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* radeonsi: fix discard-only fragment shaders (11.1 version)Nicolai Hähnle2016-02-041-0/+3
* st/mesa: use the correct address generation functions in st_TexSubImage blitNicolai Hähnle2016-02-041-5/+5
* st/omx/dec/h264: fix corruption when scaling matrix present flag setLeo Liu2016-02-041-2/+5
* vl: add zig zag scan for list 4x4Leo Liu2016-02-042-0/+8
* st/mesa: treat a write as a read for range purposesIlia Mirkin2016-02-041-1/+4
* gallium: Add DragonFly supportFrançois Tigeot2016-02-041-1/+1
* nv50/ir: fix false global CSE on instructions with multiple defsIlia Mirkin2016-02-041-0/+2
* nv50,nvc0: fix buffer clearing to respect engine alignment requirementsIlia Mirkin2016-02-042-52/+247
* nvc0: avoid crashing when there are holes in vertex array bindingsIlia Mirkin2016-02-041-3/+13
* vc4: Throttle outstanding rendering after submission.Eric Anholt2016-02-041-0/+9
* vc4: Don't record the seqno of a failed job submit.Eric Anholt2016-02-041-2/+2
* nv50/ir: fix memory corruption when spilling and redoing RAKarol Herbst2016-02-041-0/+3
* i965/bxt: Fix conservative wm thread counts.Ben Widawsky2016-02-041-1/+1
* meta: Use internal functions to set texture parametersIan Romanick2016-02-044-24/+49
* meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for GL_TEXTURE_RECTANGLEIan Romanick2016-02-041-8/+8
* radeonsi: add DCC buffer for sampler views on new CSNicolai Hähnle2016-02-041-15/+18
* radeonsi: ensure that VGT_GS_MODE is sent when necessaryNicolai Hähnle2016-02-041-8/+21
* radeonsi: extract the VGT_GS_MODE calculation into its own functionNicolai Hähnle2016-02-041-19/+28
* glsl: always compute proper varying type, irrespective of varying packingIlia Mirkin2016-02-041-8/+5
* glsl: create helper to remove outer vertex index array used by some stagesTimothy Arceri2016-02-041-10/+26
* egl/dri2: expose srgb configs when KHR_gl_colorspace is availableEmil Velikov2016-02-031-0/+2
* targets/dri: android: use WHOLE static librariesEmil Velikov2016-02-031-1/+3
* i915: correctly parse/set the context flagsEmil Velikov2016-02-031-0/+2
* pipe-loader: Fix PATH_MAX define on MSVC.Jose Fonseca2016-01-221-0/+5
* scons: Conditionally use DRM module on pipe-loader.Jose Fonseca2016-01-221-5/+4
* r600g: don't leak driver const buffersGrazvydas Ignotas2016-01-221-0/+6
* util/u_pstipple.c: copy immediates during transformationNicolai Hähnle2016-01-221-0/+1
* glsl: fix interface block error messageTimothy Arceri2016-01-221-1/+1
* glsl: fix subroutine lowering reusing actual parmatersDave Airlie2016-01-221-5/+19
* mesa: fix segfault in glUniformSubroutinesuiv()Timothy Arceri2016-01-221-0/+10
* glsl: fix segfault linking subroutine uniform with explicit locationTimothy Arceri2016-01-221-1/+1
* glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).Kenneth Graunke2016-01-221-8/+38
* i965/fs: Always set channel 2 of texture headers in some stagesJason Ekstrand2016-01-221-0/+8
* i965/fs/generator: Take an actual shader stage rather than a stringJason Ekstrand2016-01-226-10/+14
* i965/vec4: Use UW type for multiply into accumulator on GEN8+Jason Ekstrand2016-01-221-1/+5
* st/mesa: use surface format to generate mipmaps when availableIlia Mirkin2016-01-221-1/+7
* radeonsi: don't miss changes to SPI_TMPRING_SIZEMarek Olšák2016-01-221-2/+7
* glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.Kenneth Graunke2016-01-221-1/+6
* i965: use _mesa_delete_buffer_objectNicolai Hähnle2016-01-211-1/+1
* i915: use _mesa_delete_buffer_objectNicolai Hähnle2016-01-211-1/+1
* radeon: use _mesa_delete_buffer_objectNicolai Hähnle2016-01-211-1/+1
* st/mesa: use _mesa_delete_buffer_objectNicolai Hähnle2016-01-211-3/+1
* mesa/bufferobj: make _mesa_delete_buffer_object externally accessibleNicolai Hähnle2016-01-212-1/+5
* mesa: Add KBL PCI IDs and platform information.Sarah Sharp2016-01-081-0/+60
* st/mesa: check state->mesa in early return check in st_validate_state()Brian Paul2016-01-081-1/+1
* nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.Kenneth Graunke2016-01-083-0/+3
* nvc0: scale up inter_bo size so that it's 16M for a 4K videoIlia Mirkin2016-01-081-2/+5
* nv50,nvc0: fix crash when increasing bsp bo size for h264Ilia Mirkin2016-01-082-4/+4
* st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)Marek Olšák2016-01-085-19/+25
* program: add _mesa_reserve_parameter_storageMarek Olšák2016-01-082-15/+36