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Author
Age
Files
Lines
*
st/vega: Use vgapi.
Chia-I Wu
2010-05-07
16
-235
/
+393
*
mapi: Add vgapi.
Chia-I Wu
2010-05-07
3
-0
/
+154
*
mapi: Add a generic C dispatcher.
Chia-I Wu
2010-05-07
12
-0
/
+1325
*
mapi: Add mapi and share the code with glapi.
Chia-I Wu
2010-05-07
19
-743
/
+794
*
glapi: Move to src/mapi/.
Chia-I Wu
2010-05-07
115
-158
/
+270
*
glapi: Move assembly dispatchers back into glapi/.
Chia-I Wu
2010-05-07
8
-20
/
+20
*
gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.
Török Edwin
2010-05-06
2
-2
/
+18
*
softpipe: fix dangling references to shaders in the TGSI executor
Brian Paul
2010-05-06
4
-20
/
+22
*
tgsi: make SSE ADD instruction SOA-safe
Brian Paul
2010-05-06
1
-5
/
+13
*
tgsi: code refactoring
Brian Paul
2010-05-06
1
-16
/
+34
*
tgsi: added tgsi_get_processor_name()
Brian Paul
2010-05-06
2
-0
/
+18
*
tgsi: fix tgsi_exec_machine_bind_shader() to handle NULL tokens, samplers
Brian Paul
2010-05-06
1
-1
/
+20
*
gallium/tgsi: remove unused tgsi_exec_labels code
Brian Paul
2010-05-06
2
-22
/
+0
*
llvmpipe: Fix fence wait.
José Fonseca
2010-05-06
1
-1
/
+4
*
st/mesa: fix compressed mipmap generation for small image sizes
Brian Paul
2010-05-06
1
-2
/
+24
*
st/mesa: fix bug in compute_num_levels()
Brian Paul
2010-05-06
1
-5
/
+7
*
st/mesa: when copying mipmap levels between textures, start at BaseLevel
Brian Paul
2010-05-06
1
-1
/
+1
*
scons: Disable graw-null on msvc until linkage works.
José Fonseca
2010-05-06
1
-1
/
+3
*
graw-null: Try to fix MSVC linkage problems.
José Fonseca
2010-05-06
1
-1
/
+4
*
es: Ignores
Jakob Bornecrantz
2010-05-06
1
-0
/
+4
*
svga: Fix scons build
Jakob Bornecrantz
2010-05-06
1
-0
/
+2
*
llvmpipe: implement occlusion query
Qicheng Christopher Li
2010-05-06
14
-50
/
+277
*
util: Recognize FALSE and F in debug_get_bool_option
Jakob Bornecrantz
2010-05-06
1
-0
/
+4
*
gallium: untrack u_indices_gen.c and u_indices_gen.c
José Fonseca
2010-05-06
4
-6123
/
+2
*
raw/clear: Make it portable.
José Fonseca
2010-05-06
1
-2
/
+3
*
graw-null: New target to ensure we always have a graw implementation available.
José Fonseca
2010-05-06
4
-3
/
+145
*
graw-xlib: Remove duplicate graw.h file.
José Fonseca
2010-05-06
2
-37
/
+1
*
Revert "gallium: untrack u_indices_gen.c and u_indices_gen.c"
José Fonseca
2010-05-06
1
-2
/
+0
*
gallium: untrack u_indices_gen.c and u_indices_gen.c
Xavier Chantry
2010-05-06
1
-0
/
+2
*
gallium: untrack u_indices_gen.c and u_indices_gen.c
Xavier Chantry
2010-05-06
1
-0
/
+2
*
darwin: Fix build
Jeremy Huddleston
2010-05-05
1
-4
/
+4
*
gallium: still more provoking vertex fixes
Brian Paul
2010-05-05
2
-11
/
+22
*
gallium: added edge flag print/debug code (disabled)
Brian Paul
2010-05-05
1
-0
/
+20
*
gallium: rename draw() to draw_elements() in vbuf code
Brian Paul
2010-05-05
10
-47
/
+47
*
llvmpipe: update driver's provoking vertex code
Brian Paul
2010-05-05
2
-93
/
+179
*
gallium: rework provoking vertex code
Brian Paul
2010-05-05
7
-164
/
+321
*
tgsi: make dumping work on non-debug builds
Marek Olšák
2010-05-05
1
-1
/
+1
*
st/mesa: fix per-vertex point size
Marek Olšák
2010-05-05
1
-1
/
+1
*
llvmpipe: added a new assertion as a hint to Coverity
Brian Paul
2010-05-05
1
-0
/
+1
*
nouveau: only advertise PIPE_FORMAT_DXT* if s3tc available
Xavier Chantry
2010-05-05
3
-8
/
+27
*
graw-xlib: Revert the output dir lib change.
José Fonseca
2010-05-05
1
-1
/
+3
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-05-05
1
-6
/
+0
*
mesa: fpclassify dummy definition not needed on Mac OS X.
Vinson Lee
2010-05-05
1
-0
/
+4
*
svga: Remove unnecessary header.
Vinson Lee
2010-05-04
1
-1
/
+0
*
draw: Remove unnecessary header.
Vinson Lee
2010-05-04
1
-1
/
+0
*
util: Remove unnecessary headers.
Vinson Lee
2010-05-04
3
-3
/
+0
*
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-05-04
2
-2
/
+0
*
r300g: Fix memory leak on error path.
Vinson Lee
2010-05-04
1
-0
/
+1
*
i965: When an RB gets a new region, clear the old from the state cache.
Eric Anholt
2010-05-04
4
-6
/
+16
*
intel: Don't tile textures so small that size is blown up by over 2x.
Eric Anholt
2010-05-04
1
-4
/
+3
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