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* mapi: ENTRY_CURRENT_TABLE_GET should be stringified.Chia-I Wu2011-01-221-1/+1
* glcpp: Regenerate parser files.Kenneth Graunke2011-01-211-229/+231
* glcpp: Remove use of talloc reference counting.Kenneth Graunke2011-01-211-13/+7
* glsl, i965: Remove unnecessary talloc includes.Kenneth Graunke2011-01-216-15/+0
* ra: Use the same context when realloc'ing arrays.Kenneth Graunke2011-01-211-2/+2
* glsl: Improve error message when read-only vars are writtenChad Versace2011-01-212-7/+29
* glsl: Mark 'in' variables at global scope as read-onlyChad Versace2011-01-211-1/+2
* glsl: Remove unused class ast_declaration_statmentChad Versace2011-01-211-19/+0
* i915g: Don't (un)map vbuf on each (un)map callJakob Bornecrantz2011-01-211-4/+12
* i915g: Don't do unnecessary copies of constantsJakob Bornecrantz2011-01-215-25/+32
* i915g: Don't emit FS constants when VS contants changeJakob Bornecrantz2011-01-215-11/+31
* i915g: Use slab allocator for transfersJakob Bornecrantz2011-01-215-21/+55
* st/dri: Fix warningJakob Bornecrantz2011-01-211-0/+1
* r600g: check if hardware blits are possible bevore enabling tillingChristian König2011-01-211-41/+40
* r600g: FLT_TO_INT_FLOOR is trans instructionAlex Deucher2011-01-211-0/+1
* mesa: EXT_framebuffer_sRGB interface additions.Dave Airlie2011-01-213-0/+21
* r600c: get OQ results only for 4 DBs on r600 classAndre Maasikas2011-01-211-2/+6
* intel: Fix typeos from 3d028024 and 790ff232Ian Romanick2011-01-202-15/+15
* i915: Set correct values for range/precision of fragment shader typesIan Romanick2011-01-201-0/+14
* i965: Set correct values for range/precision of fragment shader typesIan Romanick2011-01-201-0/+9
* mesa: Set correct values for range/precision of shader integer typesIan Romanick2011-01-201-2/+11
* mesa: Connect glGetShaderPrecisionFormat into the dispatch tableIan Romanick2011-01-201-0/+1
* softpipe: check for null pointers during context create/destroyBrian Paul2011-01-201-5/+21
* graw: fix logic error in pixel format selectionBrian Paul2011-01-2010-54/+96
* Fix the build from 887d2b64Ian Romanick2011-01-202-2/+2
* mesa: clean-up _mesa_lookup_prim_by_nr()Brian Paul2011-01-205-57/+55
* mesa: move extra prim mode #definesBrian Paul2011-01-202-5/+5
* vbo: added commentBrian Paul2011-01-201-1/+1
* mesa: minor formatting fixesBrian Paul2011-01-201-4/+7
* st/mesa: clean up the sampler view format codeBrian Paul2011-01-201-7/+14
* mesa: document sRGBDecode fieldBrian Paul2011-01-201-1/+1
* st/mesa: formatting, whitespace fixesBrian Paul2011-01-202-17/+18
* r600c: bump sq gpr resources if a shader needs more than defaultAndre Maasikas2011-01-202-0/+21
* glapi: Fix OpenGL and OpenGL ES interop.Chia-I Wu2011-01-2012-27/+13291
* glapi: Fix OpenGL ES 1.1 and 2.0 interop.Chia-I Wu2011-01-203-100/+150
* mapi: Add support for bridge mode.Chia-I Wu2011-01-208-33/+149
* mapi: u_current_table may be renamed.Chia-I Wu2011-01-204-5/+9
* mapi: Add a new glapi.h implementation.Chia-I Wu2011-01-203-3/+253
* mapi: Fix glapi printers for gl_and_es_API.xml.Chia-I Wu2011-01-201-18/+503
* mapi: Allow prefix to be macro.Chia-I Wu2011-01-201-3/+7
* mapi: Add the ability to parse GLAPI XML.Chia-I Wu2011-01-201-5/+76
* glapi: Add gl_and_es_API.xml.Chia-I Wu2011-01-206-0/+1255
* Add machine generated files to .gitignoretwied2011-01-193-0/+7
* glsl: Don't bother unsetting a destructor that was never set.Kenneth Graunke2011-01-191-6/+3
* softpipe: Bind samplers to views instead of the underlying resource.Henri Verbeet2011-01-195-55/+39
* softpipe: Get rid of the redundant resource parameter to get_sampler_variant().Henri Verbeet2011-01-191-5/+1
* r200: fix up some problems with TFP on r200Dave Airlie2011-01-201-5/+15
* llvmpipe: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFSBrian Paul2011-01-191-3/+14
* i965/fs: Take the shared mathbox into account in instruction scheduling.Eric Anholt2011-01-191-0/+15
* i965/fs: Add a helper function for detecting math opcodes.Eric Anholt2011-01-192-8/+13