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* use ASM_API variable, bug 4415Brian Paul2005-09-122-14/+16
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* make lookup_query_object() staticBrian Paul2005-09-121-1/+1
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* remove rendundant r,g,b,a vars (bug 4331)Brian Paul2005-09-121-1/+0
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* add 1002:5460 M22 X300 cardDave Airlie2005-09-111-0/+2
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* fix dri drivers buildDave Airlie2005-09-111-1/+1
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* Silence some warnings.Brian Paul2005-09-111-4/+9
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* Clean-up of sources/Makefile, bug 4111Brian Paul2005-09-102-82/+30
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* fix a problem w/ color index mode when CHAN_BITS=16Brian Paul2005-09-101-3/+3
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* make some vars staticBrian Paul2005-09-101-3/+7
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* fix GLubyte/GLchan inconsistencies (bug 4331)Brian Paul2005-09-101-77/+121
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* add the new drm packets needed for ATI_fragment_shader to the sanity code of ↵Roland Scheidegger2005-09-102-0/+58
| | | | the r200 and radeon driver
* add reverse-engeneered register bits needed for ATI_fragment_shader (Dave ↵Roland Scheidegger2005-09-101-7/+97
| | | | Airlie, me)
* Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,Brian Paul2005-09-1011-66/+58
| | | | backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
* add _tnl_arb_vertex_program_stage to all drivers which already have ↵Roland Scheidegger2005-09-096-0/+6
| | | | _tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
* remove the redundant textureSize field, use tex.size instead, it's always ↵Brian Paul2005-09-097-8/+6
| | | | the same value
* don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-upsBrian Paul2005-09-091-89/+72
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* fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI ↵Roland Scheidegger2005-09-091-5/+9
| | | | ATI_fs instructions.
* add missing fallback string for ARB_vertex_programRoland Scheidegger2005-09-091-1/+2
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* Fix wrong fallback bit being set by the tcl fallback caused by ↵Roland Scheidegger2005-09-092-2/+2
| | | | ARB_vertex_program. Disable ARB_vertex_program by default - it is incredibly slow, and just plain doesn't work anyway (arbvptorus fails an assertion, arbvpmesh has bogus output)
* use an explicit reserved field, rather than magic number in boundKeith Whitwell2005-09-082-2/+5
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* Fix the comment for the 'bound' field: it's a bitmask, not an index.Brian Paul2005-09-082-2/+5
| | | | In driTexturesGone(), set bound = 0, not 99.
* Keep NumTemporaries uptodate.Keith Whitwell2005-09-081-0/+7
| | | | Make sure oC alpha is populated when separate_specular enabled.
* Treat NegateBase as a bitfield, not a boolean.Keith Whitwell2005-09-081-1/+5
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* be consistent in populating NegateBase fieldKeith Whitwell2005-09-083-30/+28
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* check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul2005-09-083-11/+12
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* fix precision problem in depth clearing (bug 4395)Brian Paul2005-09-081-4/+10
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* fix incorrect swizzling handling. fix code so it can potentially handle ↵Roland Scheidegger2005-09-081-13/+18
| | | | implementations with less than 6 texture units correctly.
* Committing in .Jouk Jansen2005-09-081-0/+3
| | | | | | | | Define suseconds_t for OpenVMS Modified Files: Mesa/src/mesa/drivers/x11/xm_dd.c ----------------------------------------------------------------------
* add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably ↵Roland Scheidegger2005-09-081-0/+4
| | | | when changing the global ati fragment shader constants.
* some clean-up and re-org for renderbuffersBrian Paul2005-09-074-113/+132
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* some updates, but code still out of dateBrian Paul2005-09-072-54/+8
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* new commentBrian Paul2005-09-071-0/+1
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* minor tweaks to _mesa_ResizeBuffersMESA()Brian Paul2005-09-071-5/+9
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* fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to ↵Roland Scheidegger2005-09-071-6/+4
| | | | later applied srcRep)
* try to fix renderbuffer breakage, primarily in calculate_buffer_parameters()Brian Paul2005-09-071-11/+27
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* minor formatting fixBrian Paul2005-09-061-2/+1
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* added viaRenderbufferStorage() functionBrian Paul2005-09-061-2/+13
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* just changes/updates to commentsBrian Paul2005-09-061-10/+11
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* Use mklib script instead of ar. Make libmesa.a instead of mesa.aBrian Paul2005-09-063-8/+7
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* remove DEFARRAY, CHECKARRAY stuffBrian Paul2005-09-062-78/+6
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* minor clean-up of texture_combine()Brian Paul2005-09-061-12/+9
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* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-063-11/+3
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* make some functions staticBrian Paul2005-09-052-8/+15
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* make r128SpanRenderStart/Finish staticBrian Paul2005-09-051-2/+4
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* remove obsolete CurrentBufferBitBrian Paul2005-09-052-6/+0
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* remove unused varBrian Paul2005-09-051-1/+0
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* Add support for memory contexts (Thomas Kaltofen). Cleanup compilation ↵Karl Schultz2005-09-053-33/+34
| | | | warnings.
* remove _swrast_DrawBufferKarl Schultz2005-09-052-3/+1
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* Windows mesa.def file had been moved to the drivers dir tree some time ago. ↵Karl Schultz2005-09-051-491/+0
| | | | This copy is not needed.
* fix var declaration so that a C compiler can build it.Karl Schultz2005-09-051-1/+2
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