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* translate_sse: remove useless generated function wrappersLuca Barbieri2010-08-161-51/+4
* translate_generic: factor out common code between linear and indexedLuca Barbieri2010-08-161-115/+62
* translate_generic: use memcpy if possible (v3)Luca Barbieri2010-08-161-33/+75
* drwa: Fix polygon edge flags.Chia-I Wu2010-08-161-1/+1
* draw: No need to make max_vertices even.Chia-I Wu2010-08-166-30/+0
* draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.Chia-I Wu2010-08-166-30/+19
* drwa: Add PRIMITIVE macro to vsplit.Chia-I Wu2010-08-162-20/+31
* draw: last_vertex_last is always true for GS and SO.Chia-I Wu2010-08-162-9/+3
* draw: Remove varray and vcache.Chia-I Wu2010-08-169-1284/+2
* draw: Replace vcache by vsplit.Chia-I Wu2010-08-163-26/+4
* draw: Replace varray by vsplit.Chia-I Wu2010-08-162-8/+9
* draw: Add vsplit frontend.Chia-I Wu2010-08-166-1/+695
* draw: Add new util function draw_pt_trim_count.Chia-I Wu2010-08-163-10/+9
* draw: Simplify frontend interface a little.Chia-I Wu2010-08-165-21/+11
* draw: Add prim flags to middle ends.Chia-I Wu2010-08-167-26/+46
* draw: Add flags to draw_prim_info.Chia-I Wu2010-08-169-11/+36
* st/mesa: test for FEATURE definesnobled2010-08-161-0/+2
* dri/nouveau: test for FEATURE definesnobled2010-08-162-0/+4
* dri/radeon: test for FEATURE definesnobled2010-08-161-0/+4
* x86: Remove unnecessary header from sse.h.Vinson Lee2010-08-161-2/+0
* x86: Include missing headers in mmx.h.Vinson Lee2010-08-151-0/+3
* x86: Remove unnecessary header from 3dnow.h.Vinson Lee2010-08-151-2/+0
* glsl: Clean up header file inclusion in slang_typeinfo.h.Vinson Lee2010-08-151-3/+1
* glsl: Include missing header in slang_codegen.h.Vinson Lee2010-08-151-0/+1
* glsl: Include missing header in slang_compile_operation.h.Vinson Lee2010-08-151-0/+1
* glsl: Clean up header file inclusion in slang_storage.h.Vinson Lee2010-08-151-1/+6
* glsl: Clean up header file inclusion in slang_mem.h.Vinson Lee2010-08-152-1/+2
* glsl: Clean up header file inclusion in slang_ir.h.Vinson Lee2010-08-151-3/+3
* glsl: Include missing header in slang_link.c.Vinson Lee2010-08-151-0/+1
* glsl: Include missing headers in slang_builtin.c.Vinson Lee2010-08-151-1/+3
* r300g: fix an invalid pointer in freeMarek Olšák2010-08-161-1/+1
* r300g: Let hyperz init failnobled2010-08-163-6/+20
* r300g: Fix leaks in failed context creationnobled2010-08-161-34/+48
* r300g: Fix macronobled2010-08-161-1/+3
* r300/compiler: implement DP2 opcodeMarek Olšák2010-08-164-10/+48
* r300/compiler: implement SSG opcodeMarek Olšák2010-08-164-1/+85
* r300/compiler: fix allocation of temporaries in radeonTransformTEXMarek Olšák2010-08-161-2/+6
* llvmpipe: special case triangles which fall in a single 16x16 blockKeith Whitwell2010-08-153-0/+106
* llvmpipe: consolidate several loops in lp_rast_triangleKeith Whitwell2010-08-151-18/+15
* llvmpipe: remove all traces of step arrays, pos_tablesKeith Whitwell2010-08-153-114/+0
* llvmpipe: eliminate last usage of step array in rast_tmp.hKeith Whitwell2010-08-152-16/+57
* llvmpipe: don't refer to plane->step when dcdx or dcdy would doKeith Whitwell2010-08-151-6/+6
* llvmpipe: also use build_mask at 16, 64 pixel levelsKeith Whitwell2010-08-151-28/+19
* llvmpipe: version of block4 which doesn't need the full step arrayKeith Whitwell2010-08-152-7/+27
* llvmpipe: reorganize block4 loop, nice speedupKeith Whitwell2010-08-152-12/+19
* gallium/docs: Cleanup debugging. Spelling, grammar, organization.Corbin Simpson2010-08-151-25/+30
* gallium/docs: Add formatting for envvar role; change debugging.Corbin Simpson2010-08-154-30/+44
* glsl: Fix self inclusion in slang_compile_function.h.Vinson Lee2010-08-151-1/+0
* glsl: Include missing header in slang_ir.h.Vinson Lee2010-08-151-0/+1
* glsl: Clean up header file inclusion in slang_link.h.Vinson Lee2010-08-151-1/+1