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Author
Age
Files
Lines
*
just clean-ups
Brian
2007-04-16
2
-55
/
+48
*
move GL_EXT_stencil_two_side into alphabetical position
Brian
2007-04-16
1
-1
/
+1
*
Fix glActiveStencilFaceEXT dispatch problem (bug 10523).
Brian
2007-04-16
1
-6
/
+3
*
remove _tnl_arb_vertex_program_stage
Brian
2007-04-16
1
-1
/
+0
*
remove _tnl_arb_vertex_program_stage
Brian
2007-04-16
6
-11
/
+0
*
need to clamp MAD for linear fog
Brian
2007-04-16
1
-0
/
+1
*
removed unused t_vb_arbprogram stage
Brian
2007-04-16
3
-3153
/
+0
*
remove t_vb_arbprogram.c
Brian
2007-04-16
1
-2
/
+0
*
unhook t_vb_arbprogram.c code - it's going away
Brian
2007-04-16
3
-14
/
+19
*
Use generic program limits instead of NV-specific ones to init program consta...
Brian
2007-04-16
2
-5
/
+8
*
Fix some assertions that could occur when an error was earlier logged.
Brian
2007-04-16
1
-4
/
+19
*
use b->display instead of b->xm_visual->display to fix some problems detected...
Brian
2007-04-16
1
-7
/
+7
*
Make sure we are locked when creating drm buffer objects.
Thomas Hellstrom
2007-04-16
6
-5
/
+37
*
illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARB
Brian
2007-04-14
1
-4
/
+8
*
implement shadow2DRect functions
Brian
2007-04-14
2
-74
/
+72
*
Fix sample_depth_texture() to handle texture rectangle coords.
Brian
2007-04-14
1
-30
/
+85
*
set osmesa renderbuffer refcount=1 upon creation, free renderbuffer in OSMesa...
Brian
2007-04-14
1
-2
/
+7
*
more _mesa_unreference_framebuffer() calls, remove dead code
Brian
2007-04-14
1
-24
/
+2
*
fix negative zoom factor bug (10636), more comments
Brian
2007-04-14
1
-3
/
+11
*
r300: emit different clear paths for non-TCL, this gets the clear color correct
Dave Airlie
2007-04-14
1
-2
/
+15
*
r300: remove unneeded semicolon from macro
Dave Airlie
2007-04-14
1
-1
/
+1
*
r300: if we don't have TCL don't setup state emissions for vertex shaders
Dave Airlie
2007-04-14
3
-88
/
+104
*
xmesa: drop unused XMesaPutImageHelper.
George Sapountzis
2007-04-13
2
-24
/
+0
*
xmesa: export xmesa functions used by xfree86.
George Sapountzis
2007-04-13
2
-14
/
+15
*
s/version/vertex/
Brian
2007-04-12
1
-1
/
+1
*
fix bug in _playback_copy_to_current(): need to skip version position data (s...
Brian
2007-04-12
1
-0
/
+2
*
disable debug printfs
Brian
2007-04-12
1
-8
/
+6
*
Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ...
Brian
2007-04-12
1
-27
/
+68
*
use _mesa_clear_shader_program_data()
Brian
2007-04-12
1
-1
/
+1
*
New _mesa_reference_shader/program() function to consolidate refcounting.
Brian
2007-04-12
2
-49
/
+166
*
regenerated
Brian
2007-04-11
3
-652
/
+751
*
checkpoint: updating non-square matrix constructors and operators
Brian
2007-04-11
1
-447
/
+555
*
move/fix texture sampling funcs
Brian
2007-04-11
2
-49
/
+54
*
s/Shadow/SHADOW/
Brian
2007-04-11
1
-2
/
+2
*
as with prev commit, also fix color index mode zoomed depth copies (bug 10608)
Brian
2007-04-11
1
-1
/
+1
*
fix invalid error detection problem in _mesa_bind_attrib_location(), bug 10602
Brian
2007-04-11
1
-7
/
+11
*
fix zoomed depth copies (bug 10608)
Brian
2007-04-11
1
-2
/
+1
*
use _mesa_reference_renderbuffer(), fix typo
Brian
2007-04-11
1
-2
/
+2
*
fix/work-around allocation bugs for non-square matrices
Brian
2007-04-10
1
-3
/
+6
*
update SLANG version test
Brian
2007-04-10
1
-2
/
+10
*
rs480: set vap cntl to what fglrx uses for non-TCL cards
Dave Airlie
2007-04-10
1
-2
/
+4
*
i915: Bring test for vsync to pipe B in line with i915tex.
Michel Dänzer
2007-04-10
1
-1
/
+1
*
Add missing generated file.
Michel Dänzer
2007-04-10
1
-0
/
+561
*
NULL ptr check
Brian
2007-04-09
1
-1
/
+1
*
plug in GLSL 1.20 unit
Brian
2007-04-09
2
-4
/
+22
*
undo a debug/test change
Brian
2007-04-09
1
-1
/
+1
*
r300: don't enable VAP/TCL on cards that don't support it
Dave Airlie
2007-04-10
2
-0
/
+5
*
remove unneeded initialization code (see bug 10569)
Brian
2007-04-09
1
-6
/
+1
*
allocate __GLXdisplayPrivate w/ Xcalloc instead of Xmalloc (bug 10569)
Brian
2007-04-09
1
-1
/
+1
*
i915tex: Fix some mismatches between texels or bytes for pitch/stride.
Michel Dänzer
2007-04-09
2
-1
/
+2
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