases of oglconform's glsl-bif-tex-grad test. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]>
* Fix .gitignore for ralloc-testPaul Berry2012-06-041-1/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.Vinson Lee2012-06-021-0/+4
| | | | | | Fix uninitialized scalar field defects reported by Coverity. Signed-off-by: Vinson Lee <[email protected]>
* i965: Implement texture buffer objects on Gen6.Kenneth Graunke2012-06-022-0/+61
| | | | | | | | | | | Commit a07cf3397e332388d3599c83e50ac45511972890 added support for TBOs on Gen7, but missed Gen6. Passes piglit -t texture_buffer and oglconform's buffermapping basic.read.texture tests. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).Kenneth Graunke2012-06-021-0/+8
| | | | | | | | | | | | | | | | | | According to Table 6.17 in the GL 2.1 specification, DEPTH_TEXTURE_MODE, TEXTURE_COMPARE_MODE, and TEXTURE_COMPARE_FUNC need to be restored on glPopAttrib(GL_TEXTURE_BIT). Makes a number of oglconform tests happier. v2: Make restoration conditional on the ARB_shadow and ARB_depth_texture extensions, as suggested by Brian. I'm not sure that any implementations still remain that don't support those, but why not? NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* automake: Connect the libdricore target to make clean.Eric Anholt2012-06-011-0/+1
| | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50480 Reviewed-by: Kenneth Graunke <[email protected]>
* radeon/llvm: Fix VTX_READ patternsTom Stellard2012-06-013-4/+33
| | | | | | | | | The VTX_READ instructions were using the ADDRParam ComplexPattern which allows a load instruction's offset to be a register, but VTX_READ instructions can only handle an immediate offset. Also, the load_param pattern fragment had an erroneous return true; statement that was causing it to match the wrong load instructions.
* radeon/llvm: Emit 2 bytes for vertex fetch offsetsTom Stellard2012-06-012-1/+3
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* radeon/llvm: Only use indirect (vertex fetch) parameters for kernelsTom Stellard2012-06-011-2/+6
| | | | | | Kernel parameters can only be retrieved via vertex fetchs. Direct parameters (i.e parameters stored in the constant buffer) are not supported yet.
* intel: Change vendor string to "Intel Open Source Technology Center".Kenneth Graunke2012-06-011-1/+1
| | | | | | | | | | | | | | | | | | | Tungsten Graphics has not existed for several years, and the majority of ongoing development and support is done by Intel. I chose to include "Open Source Technology Center" to distinguish it from, say, the closed source Windows OpenGL driver. The one downside to this patch is that applications that pattern match against "Intel" may start applying workarounds meant for the Windows driver. However, it does seem like the right thing to do. This does change oglconform behavior. Acked-by: Eric Anholt <[email protected]> Acked-by: Ian Romanick <[email protected]> Acked-by: Eugeni Dodonov <[email protected]> Acked-by: Keith Packard <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]>
* glsl: Remove spurious printf messagesIan Romanick2012-06-011-3/+0
| | | | | | | | These look like debug messages from the switch-statement development. NOTE: This is a candidate for the 8.0 release branch. Signed-off-by: Ian Romanick <[email protected]>
* radeon/llvm: Eliminate CFGStructurizer dependency on AMDIL instructionsTom Stellard2012-06-0111-41/+124
| | | | | | Add some hooks to the R600,SI InstrInfo and RegisterInfo classes, so that the CFGStructurizer pass can run without any relying on AMDIL instructions.
* radeon/llvm: Change prefix on tablegen files to AMDGPUTom Stellard2012-06-0117-50/+50
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* radeon/llvm: Remove deadcode from the R600LowerInstructions passTom Stellard2012-06-011-46/+2
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* radeon/llvm: Remove AMDIL GLOBALSTORE* instructionsTom Stellard2012-06-014-77/+36
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* radeon/llvm: Remove AMDIL GLOBALLOAD* instructionsTom Stellard2012-06-016-128/+24
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* r600g: compute support for evergreenAdam Rak2012-06-0120-12/+2674
| | | | | | | | | Tom Stellard: - Updated for gallium interface changes - Fixed a few bugs: + Set the loop counter + Calculate the correct number of pipes - Added hooks into the LLVM compiler
* clover: Add function for building a clover::module for non-TGSI targets v6Tom Stellard2012-06-013-14/+158
| | | | | | | | | | | | | | | | | | | | | | | | v2: -Separate IR type and LLVM triple -Do the OpenCL C->LLVM IR and linking steps for all PIPE_SHADER_IR types. v3: - Coding style fixes - Removed compatibility code for LLVM < 3.1 - Split build_module_llvm() into three functions: compile(), link(), and build_module_llvm() v4: - Use struct pipe_compute_program v5: - Don't malloc memory for struct pipe_llvm_program v6: - Fix serialization of llvm bytecode Reviewed-by: Francisco Jerez <[email protected]>
* gallium: Add struct pipe_llvm_program_header v3Tom Stellard2012-06-011-0/+8
| | | | | | | | | | | | | | This structure is used as a header that precedes LLVM bytecode programs that are passed to the drivers. v2: - s/pipe_compute_program/pipe_llvm_program/ v3: - Rename to struct pipe_llvm_program_header - Drop the char * prog member Reviewed-by: Francisco Jerez <[email protected]>
* clover: Remove target argument from compile_program_tgsi()Tom Stellard2012-06-013-5/+3
| | | | Reviewed-by: Francisco Jerez <[email protected]>
* clover: Add constructors to some of the module classes v3Tom Stellard2012-06-011-0/+13
| | | | | | | | | | | | This is for the llvm code that can't use extended initializers. v2: - Use const references for vector arguments - Move constructor defs before data members - Initialize all values in the default constructors v3: - Fix typo
* clover: Add necessary flags to libclllvm_la_CXXFLAGSTom Stellard2012-06-011-1/+5
| | | | | | | $(LLVM_CFLAGS) for LLVM defines -DLIBCLC_PATH for libclc path -DCLANG_RESOURCE_DIR for clang includes $(DEFINES) for -DHAVE_LLVM
* clover: Link to the necessary LLVM and Clang libsTom Stellard2012-06-011-1/+17
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* clover: Add a function for retrieving a device's preferred ir v3Tom Stellard2012-06-012-8/+11
| | | | | | | | | | | | | | | | | | | A device now has two function for getting information about the IR it needs to return. ir_format() => returns the preferred IR ir_target() => returns the triple for the target that is understood by clang/llvm. v2: - renamed ir_target() to ir_format() - renamed llvm_triple() to ir_target() v3: - Remove unnecessary include - Do proper conversion from std::vector<char> to std::string Reviewed-by: Francisco Jerez <[email protected]>
* gallium/compute: Add PIPE_COMPUTE_CAP_IR_TARGET v4Francisco Jerez2012-06-012-0/+6
| | | | | | | | | | | | | v2: Tom Stellard - Update CAP description v3: Tom Stellard - TGSI targets should pass an empty string for this CAP. v4: Tom Stellard - TGSI targets can ignore this CAP. Reviewed-by: Francisco Jerez <[email protected]>
* gallium: Add PIPE_SHADER_IR_LLVM to enum pipe_shader_ir v2Tom Stellard2012-06-011-1/+2
| | | | | | | v2: - s/PIPE_SHADER_IR_LLVM_R600/PIPE_SHADER_IR_LLVM/ Reviewed-by: Francisco Jerez <[email protected]>
* scons: generate the glapitable.h file tooBrian Paul2012-06-011-0/+7
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* svga: fix saturated TEX instructionsBrian Paul2012-05-311-6/+13
| | | | | | | TEX instructions can't do saturation. Do the TEX into a temp reg w/out saturation, then do a MOV_SAT. Reviewed-by: Jakob Bornecrantz <[email protected]>
* scons: add code to generate the various GL API filesBrian Paul2012-05-317-2/+137
| | | | | | | This fixes recent build breakage when we began building the generated API files from xml as part of the normal build process. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=50475
* draw: simplify index buffer specificationBrian Paul2012-05-3115-76/+56
| | | | | Replace draw_set_index_buffer() and draw_set_mapped_index_buffer() with draw_set_indexes() which simply takes a pointer and an index size.