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* Eliminate use of deprecated GetBufferSize interface.Ian Romanick2006-11-132-38/+15
* Fix "3D driver claims to not support visual ..." warnings.Ian Romanick2006-11-131-1/+1
* Bump driver date.Ian Romanick2006-11-101-1/+1
* Refactor savageXMesaSet{Back,Front}ClipRects.Ian Romanick2006-11-103-38/+9
* Enable GLX_SGI_make_current_read.Ian Romanick2006-11-104-36/+27
* Fix up texture compression at least Get and TexImage, not too sure aboutDave Airlie2006-11-107-41/+151
* Implement GLX_SGI_make_current_readIan Romanick2006-11-106-85/+153
* Remove unnecessary setting of GetBufferSize to NULL.Ian Romanick2006-11-092-2/+0
* Fix some && (logical) that should clearly have been & (bitwise).Adam Jackson2006-11-091-4/+4
* remove drm stuff from libGL, this is now in libdrm 2.3.0Dave Airlie2006-11-081-62/+0
* fix vp lockups due to incorrectly set up / emitted attrib inputs.Roland Scheidegger2006-11-051-1/+2
* fix using VERT_ATTRIB_WEIGHT instead of VERT_BIT_WEIGHT when assigning vp inp...Roland Scheidegger2006-11-051-1/+1
* reindentBrian Paul2006-11-052-1771/+1822
* Add sin instruction to fragment program.Jerome Glisse2006-11-051-2/+64
* Add cos instruction and remove left over debug.Jerome Glisse2006-11-042-45/+64
* Fix for glGetVertexAttribfvNV, bug 8883Brian Paul2006-11-041-3/+18
* fix error msgBrian Paul2006-11-041-1/+1
* fix for glGetVertexAttribfvARB, bug 8883Brian Paul2006-11-041-1/+6
* #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.Brian Paul2006-11-034-8/+4
* Fix _mesa_IsProgram() and _mesa_IsShader()Brian Paul2006-11-031-4/+16
* check for USE_MGL_NAMESPACEBrian Paul2006-11-033-1/+15
* implement _mesa_GetShaderiv()Brian Paul2006-11-031-2/+30
* implement _mesa_GetProgramiv()Brian Paul2006-11-031-3/+40
* Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.Brian Paul2006-11-031-34/+29
* Use inlined uniform() helper function in all the glUniform*() function toBrian Paul2006-11-033-270/+193
* plug in 2.0, 2.1 functionsBrian Paul2006-11-031-0/+26
* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-0311-5509/+6098
* Set DO_DEBUG=0Brian Paul2006-11-031-1/+1
* only enabled memcpy timing if DO_DEBUG=1Brian Paul2006-11-031-23/+28
* replace CONFIG_H with MESA_CONFIG_H_INCLUDEDBrian Paul2006-11-031-4/+4
* Added OpenGL 2.1 glUniformMatrix* functions.Brian Paul2006-11-033-127/+199
* reformat comments in Doxygen styleBrian Paul2006-11-031-44/+71
* reindentBrian Paul2006-11-031-1225/+1264
* Minor changes to get ready for OpenGL 2.1.Brian Paul2006-11-033-1/+11
* enable generic arrays for r200 hw vertex programs by assigning unused color a...Roland Scheidegger2006-11-034-27/+143
* remove setting some driver funcs explicitly to NULL, as they are no longer se...Roland Scheidegger2006-11-031-4/+0
* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-0213-6416/+8925
* minor change in _mesa_ResizeBuffersMESA()Brian Paul2006-11-021-1/+2
* include utils.h to silence warningBrian Paul2006-11-021-0/+1
* s/GLuint/int/ to silence warningsBrian Paul2006-11-021-2/+2
* casting, type changes to silence warningsBrian Paul2006-11-022-5/+5
* s/GLint/GLuint/ to fix sign warningsBrian Paul2006-11-021-4/+4
* fix typo, silence warningsBrian Paul2006-11-021-2/+3
* Fix GL_EXT_packed_depth_stencil crash, but shadowtex still brokenBrian Paul2006-11-022-1/+5
* comment about a valgrind errorBrian Paul2006-11-021-0/+1
* s/GLchan/GLubyte/ in debug codeBrian Paul2006-11-021-3/+3
* init SecondaryRasterColorBrian Paul2006-11-021-0/+1
* Added GL_STENCIL_BACK_WRITEMASKBrian Paul2006-11-022-0/+10
* check for shader extensions for OpenGL 2.0Brian Paul2006-11-021-2/+4
* Undo some of yesterday's ATI_separate_stencil changes. The ATI extensionBrian Paul2006-11-023-51/+51