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* anv: Advertise both 32-bit and 48-bit heaps when we have enough memoryJason Ekstrand2017-05-231-6/+36
* anv: Refactor memory type setupJason Ekstrand2017-05-231-36/+40
* anv: Make supports_48bit_addresses a heap propertyJason Ekstrand2017-05-232-3/+14
* anv: Stop setting BO flags in bo_init_newJason Ekstrand2017-05-234-15/+25
* anv: Set image memory types based on the type countJason Ekstrand2017-05-231-2/+4
* anv: Add valid_bufer_usage to the memory type metadataJason Ekstrand2017-05-232-8/+26
* anv: Determine the type of mapping based on type metadataJason Ekstrand2017-05-232-7/+7
* anv: Set up memory types and heaps during physical device initJason Ekstrand2017-05-232-44/+77
* anv: Predicate 48bit support on gen >= 8Jason Ekstrand2017-05-231-1/+6
* anv/image: Get rid of the memset(aux, 0, sizeof(aux)) hackJason Ekstrand2017-05-231-28/+0
* anv: Handle transitioning depth from UNDEFINED to other layoutsJason Ekstrand2017-05-232-19/+19
* anv: Handle color layout transitions from the UNINITIALIZED layoutJason Ekstrand2017-05-233-2/+108
* st/nine: Fix a regression and syntax cleanupAxel Davy2017-05-244-19/+16
* mesa: Remove GL_APPLE_vertex_array_object stubsIan Romanick2017-05-234-26/+4
* gallium/radeon: pipe AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS into gallium HUDMarek Olšák2017-05-235-2/+16
* freedreno/ir3: switch to NIR by defaultRob Clark2017-05-232-16/+2
* freedreno/ir3: lower arrays to regsRob Clark2017-05-232-150/+185
* freedreno/ir3: add put_dst()Rob Clark2017-05-231-0/+24
* freedreno/ir3: code-motionRob Clark2017-05-231-55/+55
* freedreno/ir3: fix cmdline compilerRob Clark2017-05-231-2/+0
* freedreno/ir3: add missing nir_opt_copy_prop_vars() passRob Clark2017-05-231-0/+1
* freedreno/ir3: need different compiler options for a5xxRob Clark2017-05-234-5/+28
* freedreno/a5xx: remove copapasta from a4xxRob Clark2017-05-231-2/+1
* freedreno: only support SSBOs with nirRob Clark2017-05-231-0/+3
* freedreno/a5xx: add some missing texture formatsRob Clark2017-05-231-51/+51
* freedreno/a5xx: provoking vertexRob Clark2017-05-236-44/+40
* freedreno: update generated headersRob Clark2017-05-236-55/+64
* nir/lower-atomics-to-ssbo: remove atomic_uint arrays tooRob Clark2017-05-231-1/+9
* nir/lower-atomics-to-ssbo: fix num_componentsRob Clark2017-05-231-0/+5
* radeon: pass flags that can change shaders to disk_cache_create()Timothy Arceri2017-05-231-1/+2
* util/disk_cache: add new driver_flags param to cache keysTimothy Arceri2017-05-235-15/+23
* u_format_test: Ignore S3TC errors.Jose Fonseca2017-05-221-0/+25
* i965: Enable ASTC HDR for BroxtonNanley Chery2017-05-221-0/+3
* intel/isl: Add ASTC HDR to format lists and helpersNanley Chery2017-05-223-2/+58
* radv: Add compute HTILE fast clear.Bas Nieuwenhuizen2017-05-221-1/+93
* radv: Use correct clear words for HTILE.Bas Nieuwenhuizen2017-05-221-4/+13
* radv: Add queue masks for htile usage determination.Bas Nieuwenhuizen2017-05-224-20/+41
* radv: Specify semantics of HTILE layout helpers.Bas Nieuwenhuizen2017-05-223-3/+20
* radv: Don't use a separate can_expclear.Bas Nieuwenhuizen2017-05-225-40/+11
* mesa: GL_ARB_shader_subroutine is not optional in core profileIan Romanick2017-05-229-49/+3
* drirc: Add allow_glsl_builtin_variable_redeclaration for Dead Island Riptide ...Benedikt Schemmer2017-05-221-0/+4
* gallium/radeon: add a query for monitoring Gallium thread loadMarek Olšák2017-05-222-0/+13
* radeonsi/gfx9: compile shaders with +xnackMarek Olšák2017-05-221-6/+7
* vc4: Remove dead code in vc4_dump_surface_msaa()Rhys Kidd2017-05-221-6/+0
* egl/wayland: verify event queue was allocatedLionel Landwerlin2017-05-221-1/+1
* mesa: add APPLE_vertex_array_object stubsTimothy Arceri2017-05-227-1/+53
* glsl: set mask via initialisation list rather than in constructor bodyTimothy Arceri2017-05-221-3/+1
* ralloc: Use strnlen() inside of strncat()Vladislav Egorov2017-05-221-6/+1
* glcpp: Skip unnecessary line continuations removalVladislav Egorov2017-05-221-2/+8
* glcpp: Avoid unnecessary strcmp()Vladislav Egorov2017-05-221-5/+9