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* i965: Remove dead vertex buffer structs.Kenneth Graunke2011-04-201-25/+0
* wayland-egl: Update to wayland-egl.h changes, drop struct wl_egl_displayKristian Høgsberg2011-04-204-175/+84
* mesa: fix void pointer arithmetic warningBrian Paul2011-04-201-2/+2
* intel: Add support for ARB_color_buffer_float.Eric Anholt2011-04-209-10/+28
* meta: Add support for ARB_color_buffer_float to _mesa_meta_Clear().Eric Anholt2011-04-201-4/+24
* meta: Add support for ARB_color_buffer_float to _mesa_meta_DrawPixels.Eric Anholt2011-04-201-0/+28
* intel: Add support for ARB_texture_float.Eric Anholt2011-04-206-2/+62
* intel: Add support for blit copies of >32bpp formats.Eric Anholt2011-04-201-0/+11
* mesa: Add renderbuffer accessors for A, I, L, FLOAT32.Eric Anholt2011-04-201-0/+218
* mesa: Add renderbuffer accessors for MESA_FORMAT_R_FLOAT32, RG_FLOAT32.Eric Anholt2011-04-201-0/+92
* mesa: Add ChooseTexFormat fallbacks for floating point textures.Eric Anholt2011-04-201-4/+30
* mesa: Add renderbuffer accessors for MESA_FORMAT_RGBA_FLOAT32.Eric Anholt2011-04-201-0/+27
* swrast: Add LUMINANCE, INTENSITY, LUMINANCE_ALPHA to span asserts.Eric Anholt2011-04-202-0/+6
* r600g: fix userspace fences againAlex Deucher2011-04-201-0/+3
* r600g: don't flush the dest caches on every drawFredrik Höglund2011-04-207-72/+176
* translate: disable clamping of instanced array indexesBrian Paul2011-04-192-9/+16
* r600g: add evergreen+ big endian supportAlex Deucher2011-04-194-6/+74
* r600g: add big endian support for r6xx/r7xxCédric Cano2011-04-198-14/+151
* r600c: add evergreen big endian supportAlex Deucher2011-04-195-9/+286
* r600c: add big endian support for r6xx/r7xxCédric Cano2011-04-1911-50/+508
* r600g: add cb support for snorm formats.Dave Airlie2011-04-192-9/+13
* r200: enable some extensionsMarek Olšák2011-04-191-2/+10
* r600g: fix warnings with piglit texture-rg test.Dave Airlie2011-04-192-0/+6
* r600g: make loop const always flushDave Airlie2011-04-192-2/+2
* r300/compiler: Fix dataflow analysis bug with ELSE blocksTom Stellard2011-04-181-0/+7
* glsl: fix conversions from uint to bool and from float/bool to uintBryan Cain2011-04-181-3/+3
* r600g: add dirty tracking to context reg.Dave Airlie2011-04-191-7/+12
* r600g: deinline some large functions.Dave Airlie2011-04-192-76/+83
* r600g: consolidate r600/evergreen code for resource emission.Dave Airlie2011-04-193-41/+8
* r600g: don't flush caches if we already did so, even for a subset of the flagsBas Nieuwenhuizen2011-04-191-2/+2
* r600g: attempt to avoid emitting resources that are the sameDave Airlie2011-04-191-18/+49
* r600g: modify block to only emit the first few dirty registers. (v2)Dave Airlie2011-04-194-12/+39
* r600g: track dirty registers better. (v2)Dave Airlie2011-04-194-121/+171
* glsl: 80-column wrapping and whitespace fixesIan Romanick2011-04-181-1/+5
* i965: Convert 3DPRIMITIVE command from struct-style to OUT_BATCH style.Kenneth Graunke2011-04-183-46/+37
* i965: Allocate the whole URB to the VS and fix calculations for Gen6.Kenneth Graunke2011-04-183-19/+25
* glsl: Emit a warning when the left-hand operand of a comma has no effectIan Romanick2011-04-181-1/+35
* mesa: fix void pointer arithmetic warningsBrian Paul2011-04-181-21/+18
* mesa: fix wrong parameter type in set_sampler_max_lod()Brian Paul2011-04-181-1/+1
* nvfx: comment-out unused varBrian Paul2011-04-181-1/+1
* intel: Add I8 and L8 to intel_mesa_format_to_rb_datatype().Eric Anholt2011-04-181-0/+2
* Revert "intel: Add spans code for the ARB_texture_rg support."Eric Anholt2011-04-181-122/+0
* intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors.Eric Anholt2011-04-181-25/+4
* swrast: Don't try to adjust_colors for <8bpc when handling R16, RG1616.Eric Anholt2011-04-181-3/+3
* mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.Eric Anholt2011-04-181-0/+310
* mesa: Use _mesa_get_format_bytes to refactor out the RB get_row_*Eric Anholt2011-04-181-60/+10
* mesa: Use _mesa_get_format_bytes to refactor out the RB get_pointer_*Eric Anholt2011-04-181-66/+11
* intel: Use Mesa core's renderbuffer accessors for depth.Eric Anholt2011-04-182-33/+17
* mesa: Add a function to set up the default renderbuffer accessors.Eric Anholt2011-04-182-78/+104
* mesa: Add a gl_renderbuffer.RowStride field like textures have.Eric Anholt2011-04-183-53/+66