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* radeonsi: fix a critical SI hang since PIPELINESTAT_START/STOP was addedMarek Olšák2016-04-132-9/+2
* glsl: Don't copy propagate or tree graft precise values.Kenneth Graunke2016-04-123-1/+8
* i965/tiled_memcpy: Fix rgba8_copy_16_aligned_dst() typoKristian Høgsberg Kristensen2016-04-121-4/+4
* glsl/linker: Recurse on struct fields when adding shader variablesKristian Høgsberg Kristensen2016-04-121-6/+45
* glsl/linker: Pass name and type through to create_shader_variable()Kristian Høgsberg Kristensen2016-04-121-9/+12
* glsl/linker: Pass absolute location to add_shader_variable()Kristian Høgsberg Kristensen2016-04-121-7/+10
* glsl/linker: Add add_shader_variable() helperKristian Høgsberg Kristensen2016-04-121-19/+23
* i965/tiled_memcpy: Unroll bytes==64 case.Matt Turner2016-04-121-0/+16
* i965/tiled_memcpy: Provide SSE2 for RGBA8 <-> BGRA8 swizzle.Roland Scheidegger2016-04-121-3/+40
* i965/tiled_memcpy: Move SSSE3 code back into inline functions.Matt Turner2016-04-121-18/+24
* i965/tiled_memcpy: Optimize RGBA -> BGRA swizzle.Matt Turner2016-04-121-8/+11
* radeonsi: fix bounds check in si_create_vertex_elementsNicolai Hähnle2016-04-121-1/+1
* radeonsi: enable shader buffer pipe capsNicolai Hähnle2016-04-121-2/+2
* radeonsi: add shader buffer support to TGSI_OPCODE_RESQNicolai Hähnle2016-04-121-6/+11
* radeonsi: add shader buffer support to TGSI_OPCODE_STORENicolai Hähnle2016-04-121-18/+111
* radeonsi: add shader buffer support to TGSI_OPCODE_LOADNicolai Hähnle2016-04-121-19/+70
* radeonsi: add shader buffer support to TGSI_OPCODE_ATOM*Nicolai Hähnle2016-04-121-15/+46
* radeonsi: add offset parameter to buffer_append_argsNicolai Hähnle2016-04-121-5/+10
* radeonsi: adjust buffer_append_args to take a 128 bit resourceNicolai Hähnle2016-04-121-7/+23
* radeonsi: preload shader buffers in shadersNicolai Hähnle2016-04-121-0/+17
* radeonsi: implement set_shader_buffersNicolai Hähnle2016-04-125-58/+125
* radeonsi: move resetting of constant buffers into a separate functionNicolai Hähnle2016-04-121-15/+26
* dri/i965: fix incorrect rgbFormat in intelCreateBuffer().Haixia Shi2016-04-121-8/+12
* glsl: Reject illegal qualifiers on atomic counter uniforms.Kenneth Graunke2016-04-121-0/+11
* glsl: Add a method to print error messages for illegal qualifiers.Kenneth Graunke2016-04-122-0/+90
* xlib: fix memory leak on Display closeJohn Sheu2016-04-122-1/+2
* st/mesa: Replace GLvoid with voidJakob Sinclair2016-04-125-26/+26
* radeonsi: Mark ARB_robust_buffer_access_behavior as supported.Bas Nieuwenhuizen2016-04-121-1/+1
* gallium: Add capability for ARB_robust_buffer_access_behavior.Bas Nieuwenhuizen2016-04-1218-0/+22
* mesa: Expose the ARB_robust_buffer_access_behavior extension.Bas Nieuwenhuizen2016-04-123-1/+3
* main: rework the compatibility check of visuals in glXMakeCurrentMiklós Máté2016-04-121-30/+12
* swr: [rasterizer core] warning cleanupTim Rowley2016-04-122-5/+4
* swr: [rasterizer] Put in rudimentary garbage collection for the global arena ...Tim Rowley2016-04-123-61/+187
* swr: [rasterizer core] Put DRAW_CONTEXT on a dietTim Rowley2016-04-127-49/+43
* swr: [rasterizer core] Add experimental support for hyper-threaded front-endTim Rowley2016-04-125-56/+139
* swr: [rasterizer] Avoid segv in thread creation on machines with non-consecut...Tim Rowley2016-04-121-0/+4
* swr: [rasterizer core] Replace all naked OSALIGN macro uses with OSALIGNSIMD ...Tim Rowley2016-04-124-14/+14
* swr: [rasterizer] Ensure correct alignment of stack variables used as vectorsTim Rowley2016-04-122-3/+4
* swr: [rasterizer core] Quantize depth to depth buffer precision prior to dept...Tim Rowley2016-04-125-13/+81
* swr: [rasterizer common] win32 build fixupsTim Rowley2016-04-121-6/+0
* swr: [rasterizer core] Affinitize thread scratch space to numa node of workerTim Rowley2016-04-123-4/+16
* swr: [rasterizer] Misc fixes identified by static code analysisTim Rowley2016-04-124-6/+21
* st/mesa: fix memleak in glDrawPixels cache codeBrian Paul2016-04-121-5/+18
* gallium: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-123-3/+3
* softpipe: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-121-2/+2
* svga: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-123-7/+7
* mesa: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-121-1/+1
* r600g: use common scissor and viewport codeMarek Olšák2016-04-126-209/+34
* gallium/radeon: add R600/Evergreen/Cayman support to common viewport codeMarek Olšák2016-04-123-17/+50
* radeonsi: move scissor and viewport states into gallium/radeonMarek Olšák2016-04-1212-319/+388