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*
i965/blorp: wrap AND (/brw_AND(&func, /emit_and(/)
Topi Pohjolainen
2014-01-23
2
-39
/
+46
*
i965/blorp: wrap MOV (/brw_MOV(&func, /emit_mov(/)
Topi Pohjolainen
2014-01-23
2
-35
/
+45
*
i965/blorp: wrap emission of if-equal-assignment
Topi Pohjolainen
2014-01-23
2
-24
/
+12
*
i965/blorp: wrap emission of conditional assignment
Topi Pohjolainen
2014-01-23
2
-15
/
+15
*
i965/blorp: move emission of sample combining into eu-emitter
Topi Pohjolainen
2014-01-23
3
-9
/
+24
*
i965/blorp: move emission of rt-write into eu-emitter
Topi Pohjolainen
2014-01-23
3
-10
/
+28
*
i965/blorp: move emission of texture lookup into eu-emitter
Topi Pohjolainen
2014-01-23
3
-22
/
+60
*
i965/fs: introduce non-compressed equivalent of tex_cms
Topi Pohjolainen
2014-01-23
4
-0
/
+13
*
i965: rename tex_ms to tex_cms
Topi Pohjolainen
2014-01-23
10
-17
/
+17
*
i965/blorp: move emission of pixel kill into eu-emitter
Topi Pohjolainen
2014-01-23
3
-25
/
+38
*
i965/blorp: introduce separate eu-emitter for blit compiler
Topi Pohjolainen
2014-01-23
4
-38
/
+113
*
i965: Support 32 texture image units on Haswell+.
Kenneth Graunke
2014-01-22
2
-4
/
+7
*
i965/fs: Switch from BRW_MAX_TEX_UNIT to the actual limit.
Kenneth Graunke
2014-01-22
1
-1
/
+2
*
mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.
Kenneth Graunke
2014-01-22
1
-1
/
+1
*
i965/vec4: Support arbitrarily large sampler state indices on Haswell+.
Kenneth Graunke
2014-01-22
2
-3
/
+26
*
i965/vec4: Refactor sampler message setup.
Kenneth Graunke
2014-01-22
1
-17
/
+22
*
i965/vec4: Don't set header_present if texel offsets are all 0.
Kenneth Graunke
2014-01-22
1
-9
/
+8
*
i965/fs: Support arbitrarily large sampler state indices on Haswell+.
Kenneth Graunke
2014-01-22
2
-2
/
+22
*
i965/fs: Plumb sampler index into emit_texture_gen7.
Kenneth Graunke
2014-01-22
3
-4
/
+4
*
i965/fs: Refactor sampler message header to duplicate less code.
Kenneth Graunke
2014-01-22
1
-25
/
+21
*
i965: Use get_element_ud to shorten texture header access.
Kenneth Graunke
2014-01-22
1
-2
/
+1
*
gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats
Marek Olšák
2014-01-23
1
-0
/
+3
*
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
2014-01-23
12
-14
/
+0
*
radeonsi: use hardware scissors correctly
Marek Olšák
2014-01-23
1
-35
/
+20
*
radeonsi: handle R600_CONTEXT_PS_PARTIAL_FLUSH in si_emit_cache_flush
Marek Olšák
2014-01-23
1
-1
/
+2
*
r600g,radeonsi: if discarding whole buffer range, discard whole resource instead
Marek Olšák
2014-01-23
1
-0
/
+8
*
gallium/u_upload_mgr: don't expose u_upload_flush
Marek Olšák
2014-01-23
2
-22
/
+4
*
gallium/hud: just unmap the upload vertex buffer instead of recreating it
Marek Olšák
2014-01-23
1
-1
/
+1
*
gallium/vl: use u_upload_mgr to upload vertices for vl_compositor
Marek Olšák
2014-01-23
2
-32
/
+20
*
intel: Fix initial MakeCurrent for single-buffer drawables
Kristian Høgsberg
2014-01-22
1
-6
/
+4
*
glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.
Paul Berry
2014-01-22
5
-148
/
+46
*
clover: Don't crash on NULL global buffer objects.
Jan Vesely
2014-01-22
1
-11
/
+23
*
meta: Move loop variable declaration outside loop.
Vinson Lee
2014-01-21
1
-1
/
+3
*
i965/blorp: use BRW_COMPRESSION_2NDHALF for second half LPR
Topi Pohjolainen
2014-01-22
2
-28
/
+42
*
i965/blorp: patch jump counters also for endif
Topi Pohjolainen
2014-01-22
2
-3
/
+5
*
mesa: Change redundant code into loops in texstate.c.
Paul Berry
2014-01-21
1
-46
/
+29
*
mesa: Change redundant code into loops in shaderapi.c.
Paul Berry
2014-01-21
1
-30
/
+9
*
mesa: Remove ad-hoc arrays of gl_shader_program.
Paul Berry
2014-01-21
3
-15
/
+3
*
meta: Replace save_state::{Vertex,Geometry,Fragment}Shader with an array.
Paul Berry
2014-01-21
1
-16
/
+14
*
i965: Fix comments to refer to the new ctx->Shader.CurrentProgram array.
Paul Berry
2014-01-21
3
-6
/
+6
*
mesa: Fold long lines introduced by the previous patch.
Paul Berry
2014-01-21
8
-17
/
+32
*
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...
Paul Berry
2014-01-21
28
-85
/
+84
*
glsl/linker: Refactor in preparation for adding more shader stages.
Paul Berry
2014-01-21
1
-75
/
+41
*
mesa: use _mesa_validate_shader_target() more frequently.
Paul Berry
2014-01-21
2
-4
/
+4
*
main: Allow ctx == NULL in _mesa_validate_shader_target().
Paul Berry
2014-01-21
1
-3
/
+10
*
mesa: Make validate_shader_target() non-static.
Paul Berry
2014-01-21
2
-4
/
+7
*
mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
Paul Berry
2014-01-21
4
-21
/
+4
*
llvmpipe: dump geometry shaders when using LP_DEBUG=tgsi
Dave Airlie
2014-01-22
1
-1
/
+4
*
mesa: Generate GL_INVALID_OPERATION for unsupported DSA TexStorage functions
Ian Romanick
2014-01-21
1
-3
/
+15
*
mesa: Silence many unused parameter warnings
Ian Romanick
2014-01-21
1
-0
/
+22
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