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* mesa: move gl_texture_image::FetchTexel fields to swrastBrian Paul2011-09-1715-355/+378
* swrast: plug in _swrast_new/delete_texture_image() functionsBrian Paul2011-09-171-2/+2
* radeon: make radeon_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-175-32/+43
* intel: make intel_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-178-93/+101
* swrast: introduce new swrast_texture_image structBrian Paul2011-09-173-0/+63
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-177-2/+34
* mesa: move software texel fetch code into swrastBrian Paul2011-09-179-24/+26
* mesa: move _mesa_update_fetch_functions() calls into swrastBrian Paul2011-09-175-18/+7
* mesa: implement unpack_SIGNED_GR1616 in format_unpack.cBrian Paul2011-09-171-1/+5
* meta: fix/add checks for GL_EXT_framebuffer_sRGBBrian Paul2011-09-171-2/+4
* mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()Brian Paul2011-09-171-1/+1
* d3d1x: fix parsing of SM4 relative addressing register opChristoph Bumiller2011-09-171-1/+1
* d3d1x: set flatshade_first in rasterizer stateChristoph Bumiller2011-09-172-0/+2
* d3d1x: initialize point size and line width to 1Christoph Bumiller2011-09-172-0/+4
* r300/compiler: Add support for the output modifier (OMOD)Tom Stellard2011-09-1616-25/+310
* r300/compiler: Move some helper functions to radeon_compiler_util.cTom Stellard2011-09-163-33/+68
* r300/compiler: Don't unroll loops that conditionally increment the counterTom Stellard2011-09-161-2/+14
* nouveau: Fix typos of ParseSourceList in SConscript files.Vinson Lee2011-09-164-4/+4
* scons: fix incorrect test for embedded buildBrian Paul2011-09-161-1/+1
* winsys/radeon: use the cache bufmgr for buffers with PIPE_BIND_CUSTOMMarek Olšák2011-09-162-2/+2
* softpipe: use pipe_get_tile_rgba_format()Brian Paul2011-09-161-5/+6
* softpipe: use util_format_is_depth_or_stencil()Brian Paul2011-09-161-7/+1
* r600g: fixup missing scaled r600 types.Dave Airlie2011-09-161-0/+4
* r600g: interpret integer texture types as ints.Dave Airlie2011-09-161-0/+5
* r600g: take constantly interpolated values into a/cDave Airlie2011-09-161-3/+4
* r600g: add flat non-interpolation support.Dave Airlie2011-09-163-3/+33
* r600g: set number type correctly for color buffers.Dave Airlie2011-09-161-5/+29
* r600g: add missing formats to color buffer setup.Dave Airlie2011-09-162-1/+17
* softpipe: use consistent indentation in sp_quad_blend.cBrian Paul2011-09-151-183/+183
* gallivm: fix build with LLVM 3.0svnTobias Droste2011-09-151-1/+10
* Change strerror(ret) to strerror(-ret).Eugeni Dodonov2011-09-151-1/+1
* softpipe: fix blending for luminance/intensity surfacesBrian Paul2011-09-151-65/+96
* util: add util_format_is_luminance/intensity/rgb(), etcBrian Paul2011-09-152-1/+112
* wayland: Flush before blocking in swapbuffers.Jørgen Lind2011-09-151-2/+5
* mesa: fix error handling for dlist image unpackingBrian Paul2011-09-151-1/+14
* st/mesa: rewrap a long lineBrian Paul2011-09-151-3/+4
* mesa: add missing ')' in error messageBrian Paul2011-09-151-1/+1
* uniforms: accept all int/unsigned int sampler types in uniform checks.Dave Airlie2011-09-151-0/+22
* glsl: Remove field array_lvalue from ir_variable.Paul Berry2011-09-144-32/+21
* r600g: Initialize multi VGT related register on Cayman.Michel Dänzer2011-09-143-0/+12
* glx/dri2: Don't call X server for SwapBuffers when there's no back buffer.Michel Dänzer2011-09-141-0/+4
* DRI: Log something if we don't support legacy DRIAndrew Deason2011-09-141-1/+3
* GLX: Say something if we cannot connect via DRI2Andrew Deason2011-09-141-0/+1
* nvc0: implement resource_resolveChristoph Bumiller2011-09-144-5/+532
* llvmpipe: Remove dead lp_tile_shuffle_mask.py script.José Fonseca2011-09-141-32/+0
* nv50/ir: add missing license headersChristoph Bumiller2011-09-1424-1/+484
* st/mesa: fix/update comment on st_translate_color()Brian Paul2011-09-141-2/+3
* nvc0: emit tessellation mode and patch size in TCP/TEP validationChristoph Bumiller2011-09-141-1/+12
* nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSETChristoph Bumiller2011-09-142-0/+8
* nvc0: remove old shader backend filesChristoph Bumiller2011-09-147-7270/+0