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* glsl/Makefile: glcpp doesn't need libglsl.a.Kenneth Graunke2011-02-101-1/+2
* r300g: plug a memory leak in winsysMarek Olšák2011-02-111-0/+1
* r300g: remove unneeded code in winsysMarek Olšák2011-02-111-6/+0
* r300g: fix warningMarek Olšák2011-02-111-1/+1
* r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák2011-02-1127-900/+737
* st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupportedMarek Olšák2011-02-111-5/+24
* i915: Force lowering of all types of indirect array accesses in the FSIan Romanick2011-02-101-3/+11
* i915: Calculate partial result to temp register firstIan Romanick2011-02-101-8/+8
* u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.José Fonseca2011-02-101-2/+9
* r300g: implement accelerated copy_region for compressed formatsMarek Olšák2011-02-101-0/+29
* r300g: add a way to change texture properties arbitrarilyMarek Olšák2011-02-109-76/+104
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-1018-381/+328
* r300g: simplify WRITE_RELOC API and cleanupMarek Olšák2011-02-1010-136/+126
* u_blitter: let the driver check whether there's a recursionMarek Olšák2011-02-102-6/+9
* r300g: use format from pipe_surface instead of pipe_resourceMarek Olšák2011-02-102-29/+14
* Revert "r300g: support sRGB colorbuffers"Marek Olšák2011-02-101-20/+0
* mesa/st: enable GL_EXT_framebuffer_sRGBDave Airlie2011-02-103-3/+14
* svga: Don't advertise pixel shader addr register support.José Fonseca2011-02-091-3/+8
* nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller2011-02-091-0/+4
* nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller2011-02-091-8/+8
* nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller2011-02-091-2/+2
* nvc0: make CSE work for ops with multiple resultsChristoph Bumiller2011-02-091-13/+72
* nvc0: replace branching with predicated insns where feasibleChristoph Bumiller2011-02-095-46/+123
* nvc0: implement local memory load and store opsChristoph Bumiller2011-02-093-12/+38
* nvc0: make sure phi-ops really have one source per in-blockChristoph Bumiller2011-02-092-19/+40
* nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller2011-02-092-11/+3
* nvc0: do not generate a backwards jump if a loop ends with BRKChristoph Bumiller2011-02-091-2/+4
* nvc0: store only one value per basic block for TGSI regsChristoph Bumiller2011-02-091-1/+7
* nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller2011-02-092-3/+3
* nvc0: set basic block on manual instruction insertionChristoph Bumiller2011-02-091-0/+2
* nvc0: try to fix register conflicts for vector instructionsChristoph Bumiller2011-02-094-32/+43
* nvc0: reset texture base address after read transferChristoph Bumiller2011-02-091-2/+4
* nvc0: don't combine memory loads across block boundariesChristoph Bumiller2011-02-091-0/+5
* nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more oftenChristoph Bumiller2011-02-091-48/+79
* mesa/st: Clean up vertex buffer unreferencingThomas Hellstrom2011-02-091-10/+9
* gallium/docs: fix typoMarek Olšák2011-02-091-1/+1
* r200: add cast to silence warningBrian Paul2011-02-081-1/+1
* mesa: remove unused BITFIELD64 macrosBrian Paul2011-02-081-16/+1
* mesa: remove _mesa_create_context_for_api()Brian Paul2011-02-0814-44/+23
* mesa: remove _mesa_initialize_context_for_api()Brian Paul2011-02-089-42/+19
* mesa: add/update VERBOSE_API loggingBrian Paul2011-02-088-6/+113
* st/mesa: fix shader deletion regressionBrian Paul2011-02-081-3/+4
* i965: Add missing DEFINE_BITS for brw dirty bits.Kenneth Graunke2011-02-081-0/+4
* i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits.Kenneth Graunke2011-02-081-1/+1
* i965: Rename a few more commands to match the documentation.Kenneth Graunke2011-02-082-5/+5
* st/egl: Fix platform selectionBenjamin Franzke2011-02-081-0/+1
* i965: Remove pointless keying of WM state on VUE size.Eric Anholt2011-02-081-4/+0
* mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.Eric Anholt2011-02-081-7/+40
* glsl: Disable the new copy propagation pass until it gets fixed.Eric Anholt2011-02-081-1/+1
* glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30Chad Versace2011-02-081-0/+7