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* Don't index box by the box's index within numClipRects; just dereference it.mesa_6_5Eric Anholt2006-04-011-4/+4
| | | | Fixes drawing with more than one cliprect. (Keith Packard)
* Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,Eric Anholt2006-04-011-0/+2
| | | | | like other drivers. Failure to do so resulted in incorrect buffer sizes for resized windows.
* DMesa now uses OSMesa as a back-end.Daniel Borca2006-03-3115-2397/+1678
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* Removed empty arrays.Daniel Borca2006-03-312-10/+2
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* Enough testing alreadyAapo Tahkola2006-03-311-1/+0
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* Dave Reveman's patch for GLX_MESA_copy_sub_buffer supportBrian Paul2006-03-3122-81/+363
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* Fix the fetch_texel_ci8() code to deal with floating point color palettes.Brian Paul2006-03-311-6/+49
| | | | Fixes Quake on Windows bug. (Karl Schultz)
* free rs300 and ban r350(according to r300.sf.net)Aapo Tahkola2006-03-311-2/+2
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* make u_list adjustableAapo Tahkola2006-03-311-3/+40
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* warn about broken dxt 3/5Aapo Tahkola2006-03-311-0/+1
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* Dont rely on writebacksAapo Tahkola2006-03-313-9/+29
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* disable r300 chips. R300_FORCE_R300 to forceAapo Tahkola2006-03-311-0/+8
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* More meaningful warning.Aapo Tahkola2006-03-311-2/+2
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* The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.Eric Anholt2006-03-301-3/+3
| | | | Fixes software fallbacks. (Keith Packard)
* Clean up data structures, finishing off some of the cleanup work suggested ↵Karl Schultz2006-03-302-133/+139
| | | | by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
* Revert my change from 1.37 as being bogus (see ensuing list discussion forAdam Jackson2006-03-301-3/+2
| | | | rationale).
* Fix logic error in viewport function so that we still resize the buffers if ↵Karl Schultz2006-03-301-8/+5
| | | | the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
* When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fieldsBrian Paul2006-03-305-24/+71
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* Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()Brian Paul2006-03-301-0/+19
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* comments regarding assertionsBrian Paul2006-03-301-0/+5
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* Use [][3] for write_rgb_span_16Karl Schultz2006-03-301-1/+1
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* Fixes from Brian to help migrate to render buffer DD interfaces. Also fix ↵Karl Schultz2006-03-303-297/+419
| | | | bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
* Fix up some incorrect pointers and clear screenDave Airlie2006-03-301-5/+5
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* add initial miniglx files for i915, not integrated yetDave Airlie2006-03-302-0/+1251
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* Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().Brian Paul2006-03-291-6/+28
| | | | | This is a temporary fix for the DRI drivers. Should really only have to update the matrix via _mesa_update_state().
* put braces around RENDER_SPAN macro when called, not when defined. Fixes ↵Brian Paul2006-03-292-7/+9
| | | | -pedantic warnings in x11 driver
* Fixes to silence warnings in code generated by glapi scripts.Kristian Høgsberg2006-03-294-2/+12
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* added some no-op virtual destructors to silence g++ 4.0.0 warningsBrian Paul2006-03-295-10/+15
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* fixes from John Shell (bug 6339)Brian Paul2006-03-294-9/+13
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* minor clean-upBrian Paul2006-03-293-9/+8
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* FP textures and fixes (Ewald Snel)Brian Paul2006-03-296-4/+53
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* fix components initialization in two places (Ewald Snel)Brian Paul2006-03-291-2/+2
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* move NumNativeAlu/TexInstruction assignments (Ewald Snel)Brian Paul2006-03-291-6/+3
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* Committing in .Jouk Jansen2006-03-293-29/+29
| | | | | | | | | Removing <CR> Modified Files: Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c Mesa/src/mesa/main/mtypes.h ----------------------------------------------------------------------
* New code for rendering to depth/stencil textures.Brian Paul2006-03-291-68/+178
| | | | Re-org of the renderbuffer wrapper code.
* new tests for GL_DEPTH_STENCIL_EXTBrian Paul2006-03-291-2/+4
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* a few new assertionsBrian Paul2006-03-291-0/+3
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* fix a GLuint vs GLushort test, new assertionsBrian Paul2006-03-291-1/+4
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* Move the computation of the viewport matrix into a new update_viewport_matrix()Brian Paul2006-03-293-48/+34
| | | | | | | function since the matrix depends on the viewport params and the framebuffer's depth buffer resolution. Fixes some renderbuffer / depth range issues. This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
* Update for new Mesa entry points. I need to change the python script that ↵Karl Schultz2006-03-291-3/+4
| | | | generates this file to the new XML scheme, but for now, a manual update is OK.
* Match pixel addresses with `compute_row_addresses' in RGB mode (also obey ↵Daniel Borca2006-03-281-2/+2
| | | | RGB/UNSIGNED_BYTE rule).
* fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 ↵Roland Scheidegger2006-03-287-47/+71
| | | | (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler).
* updated comment about framebuffer's Visual fieldBrian Paul2006-03-281-2/+4
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* update conditional for render to GL_DEPTH_STENCIL texture, check for valid ↵Brian Paul2006-03-281-3/+4
| | | | teximage before calling ctx->Driver.RenderTexture()
* a little code movement so we don't make invalid casts from gl_renderbuffers ↵Brian Paul2006-03-283-8/+24
| | | | to xmesa_renderbuffers
* fix #6072 (Keith Whitwell)Aapo Tahkola2006-03-281-12/+17
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* Revert merge of new/experimental code from texmem branch.Keith Whitwell2006-03-281-1/+1
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* enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixelBrian Paul2006-03-281-2/+2
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* comment about byteswapping in _mesa_unpack_depth_span()Brian Paul2006-03-281-0/+1
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* make allow_large_textures 1 by default for radeon and r200, and consequently ↵Roland Scheidegger2006-03-273-6/+6
| | | | enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly.