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* mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ESRyan Houdek2015-11-014-6/+103
| | | | | | | This has been tested with the piglits in the mailing list and on the Dolphin emulator. Reviewed-by: Ilia Mirkin <[email protected]>
* nouveau: set MaxDrawBuffers to the same value as MaxColorAttachmentsIlia Mirkin2015-11-011-1/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* nv50: use correct heaps for FP and GP code segmentsSamuel Pitoiset2015-11-011-2/+2
| | | | | | This is just a cosmetic change. Trivial. Signed-off-by: Samuel Pitoiset <[email protected]>
* mesa/sso: Add compute shader supportJordan Justen2015-11-012-1/+12
| | | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]> [[email protected]: Reviewed-by for all except the ctx->_Shader change] Reviewed-by: Iago Toral Quiroga <[email protected]>
* mesa/sso: Add MESA_VERBOSE=api trace supportJordan Justen2015-11-011-0/+33
| | | | | | | | v2: * Use %u for unsigned values (Iago) Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* i965: Setup pull constant state for compute programsJordan Justen2015-11-014-1/+35
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTSJordan Justen2015-11-011-0/+1
| | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]>
* glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rulesJordan Justen2015-10-311-2/+4
| | | | | | | | | The OpenGLES GLSL 3.1 specification uses the precision qualifier ordering rules from ARB_shading_language_420pack. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]>
* glsl: Add compute shader builtin variables for OpenGLES 3.1Jordan Justen2015-10-311-1/+1
| | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]>
* nouveau: get rid of tabsIlia Mirkin2015-10-3119-607/+607
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* i965/sched: don't calculate live intervals for post-RA schedulingConnor Abbott2015-10-311-1/+2
| | | | | | | | | | | For some reason, this causes assertions on gm965 only. In any case, it's unnecessary since we don't need liveness information in the post-RA scheduler. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92744 Cc: Mark Janes <[email protected]> Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* virgl/vtest: fix extra mallocDave Airlie2015-10-311-1/+1
| | | | | | | | This somehow got added twice, drop the first one. Reported by Coverity. Signed-off-by: Dave Airlie <[email protected]>
* virgl: free sampler view on failure pathDave Airlie2015-10-311-1/+5
| | | | | | Reported by Coverity. Signed-off-by: Dave Airlie <[email protected]>
* gallium/swrast: fixup build breakage and warningsDave Airlie2015-10-316-1/+6
| | | | | | | The front buffer rendering changes broke an interface, I didn't fix up all of them. Signed-off-by: Dave Airlie <[email protected]>
* gallium/swrast: fix front buffer blitting. (v2)Dave Airlie2015-10-318-17/+103
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | So I've known this was broken before, cogl has a workaround for it from what I know, but with the gallium based swrast drivers BlitFramebuffer from back to front or vice-versa was pretty broken. The legacy swrast driver tracks when a front buffer is used and does the get/put images when it is mapped/unmapped, so this patch attempts to add the same functionality to the gallium drivers. It creates a new context interface to denote when a front buffer is being created, and passes a private pointer to it, this pointer is then used to decide on map/unmap if the contents should be updated from the real frontbuffer using get/put image. This is primarily to make gtk's gl code work, the only thing I've tested so far is the glarea test from https://github.com/ebassi/glarea-example.git v2: bump extension version, check extension version before calling get image. (Ian) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91930 Cc: <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl: set image access qualifiers for AoATimothy Arceri2015-10-311-28/+49
| | | | Reviewed-by: Francisco Jerez <[email protected]>
* i965: Do legacy userclipping in OpenGL ES 1.x contexts.Ian Romanick2015-10-301-1/+2
| | | | | | | | | | | | | | | Commit fba4823a disabled user clipping for everything except compatibility profile. Core profile and OpenGL ES 2.0+ have all removed the classic, OpenGL 1.0 user clip planes. ES 1.x, however, still has them. Fixes OpenGL ES 1.1 conformance mustpass.c and userclip.c Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Tested-by: Olivier Berthier <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92639 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92641
* gbm.h: Add a missing stddef.h include for size_t.Emmanuel Gil Peyrot2015-10-301-0/+1
| | | | | | | | This was causing compilation issues when one of its providers wasn’t already included before gbm.h. Cc: "11.0" <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* winsys/virgl: rework line wrapping/indentEmil Velikov2015-10-304-92/+124
| | | | | | | | Wrap some of the 'omg it's getting out of hand' long lines, and re-indent where things feel off. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: unwrap the includesEmil Velikov2015-10-3019-56/+72
| | | | | | | | Include what you want, rather than relying on a header foo.h N levels down the include chain, to provide something that you need. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* winsys/virgl: remove temporary ret variableEmil Velikov2015-10-301-9/+3
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* winsys/virgl: always memset prior to ioctlEmil Velikov2015-10-301-4/+8
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* winsys/virgl: use MALLOC to match FREEEmil Velikov2015-10-301-1/+1
| | | | | | | The uppercase versions are wrappers which must be matched. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* winsys/virgl: remove calloc/malloc castsEmil Velikov2015-10-302-5/+3
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* winsys/virgl: throw in some inline wrappersEmil Velikov2015-10-304-10/+40
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: introduce virgl_query() inline wrapperEmil Velikov2015-10-301-5/+10
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: use virgl_screen/surface upcast wrappersEmil Velikov2015-10-305-6/+11
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: introduce and use virgl_transfer/texture/resource inline wrappersEmil Velikov2015-10-307-24/+34
| | | | | | | | | The only two remaining cases of (struct virgl_resource *) require a closer look. Either the error checking is missing or the arguments provided feel wrong. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: add virgl_context/sampler_view/so_target() upcast wrappersEmil Velikov2015-10-307-65/+82
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* winsys/virgl/drm: drop unneeded forward declarationEmil Velikov2015-10-301-2/+0
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: remove sw_winsys pointer from virgl_screenEmil Velikov2015-10-303-3/+0
| | | | | | | | | The screen already has a pointer to the (base) winsys object. With the latter of which implemented/sub-classed as either drm or sw based one, depending on the target. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: rename virgl.h to virgl_screen.hEmil Velikov2015-10-306-5/+5
| | | | | | | Provide a more meaningful name considering it's purpose. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: move virgl_hw.h into the driver dirEmil Velikov2015-10-309-7/+5
| | | | | | | | | | | Strictly speaking virgl_hw.h should reside in the driver folder, as it describes the hardware. Moving it allows us to nuke the following strange dependency winsys/vtest > driver > winsys/drm Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: straighten the includes confusionEmil Velikov2015-10-306-11/+8
| | | | | | | | | Use the relevant GALLIUM_foo_CFLAGS which has all the requirements (not to mention VISIBITY_CFLAGS) and keep ../ out of the include directives. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: remove the _FILE_OFFSET_BITS definesEmil Velikov2015-10-303-7/+0
| | | | | | | The build already sets it as needed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* winsys/virgl/drm: add all files to the tarballEmil Velikov2015-10-301-1/+5
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* winsys/virgl/vtest: list all files in Makefile.sourcesEmil Velikov2015-10-301-1/+4
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: move sources list to Makefile.sourcesEmil Velikov2015-10-302-10/+19
| | | | | | | ... and add the missing files while we're at it. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: fix drm.h include pathEmil Velikov2015-10-301-1/+1
| | | | | | | | | | | | The drm/ prefix is required, if using the kernel provided headers. As most distros don't ship them it and we already depend on libdrm (which adds the relevant -I flag) just drop the drm/ from the include. Once a libdrm release with the virtgpu_drm.h header is released, we can drop our local copy of the file. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* i965: enable ARB_shader_clock on gen7+Emil Velikov2015-10-301-0/+1
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Implement nir_intrinsic_shader_clockEmil Velikov2015-10-302-0/+19
| | | | | | | | | | | | | | | v2: - Add a few const qualifiers for good measure. - Drop unneeded retype()s (Matt) - Convert timestamp to SIMD8/16, as fs_visitor::get_timestamp() returns SIMD4 (Connor) v3: - Remove unneeded temporary + MOV (Connor) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Connor Abbott <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/fs: move the fs_reg::smear() from get_timestamp() to the callersEmil Velikov2015-10-301-12/+17
| | | | | | | | | | | | | We're about to reuse get_timestamp() for the nir_intrinsic_shader_clock. In the latter the generalisation does not apply, so move the smear() where needed. This also makes the function analogous to the vec4 one. v2: Tweak the comment - The caller -> We (Matt, Connor). v3: More comment tweaks (Connor) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Connor Abbott <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* nir: add shader_clock intrinsicEmil Velikov2015-10-302-0/+14
| | | | | | | | | | | | v2: Add flags and inline comment/description. v3: None of the input/outputs are variables v4: Drop clockARB reference, relate code motion barrier comment wrt intrinsic flag. v5: Drop the "thus we can eliminate..." comment (Connor) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Connor Abbott <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl: add support for the clock2x32ARB functionEmil Velikov2015-10-301-0/+43
| | | | | | | v2: correctly set the return type Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl: add ARB_shader_clock infrastructureEmil Velikov2015-10-303-0/+6
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: add infra for ARB_shader_clockEmil Velikov2015-10-302-0/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* nv50: do not create an invalid HW query typeSamuel Pitoiset2015-10-302-12/+30
| | | | | | | | While we are at it, store the rotate offset for occlusion queries to nv50_hw_query like on nvc0. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Pierre Moreau <[email protected]>
* nv50: move HW queries to nv50_query_hw.c/h filesSamuel Pitoiset2015-10-308-349/+476
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Pierre Moreau <[email protected]>
* nv50: move nva0_so_target_save_offset() to its correct locationSamuel Pitoiset2015-10-303-21/+18
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Pierre Moreau <[email protected]>
* nv50: add a header file for nv50_querySamuel Pitoiset2015-10-306-40/+49
| | | | | | | | | Like for nvc0, this will allow to split different types of queries and to prepare the way for both global performance counters and MP counters. While we are at it, make use of nv50_query struct instead of pipe_query. Signed-off-by: Samuel Pitoiset <[email protected]>