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| * i965/fs: Add a flat_inputs field to prog_dataJason Ekstrand2016-04-062-0/+37
| * brw/device_info: Add a helper for getting a device nameJason Ekstrand2016-04-062-0/+13
| * i965/fs_surface_builder: Mask signed integers after conversionJason Ekstrand2016-04-061-0/+18
| * i965/fs: Make the repclear shader support either a uniform or a flat inputJason Ekstrand2016-04-061-5/+18
| * i965: Move get_hw_prim_for_gl_prim to brw_util.cJason Ekstrand2016-04-062-29/+28
| * radeonsi: set shader calling conventionsBas Nieuwenhuizen2016-04-061-1/+16
| * drirc: add a workaround for blackness in WarsowMarek Olšák2016-04-061-0/+8
| * glsl: use has_shader_storage_buffer_objects helperIlia Mirkin2016-04-051-2/+1
| * glsl: remove remaining tabs in link_uniform_blocks.cppTimothy Arceri2016-04-061-5/+5
| * mesa: remove unused IsShaderStorage fieldTimothy Arceri2016-04-062-6/+0
| * glsl: fully split apart buffer block arraysTimothy Arceri2016-04-0611-296/+270
| * freedreno/ir3: insert extra move into phiRob Clark2016-04-051-0/+10
| * freedreno/ir3: eliminate unnecessary absneg'sRob Clark2016-04-052-3/+26
| * clover: Fix build against clang SVN >= r265359Michel Dänzer2016-04-051-0/+3
| * radeonsi: use bounded indexing for samplersBas Nieuwenhuizen2016-04-051-1/+4
| * radeonsi: use bounded indexing for constant buffersBas Nieuwenhuizen2016-04-051-2/+3
| * gallium/radeon: allow multiple exports of the same texture with different usageMarek Olšák2016-04-051-21/+33
| * egl: add EGL_KHR_reusable_sync to egl_driDongwon Kim2016-04-054-8/+206
| * freedreno/ir3: deal with duplicate phi sourcesRob Clark2016-04-041-5/+20
| * freedreno/ir3: fix silly brain-fart in RARob Clark2016-04-041-2/+1
| * freedreno/ir3: don't cp into phi'sRob Clark2016-04-041-0/+6
| * freedreno/ir3: we can't store immediate valuesRob Clark2016-04-041-0/+13
| * freedreno/ir3: add dumping for use/def/live-in/live-outRob Clark2016-04-043-10/+42
| * freedreno/ir3: drop unused instr category argRob Clark2016-04-045-114/+108
| * freedreno/ir3: remove ir3_instruction::categoryRob Clark2016-04-0410-93/+84
| * freedreno/ir3: encode instruction category in opc_tRob Clark2016-04-045-192/+201
| * i965/fs: Move the code for load/store_shared to emit_cs_intrinsicJason Ekstrand2016-04-041-76/+76
| * i965/nir: Provide a default LOD for buffer texturesJason Ekstrand2016-04-042-0/+8
| * nir: Use PRIi64 and PRIu64 instead of %ld and %lu.Kenneth Graunke2016-04-041-2/+3
| * i965: Fix invalid pointer read in dead_control_flow_eliminate().Kenneth Graunke2016-04-041-0/+4
| * i965: Make bblock_t::next and friends return NULL at sentinels.Kenneth Graunke2016-04-042-1/+13
| * glsl: Lower variable indexing of system value arrays unconditionally.Kenneth Graunke2016-04-041-0/+20
* | i965/fs: Use the scale helper in surface_builderJason Ekstrand2016-04-071-2/+2
* | genxml: Add GEN6 genxmlKristian Høgsberg Kristensen2016-04-062-0/+1940
* | i965/compiler: Remove a redundant declaration of brw_compiler_createJason Ekstrand2016-04-041-3/+0
* | i965/defines: Unconditionally define primitivesJason Ekstrand2016-04-041-2/+0
* | Merge remote-tracking branch 'public/master' into vulkanJason Ekstrand2016-04-0479-1966/+2140
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| * i965/peephole_ffma: Only match a mul+add if none of the ops are exactJason Ekstrand2016-04-041-0/+11
| * nir/search: Don't match inexact expressions with exact subexpressionsJason Ekstrand2016-04-041-5/+18
| * i965: Add an INTEL_PRECISE_TRIG=1 option to fix SIN/COS output range.Kenneth Graunke2016-04-044-4/+36
| * i965: Allow 8x MSAA on >= 64bpp formats on Gen8+.Kenneth Graunke2016-04-041-1/+2
| * mesa/get: fix MAX_GEOMETRY_SHADER_STORAGE_BLOCKSDave Airlie2016-04-041-1/+1
| * nvc0: add hardware ETC2 and ASTC support on GK20A and GM107+Ilia Mirkin2016-04-043-2/+64
| * mesa: expose EXT_base_instance in ES3 contextsIlia Mirkin2016-04-034-1/+41
| * mesa: expose EXT_polygon_offset_clamp in ES contextsIlia Mirkin2016-04-034-5/+11
| * glsl: Print "precise" on ir_variable nodes.Kenneth Graunke2016-04-031-2/+3
| * gallivm: Introduce lp_format_intrinsic.Jose Fonseca2016-04-043-14/+54
| * glsl: make *sampler2DMSArray available in ESSL 3.20Ilia Mirkin2016-04-031-5/+7
| * glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shaderIlia Mirkin2016-04-031-1/+2
| * glsl: allow conservative depth qualifiers in GLSL 420Ilia Mirkin2016-04-031-1/+3