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* freedreno/a3xx: alpha-testRob Clark2013-09-147-7/+29
* freedreno/a3xx/compiler: implement SUBRob Clark2013-09-141-3/+11
* freedreno/a3xx: use INDIRECT state load for shadersRob Clark2013-09-143-8/+29
* freedreno: avoid stalling at ringbuffer wraparoundRob Clark2013-09-142-22/+41
* freedreno: emit markers to scratch registersRob Clark2013-09-144-0/+33
* freedreno: split out WFI helperRob Clark2013-09-145-10/+12
* freedreno: fd_draw helperRob Clark2013-09-146-52/+55
* freedreno/a3xx: fix gpu lockup in some piglit testsRob Clark2013-09-141-1/+1
* freedreno/a3xx/compiler: add LITRob Clark2013-09-141-3/+142
* freedreno: multi-slice resources (cubemap, mipmap, etc)Rob Clark2013-09-1415-52/+141
* glsl/builtins: Fix {texture1D,texture2D,shadow1D}ArrayLod availibility.Paul Berry2013-09-131-5/+5
* i965: Use brw_stage_state for WM data as well.Kenneth Graunke2013-09-1313-93/+71
* i965: Increase the size of brw_stage_state::surf_offset.Kenneth Graunke2013-09-131-1/+1
* i965: Add comments to the new brw_state_state structure's fields.Kenneth Graunke2013-09-131-0/+10
* mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mixIan Romanick2013-09-137-9/+9
* radeonsi: fix and enable transform feedback for CIKMarek Olšák2013-09-134-28/+40
* radeonsi: fix gl_InstanceID with non-zero start_instanceMarek Olšák2013-09-131-3/+4
* gallium: comment that INSTANCEID doesn't include start_instanceMarek Olšák2013-09-131-1/+1
* radeonsi: enable streamout AKA transform feedback for SIMarek Olšák2013-09-131-10/+4
* radeonsi: implement streamout shader supportMarek Olšák2013-09-133-15/+276
* radeonsi: implement glDrawTransformFeedback functionalityMarek Olšák2013-09-133-0/+30
* radeonsi: fix streamout queriesMarek Olšák2013-09-131-4/+5
* radeonsi: implement streamout flush properlyMarek Olšák2013-09-131-1/+7
* radeonsi: bind streamout buffers to VGT and the vertex shaderMarek Olšák2013-09-134-8/+81
* radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPEMarek Olšák2013-09-133-1/+31
* radeonsi: initialize the first CS like any otherMarek Olšák2013-09-135-5/+15
* radeonsi: integrate shared streamout stateMarek Olšák2013-09-137-38/+20
* radeon: don't emit streamout state if there are no streamout buffersMarek Olšák2013-09-131-0/+2
* radeon: don't emit VGT_STRMOUT_BUFFER_BASE on SIMarek Olšák2013-09-131-31/+54
* mesa: Disallow relinking if a program is used by an active XFB object.Kenneth Graunke2013-09-123-7/+47
* mesa: Reject ResumeTransformFeedback if the wrong program is bound.Kenneth Graunke2013-09-121-0/+11
* mesa: Track the vertex program active at BeginTransformFeedback() time.Kenneth Graunke2013-09-122-0/+8
* mesa: Disallow TransformFeedbackVaryings when active.Kenneth Graunke2013-09-121-0/+10
* radeon/uvd: move more logic into the common filesChristian König2013-09-126-40/+23
* radeon/uvd: use more sane defaults for bitstream buffer sizeChristian König2013-09-121-1/+3
* os: First check for __GLIBC__ and then for PIPE_OS_BSDAndreas Boll2013-09-121-4/+4
* llvmpipe: Remove the special path for TGSI_OPCODE_EXP.José Fonseca2013-09-123-72/+30
* trace: Several enhancements to dump_state.pyJosé Fonseca2013-09-121-18/+112
* trace: Support bigger TGSI shaders.José Fonseca2013-09-121-1/+1
* glsl: Use sampler_coordinate_components instead of passing it by hand.Kenneth Graunke2013-09-111-450/+450
* glsl: Add a new glsl_type::sampler_coordinate_components() function.Kenneth Graunke2013-09-112-0/+47
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-11167-660/+431
* i965/gs: implement EndPrimitive() functionality in the visitor.Paul Berry2013-09-112-1/+241
* i965/vec4: Add the ability to emit opcodes with just a dst register.Paul Berry2013-09-112-0/+8
* i965/gs: Add opcodes needed for EndPrimitive().Paul Berry2013-09-114-0/+120
* i965/gen7: Add the ability to send URB_WRITE_OWORD messages.Paul Berry2013-09-113-2/+16
* i965/gen7: Allow URB_WRITE channel masks to be used.Paul Berry2013-09-112-1/+7
* i965/gs: Set control data header size/format appropriately for EndPrimitive().Paul Berry2013-09-117-15/+84
* glsl: During linking, record whether a GS uses EndPrimitive().Paul Berry2013-09-113-0/+34
* i965/gs: Add a state atom to set up geometry shader state.Paul Berry2013-09-116-33/+156