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* mesa: Include <unistd.h> only when one is available.Michal Krol2009-09-072-0/+8
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* mesa: Fix calling conventions of sync object api callbacks.Michal Krol2009-09-072-12/+12
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* r300g: Fix some issues pointed out by compiler warnings.Michel Dänzer2009-09-063-15/+19
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* r300g: Handle PIPE_BUFFER_USAGE_DONTBLOCK as intended.Michel Dänzer2009-09-061-2/+5
| | | | Return NULL if the BO is busy, otherwise just map it.
* mesa: initial version of _mesa_meta_generate_mipmap()Brian Paul2009-09-062-4/+182
| | | | Incomplete and totally untested. Based on intel_generate_mipmap().
* xlib: test _mesa_meta_bitmap()Brian Paul2009-09-061-0/+1
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* mesa: use separate temp texture for bitmapsBrian Paul2009-09-061-21/+42
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* mesa: temp_texture changesBrian Paul2009-09-061-21/+35
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* mesa: free meta bitmap buffersBrian Paul2009-09-061-0/+4
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* mesa: use _mesa_set_enable()Brian Paul2009-09-061-11/+11
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* mesa: _mesa_meta_bitmap() functionBrian Paul2009-09-062-3/+175
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* xlib: move misplaced braceBrian Paul2009-09-061-1/+1
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* r300g: Fix a number of warningsNicolai Hähnle2009-09-0610-10/+23
| | | | Seriously guys....
* r300g: Debug flags infrastructureNicolai Hähnle2009-09-0610-21/+152
| | | | | | | | | | | So that debugging is no longer a full-spam-or-nothing approach, you are now supposed to set the RADEON_DEBUG environment flag just like for classic Mesa. The available debug flags are different, however. Just running an OpenGL application with RADEON_DEBUG set to an arbitrary string will print out helpful information. Everything must be compiled with -DDEBUG for any of this to work
* r300g: update the value of register VAP_VF_MAX_VTX_INDXCooper Yuan2009-09-051-1/+2
| | | | according to actual vertex index count.
* r300g: update rs_block state after changing rasterizerCooper Yuan2009-09-051-0/+1
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* r300g: need to validate scissor and viewport state if bind new rasterizerCooper Yuan2009-09-051-0/+2
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* r600: add support for EXT_texture_sRGBAlex Deucher2009-09-042-0/+44
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* r300: Add support for GL_EXT_provoking_vertexAlex Deucher2009-09-043-4/+12
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* r600: Add support for GL_EXT_provoking_vertexAlex Deucher2009-09-042-0/+10
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* i965: Don't set the complete field when there is more VUE yet to come.Eric Anholt2009-09-041-1/+1
| | | | | This should help with things like lightsmark, but I don't have a testcase for this commit.
* i965: Add support for 2 threads in the GS.Eric Anholt2009-09-041-1/+4
| | | | | This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M verts/sec using GL_QUADs on my GM45.
* i965: Add support for KIL_NV in brw_wm_emit.cEric Anholt2009-09-042-0/+19
| | | | | I ran into this lack of support when writing a shader that always discarded the fragments.
* r600: fix Elts handlingAlex Deucher2009-09-042-3/+16
| | | | Patch from taiu on IRC. fixes bug 23585
* ARB prog: replace 'unsigned' with 'gl_state_index'Brian Paul2009-09-045-195/+195
| | | | Fixes compilation warnings with MSVC.
* ARB prog: rename POINT, SIZE to POINT_TOK, SIZE_TOKBrian Paul2009-09-045-37/+23
| | | | | Fixes symbol collisions with typedefs in Microsoft headers. Perhaps we should prefix/suffix all the lexer tokens to avoid this.
* gallium/xlib: minor clean-upsBrian Paul2009-09-041-14/+5
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* i915g: Fix warnings in scons build by using byte pointersJakob Bornecrantz2009-09-041-2/+2
| | | | scons build complained about void pointer math
* tgsi: Document differencies between vs_1_1 and vs_2_0 for EXPP and LOGP.Michal Krol2009-09-041-2/+12
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* gallium/xlib: silence unitialized var warningBrian Paul2009-09-031-1/+1
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* gallium/xlib: silence uninitialized var warningBrian Paul2009-09-031-1/+1
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* st/mesa: silence uninitialized var warningsBrian Paul2009-09-031-2/+2
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* st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul2009-09-031-0/+4
| | | | | If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
* st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell2009-09-031-14/+51
| | | | | | | | | | | | State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.
* util: add version of u_blit_pixels which takes a writemaskKeith Whitwell2009-09-034-15/+69
| | | | Values outside the writemask are set in the destination to {0,0,0,1}
* r600: rework cb/db setupAlex Deucher2009-09-033-130/+109
| | | | | | Setup the regs when we emit rather than during state setup. In certain cases a proper CB target was never emitted. This fixes bug 23658.
* st/xorg: add linear and radial gradient accelerationZack Rusin2009-09-031-20/+71
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* st/xorg: radial gradient shaderZack Rusin2009-09-031-0/+85
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* st/xorg: linear gradient shaderZack Rusin2009-09-031-0/+59
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* r600: make sure the active vertex shader bo is re-added to persistent list.Alex Deucher2009-09-031-0/+7
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* glapi: fix incorrect/missing return types for glFenceSync(), glClientWaitSync()Brian Paul2009-09-034-8/+9
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* mesa: rename gl_sync_object::Status to StatusFlagBrian Paul2009-09-033-8/+8
| | | | | There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this.
* Add ARB_sync to the xorg sw dri driver.Eric Anholt2009-09-031-0/+2
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* savage: Fix driver build post-ARB_sync.Eric Anholt2009-09-032-8/+6
| | | | | Like s3v, clean up absurd use of Xlib in the driver, avoiding namespace pollution.
* s3v: Fix driver build for ARB_sync.Eric Anholt2009-09-031-3/+2
| | | | | | | This driver was including Xlibint.h to get the CARD32 typedef to use for 32-bit unsigned integers, which #defined Status to something. CARD32 isn't actually a 32-bit unsigned integer, so replacing with uint32_t usage should fix bugs on 64-bit along with the build.
* intel: Add support for ARB_sync.Eric Anholt2009-09-038-0/+147
| | | | | We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy.
* ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops.Ian Romanick2009-09-031-1/+1
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* Don't dereference function pointers in calls.Ian Romanick2009-09-031-7/+7
| | | | | | I'm apparently alone in prefering this calling convention, so I'll be a team player. :p Based on review comments by Brian Paul and Eric Anholt.
* Add syncobj.c to SConscriptIan Romanick2009-09-031-0/+1
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* Whitespace and include file clean-up.Ian Romanick2009-09-031-14/+0
| | | | Based on review comments by Brian Paul.