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* ilo: handle NULL renderbuffers correctlyChia-I Wu2014-01-146-27/+45
* ilo: disable HiZ for misaligned levelsChia-I Wu2014-01-144-82/+215
* ilo: use a helper to determine if HiZ is enabledChia-I Wu2014-01-145-8/+19
* ilo: decide on hiz first in texture allocationChia-I Wu2014-01-141-64/+64
* ilo: emit gen7_wa_pipe_control_wm_max_threads_stall on HaswellChia-I Wu2014-01-141-7/+9
* ilo: use HALIGN_4 on GEN7 for depth buffersChia-I Wu2014-01-141-11/+1
* ilo: OOM for HiZ is fatal on GEN6Chia-I Wu2014-01-141-2/+7
* ilo: fix a HiZ bo leakageChia-I Wu2014-01-141-0/+3
* ilo: simplify ilo_texture_set_slice_flags()Chia-I Wu2014-01-141-5/+3
* egl-static: Fix build error.Vinson Lee2014-01-131-1/+1
* radeonsi: Rename the commonly occurring rscreen variable.Andreas Hartmetz2014-01-143-86/+86
* radeonsi: Rename the commonly occurring rctx/r600 variables.Andreas Hartmetz2014-01-1418-757/+757
* radeonsi: Rename r600_trace_emit->si_trace_emit.Andreas Hartmetz2014-01-142-2/+2
* radeonsi: Rename R600->SI in some remaining defines.Andreas Hartmetz2014-01-148-22/+22
* radeonsi: Rename radeonsi->si remaining identifiers in si_uvd.c.Andreas Hartmetz2014-01-141-2/+2
* radeonsi: Rename r600->si remaining identifiers in si_state_draw.c.Andreas Hartmetz2014-01-141-2/+2
* radeonsi: Rename r600->si remaining identifiers in si_resource.c.Andreas Hartmetz2014-01-141-6/+6
* radeonsi: Rename r600->si remaining identifiers in si_query.c.Andreas Hartmetz2014-01-141-18/+18
* radeonsi: Rename r600->si remaining identifiers in si_pipe.c.Andreas Hartmetz2014-01-141-36/+36
* radeonsi: Rename r600->si remaining identifier in si_hw_context.c.Andreas Hartmetz2014-01-141-1/+1
* radeonsi: Rename radeonsi->si remaining identifiers in si_compute.c.Andreas Hartmetz2014-01-141-8/+8
* radeonsi: Rename r600->si remaining identifiers in si_blit.c.Andreas Hartmetz2014-01-141-110/+110
* radeonsi: Rename r600->si for functions in si_pipe.h.Andreas Hartmetz2014-01-1412-57/+57
* radeonsi: Rename r600->si for functions in si.h.Andreas Hartmetz2014-01-144-46/+46
* radeonsi: Rename r600->si for functions in si_resource.h.Andreas Hartmetz2014-01-149-17/+17
* radeonsi: Rename r600->si for structs in si_resource.h.Andreas Hartmetz2014-01-143-7/+7
* radeonsi: Rename r600->si for structs in si.h.Andreas Hartmetz2014-01-143-24/+24
* radeonsi: Rename r600->si for structs in si_pipe.h.Andreas Hartmetz2014-01-1420-195/+195
* radeonsi: Apply si_* file naming scheme.Andreas Hartmetz2014-01-1426-109/+81
* glsl: Remove exec_list iterators now that nothing uses them.Kenneth Graunke2014-01-132-88/+0
* glsl: Replace iterators in ir_reader.cpp with ad-hoc list walking.Kenneth Graunke2014-01-131-8/+10
* glsl: Use a new foreach_two_lists macro for walking two lists at once.Kenneth Graunke2014-01-1312-92/+73
* glsl: Statically cast parameter exec_node to ir_variable.Kenneth Graunke2014-01-131-1/+1
* glsl: Cast ir_call parameters to ir_rvalue, not ir_instruction.Kenneth Graunke2014-01-134-6/+6
* glsl: Replace foreach_iter and iter.remove() with foreach_list_safe.Kenneth Graunke2014-01-131-6/+6
* glsl: Convert piles of foreach_iter to foreach_list_safe.Kenneth Graunke2014-01-1312-36/+36
* glsl: Convert piles of foreach_iter to the newer foreach_list macro.Kenneth Graunke2014-01-1326-178/+170
* i965: Ensure that all necessary state is re-emitted if we run out of aperture.Paul Berry2014-01-133-0/+21
* r600g: fix glClearBuffer by handling PIPE_CLEAR_COLORi flags correctlyMarek Olšák2014-01-131-38/+31
* r600g: handle NULL colorbuffers correctly on R600-R700Marek Olšák2014-01-131-65/+55
* r600g: handle NULL colorbuffers correctly on EvergreenMarek Olšák2014-01-132-28/+54
* radeonsi: handle NULL colorbuffers correctlyMarek Olšák2014-01-131-9/+11
* gallium/util: easy fixes for NULL colorbuffersMarek Olšák2014-01-132-1/+7
* st/mesa: bind NULL colorbuffers as specified by glDrawBuffersMarek Olšák2014-01-136-14/+40
* mesa: handle GL_NONE draw buffers correctly in glClearMarek Olšák2014-01-131-1/+5
* st/mesa: use sRGB formats for MSAA resolving if destination is sRGBMarek Olšák2014-01-131-0/+32
* st/mesa: check depth and stencil writemask before clearingMarek Olšák2014-01-131-2/+15
* st/mesa: always prefer pipe->clear over clear_with_quad (v2)Marek Olšák2014-01-131-5/+14
* st/egl: Flush resources before presentationMartin Andersson2014-01-133-0/+24
* dri: set yInverted default to GL_TRUETapani Pälli2014-01-131-0/+1