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* glsl: Simplify generation of swizzle for vector constructorsIan Romanick2010-11-161-6/+5
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* glsl: Refactor is_vec_{zero,one} to be methods of ir_constantIan Romanick2010-11-163-68/+101
| | | | These predicates will be used in other places soon.
* libgl-gdi: Allow to pick softpipe/llvmpipe on runtime.José Fonseca2010-11-163-146/+64
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* mesa: Add definitions for inverse hyperbolic function on MSVC.Vinson Lee2010-11-151-0/+3
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* glsl: Add ir_constant_expression.cpp to SConscript.Vinson Lee2010-11-151-0/+1
| | | | | | This was accidentally removed in commit 32aaf89823de11e98cb59d5ec78c66cd3e74bcd4. Fixes SCons builds.
* glsl: remove opt_constant_expression.cpp from SConscriptBrian Paul2010-11-151-3/+2
| | | | And alphabetize the opt_* files.
* mesa: add more work-arounds for acoshf(), asinhf(), atahf()Brian Paul2010-11-151-0/+3
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* glsl: fix assorted MSVC warningsBrian Paul2010-11-151-13/+13
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* st/mesa: fix glDrawPixels(depth/stencil) bugsBrian Paul2010-11-151-13/+39
| | | | | | | | | | | When drawing GL_DEPTH_COMPONENT the usual fragment pipeline steps apply so don't override the depth state. When drawing GL_STENCIL_INDEX (or GL_DEPTH_STENCIL) the fragment pipeline does not apply (only the stencil and Z writemasks apply) so disable writes to the color buffers. Fixes some regressions from commit ef8bb7ada98f1ddc8e2554a7336af5d669cb1290
* glsl: Rename various ir_* files to lower_* and opt_*.Kenneth Graunke2010-11-1525-47/+47
| | | | | This helps distinguish between lowering passes, optimization passes, and other compiler code.
* glsl: Remove unused and out of date Makefile.am.Kenneth Graunke2010-11-151-81/+0
| | | | | This was from when glsl2 lived in a separate repository and used automake.
* glsl: Add constant expression handling for asinh, acosh, and atanh.Kenneth Graunke2010-11-151-0/+12
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* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-11-151-2999/+189
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* glsl: Implement the asinh, acosh, and atanh built-in functions.Kenneth Graunke2010-11-155-4/+79
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* generate_builtins.py: Fix inconsistent use of tabs and spaces warning.Kenneth Graunke2010-11-151-3/+3
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* glsl: Refresh autogenerated lexer and parser files.Kenneth Graunke2010-11-153-2015/+2183
| | | | For the last three commits.
* glsl: Add support for the 'u' and 'U' unsigned integer suffixes.Kenneth Graunke2010-11-151-6/+8
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* glsl: Add new keywords and reserved words for GLSL 1.30.Kenneth Graunke2010-11-152-0/+22
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* glsl: Rework reserved word/keyword handling in the lexer.Kenneth Graunke2010-11-151-117/+122
| | | | | | | | | | | | | | | | This consolidates the TOKEN_OR_IDENTIFIER and RESERVED_WORD macros into a single KEYWORD macro. The old TOKEN_OR_IDENTIFIER macros handled the case of a word going from an identifier to a keyword; the RESERVED_WORD macro handled a word going from a reserved word to a language keyword. However, neither could properly handle samplerBuffer (for example), which is an identifier in 1.10 and 1.20, a reserved word in 1.30, and a keyword in 1.40 and on. Furthermore, the existing macros didn't properly handle reserved words in GLSL ES 1.00. The best they could do was return a token (rather than an identifier), resulting in an obtuse parser error, rather than a user-friendly "you used a reserved word" error message.
* glsl: Convert glsl_type::base_type from #define'd constants to an enum.Kenneth Graunke2010-11-152-12/+14
| | | | | This is nice because printing type->base_type in GDB will now give you a readable name instead of a number.
* glsl: Remove GLSL_TYPE_FUNCTION define.Kenneth Graunke2010-11-152-9/+2
| | | | | | | Functions are not first class objects in GLSL, so there is never a value of function type. No code actually used this except for one function which asserted it shouldn't occur. One comment mentioned it, but was incorrect. So we may as well remove it entirely.
* r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well.Henri Verbeet2010-11-151-0/+2
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* r600: Evergreen has two extra frac_bits for the sampler LOD state.Henri Verbeet2010-11-151-3/+3
| | | | Note: this is a candidate for the 7.9 branch.
* r600g: Evergreen has two extra frac_bits for the sampler LOD state.Henri Verbeet2010-11-151-3/+3
| | | | The (piglit) mipmap_limits test shows the issue very clearly.
* r600g: Cleanup the fenced_bo list in r600_context_fini().Henri Verbeet2010-11-151-0/+13
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* gallium/noop: no operation gallium driverJerome Glisse2010-11-158-0/+989
| | | | | | | | | | | | | | | | | This driver is a fake swdri driver that perform no operations beside allocation gallium structure and buffer for upper layer usage. It's purpose is to help profiling core mesa/gallium without having pipe driver overhead hidding hot spot of core code. scons file are likely inadequate i am unfamiliar with this build system. To use it simply rename is to swrast_dri.so and properly set LIBGL_DRIVERS_PATH env variable. Signed-off-by: Jerome Glisse <[email protected]>
* dri/nouveau: Kill a bunch of ternary operators.Francisco Jerez2010-11-157-24/+33
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* dri/nouveau: Fix typo.Francisco Jerez2010-11-152-2/+1
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* dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng headersViktor Novotný2010-11-151-4961/+0
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau nv20: Use rules-ng-ng headersViktor Novotný2010-11-158-250/+248
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: nv10: Use rules-ng-ng headersViktor Novotný2010-11-159-231/+228
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: nv04: Use rules-ng-ng headersViktor Novotný2010-11-158-17/+23
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: Import headers from rules-ng-ngViktor Novotný2010-11-156-0/+6200
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* evergreen: set gl_texture_image::TexFormat field in evergreenSetTexBuffer()Brian Paul2010-11-151-0/+4
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
* r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2()Brian Paul2010-11-151-2/+8
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch
* r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2()Brian Paul2010-11-151-2/+8
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
* r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2()Brian Paul2010-11-151-0/+4
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
* radeon: set gl_texture_image::TexFormat field in radeonSetTexBuffer2()Brian Paul2010-11-151-2/+8
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch
* radeon: fix potential segfault in renderbuffer updateDaniel Lichtenberger2010-11-151-2/+1
| | | | | | | Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=31617 Signed-off-by: Alex Deucher <[email protected]>
* r300g: return shader caps from Draw for SWTCL vertex shadersMarek Olšák2010-11-141-0/+6
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* r300g: clean up redundancy in draw functionsMarek Olšák2010-11-141-57/+45
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* i965: Fix gl_FragCoord inversion when drawing to an FBO.Eric Anholt2010-11-143-3/+6
| | | | | | This showed up as cairo-gl gradients being inverted on everyone but Intel, where I'd apparently tweaked the transformation to work around the bug. Fixes piglit fbo-fragcoord.
* i965: Silence uninitialized variable warning.Vinson Lee2010-11-131-0/+1
| | | | | | Silences this GCC warning. brw_fs.cpp: In member function 'void fs_visitor::split_virtual_grfs()': brw_fs.cpp:2516: warning: unused variable 'reg'
* r300g: fix texture border color for all texture formatsMarek Olšák2010-11-131-33/+31
| | | | | | | This fixes 8 texwrap format tests. The code should handle arbitrary formats now and is cleaner. NOTE: This is a candidate for the 7.9 branch.
* mesa: Clean up header file inclusion in points.h.Vinson Lee2010-11-131-1/+3
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* mesa: consolidate assertions in teximage codeBrian Paul2010-11-121-10/+1
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* svga: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+13
| | | | | As per the ps_3_0 and vs_3_0 documentation. The aL register in D3D9 is quite tricky to use, though.
* r600g: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+5
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* r300g: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+11
| | | | | To match shader model 2.0 (it's impossible to fully implement ARL with shader model 3.0 relative addressing).
* nvfx: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+11
| | | | To match shader model 2.0.