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* use ASM_API variable, bug 4415Brian Paul2005-09-122-14/+16
* make lookup_query_object() staticBrian Paul2005-09-121-1/+1
* remove rendundant r,g,b,a vars (bug 4331)Brian Paul2005-09-121-1/+0
* add 1002:5460 M22 X300 cardDave Airlie2005-09-111-0/+2
* fix dri drivers buildDave Airlie2005-09-111-1/+1
* Silence some warnings.Brian Paul2005-09-111-4/+9
* Clean-up of sources/Makefile, bug 4111Brian Paul2005-09-102-82/+30
* fix a problem w/ color index mode when CHAN_BITS=16Brian Paul2005-09-101-3/+3
* make some vars staticBrian Paul2005-09-101-3/+7
* fix GLubyte/GLchan inconsistencies (bug 4331)Brian Paul2005-09-101-77/+121
* add the new drm packets needed for ATI_fragment_shader to the sanity code of ...Roland Scheidegger2005-09-102-0/+58
* add reverse-engeneered register bits needed for ATI_fragment_shader (Dave Air...Roland Scheidegger2005-09-101-7/+97
* Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,Brian Paul2005-09-1011-66/+58
* add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...Roland Scheidegger2005-09-096-0/+6
* remove the redundant textureSize field, use tex.size instead, it's always the...Brian Paul2005-09-097-8/+6
* don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-upsBrian Paul2005-09-091-89/+72
* fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI A...Roland Scheidegger2005-09-091-5/+9
* add missing fallback string for ARB_vertex_programRoland Scheidegger2005-09-091-1/+2
* Fix wrong fallback bit being set by the tcl fallback caused by ARB_vertex_pro...Roland Scheidegger2005-09-092-2/+2
* use an explicit reserved field, rather than magic number in boundKeith Whitwell2005-09-082-2/+5
* Fix the comment for the 'bound' field: it's a bitmask, not an index.Brian Paul2005-09-082-2/+5
* Keep NumTemporaries uptodate.Keith Whitwell2005-09-081-0/+7
* Treat NegateBase as a bitfield, not a boolean.Keith Whitwell2005-09-081-1/+5
* be consistent in populating NegateBase fieldKeith Whitwell2005-09-083-30/+28
* check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul2005-09-083-11/+12
* fix precision problem in depth clearing (bug 4395)Brian Paul2005-09-081-4/+10
* fix incorrect swizzling handling. fix code so it can potentially handle imple...Roland Scheidegger2005-09-081-13/+18
* Committing in .Jouk Jansen2005-09-081-0/+3
* add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably w...Roland Scheidegger2005-09-081-0/+4
* some clean-up and re-org for renderbuffersBrian Paul2005-09-074-113/+132
* some updates, but code still out of dateBrian Paul2005-09-072-54/+8
* new commentBrian Paul2005-09-071-0/+1
* minor tweaks to _mesa_ResizeBuffersMESA()Brian Paul2005-09-071-5/+9
* fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to ...Roland Scheidegger2005-09-071-6/+4
* try to fix renderbuffer breakage, primarily in calculate_buffer_parameters()Brian Paul2005-09-071-11/+27
* minor formatting fixBrian Paul2005-09-061-2/+1
* added viaRenderbufferStorage() functionBrian Paul2005-09-061-2/+13
* just changes/updates to commentsBrian Paul2005-09-061-10/+11
* Use mklib script instead of ar. Make libmesa.a instead of mesa.aBrian Paul2005-09-063-8/+7
* remove DEFARRAY, CHECKARRAY stuffBrian Paul2005-09-062-78/+6
* minor clean-up of texture_combine()Brian Paul2005-09-061-12/+9
* don't use DEFARRAY/CHECKARRAY stuffBrian Paul2005-09-063-11/+3
* make some functions staticBrian Paul2005-09-052-8/+15
* make r128SpanRenderStart/Finish staticBrian Paul2005-09-051-2/+4
* remove obsolete CurrentBufferBitBrian Paul2005-09-052-6/+0
* remove unused varBrian Paul2005-09-051-1/+0
* Add support for memory contexts (Thomas Kaltofen). Cleanup compilation warni...Karl Schultz2005-09-053-33/+34
* remove _swrast_DrawBufferKarl Schultz2005-09-052-3/+1
* Windows mesa.def file had been moved to the drivers dir tree some time ago. ...Karl Schultz2005-09-051-491/+0
* fix var declaration so that a C compiler can build it.Karl Schultz2005-09-051-1/+2