| Commit message (Collapse) | Author | Age | Files | Lines |
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Otherwise grepping for where atomic_counter_inc and friends are defined
is a very frustrating experience.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
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Just generate an __intrinsic_atomic_add with a negated parameter.
Some background on the non-obvious reasons for the the big change to
builtin_builder::call()... this is cribbed from some discussion with
Ilia on mesa-dev.
Why change builtin_builder::call() to allow taking dereferences and
create them here rather than just feeding in the ir_variables directly?
The problem is the neg_data ir_variable node would have to be in two
lists at the same time: the instruction stream and parameters. The
ir_variable node is automatically added to the instruction stream by the
call to make_temp. Restructuring the code so that the ir_variables
could be in parameters then move them to the instruction stream would
have been pretty terrible.
ir_call in the instruction stream has an exec_list that contains
ir_dereference_variable nodes.
The builtin_builder::call method previously took an exec_list of
ir_variables and created a list of ir_dereference_variable. All of the
original users of that method wanted to make a function call using
exactly the set of parameters passed to the built-in function (i.e.,
call __intrinsic_atomic_add using the parameters to atomicAdd). For
these users, the list of ir_variables already existed: the list of
parameters in the built-in function signature.
This new caller doesn't do that. It wants to call a function with a
parameter from the function and a value calculated in the function. So,
I changed builtin_builder::call to take a list that could either be a
list of ir_variable or a list of ir_dereference_variable. In the former
case it behaves just as it previously did. In the latter case, it uses
(and removes from the input list) the ir_dereference_variable nodes
instead of creating new ones.
text data bss dec hex filename
6036395 283160 28608 6348163 60dd83 lib64/i965_dri.so before
6036923 283160 28608 6348691 60df93 lib64/i965_dri.so after
Signed-off-by: Ian Romanick <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
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text data bss dec hex filename
6036491 283160 28608 6348259 60dde3 lib64/i965_dri.so before
6036395 283160 28608 6348163 60dd83 lib64/i965_dri.so after
Signed-off-by: Ian Romanick <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
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This necessetated renaming the is_intrinsic field to _is_intrinsic. The
next commit will remove the field.
text data bss dec hex filename
6036507 283160 28608 6348275 60ddf3 lib64/i965_dri.so before
6036491 283160 28608 6348259 60dde3 lib64/i965_dri.so after
Signed-off-by: Ian Romanick <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
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text data bss dec hex filename
6038043 283160 28608 6349811 60e3f3 lib64/i965_dri.so before
6036507 283160 28608 6348275 60ddf3 lib64/i965_dri.so after
v2: s/ir_intrinsic_atomic_sub/ir_intrinsic_atomic_counter_sub/. Noticed
by Ilia.
v3: Silence unhandled enum in switch warnings in st_glsl_to_tgsi.
Signed-off-by: Ian Romanick <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
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text data bss dec hex filename
6037483 283160 28608 6349251 60e1c3 lib64/i965_dri.so before
6038043 283160 28608 6349811 60e3f3 lib64/i965_dri.so after
Signed-off-by: Ian Romanick <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
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st_glsl_to_tgsi only calls lower_instructions once (instead of in a
loop), so the ir_binop_carry generated would not get lowered. Fixes
assertion failure
state_tracker/st_glsl_to_tgsi.cpp:2265: void glsl_to_tgsi_visitor::visit_expression(ir_expression*, st_src_reg*): Assertion `!"Invalid ir opcode in glsl_to_tgsi_visitor::visit()"' failed.
on softpipe in 16 piglit tests:
mesa_shader_integer_functions/execution/built-in-functions/fs-imulExtended-nonuniform.shader_test
mesa_shader_integer_functions/execution/built-in-functions/fs-imulExtended-only-msb-nonuniform.shader_test
mesa_shader_integer_functions/execution/built-in-functions/fs-imulExtended-only-msb.shader_test
mesa_shader_integer_functions/execution/built-in-functions/fs-imulExtended.shader_test
mesa_shader_integer_functions/execution/built-in-functions/fs-umulExtended-nonuniform.shader_test
mesa_shader_integer_functions/execution/built-in-functions/fs-umulExtended-only-msb-nonuniform.shader_test
mesa_shader_integer_functions/execution/built-in-functions/fs-umulExtended-only-msb.shader_test
mesa_shader_integer_functions/execution/built-in-functions/fs-umulExtended.shader_test
mesa_shader_integer_functions/execution/built-in-functions/vs-imulExtended-nonuniform.shader_test
mesa_shader_integer_functions/execution/built-in-functions/vs-imulExtended-only-msb-nonuniform.shader_test
mesa_shader_integer_functions/execution/built-in-functions/vs-imulExtended-only-msb.shader_test
mesa_shader_integer_functions/execution/built-in-functions/vs-imulExtended.shader_test
mesa_shader_integer_functions/execution/built-in-functions/vs-umulExtended-nonuniform.shader_test
mesa_shader_integer_functions/execution/built-in-functions/vs-umulExtended-only-msb-nonuniform.shader_test
mesa_shader_integer_functions/execution/built-in-functions/vs-umulExtended-only-msb.shader_test
mesa_shader_integer_functions/execution/built-in-functions/vs-umulExtended.shader_test
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Iago Toral Quiroga <[email protected]>
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Fixes unused variable warning in release build.
Reviewed-by: Iago Toral Quiroga <[email protected]>
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This function is only ever used by an assert() this fixes an
unused function warning in release builds.
Reviewed-by: Iago Toral Quiroga <[email protected]>
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Reviewed-by: Iago Toral Quiroga <[email protected]>
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This fixes an unused variable warning on release builds.
Reviewed-by: Iago Toral Quiroga <[email protected]>
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v2: Use AVX2 gather for non aligned loads too.
Reviewed-by: Roland Scheidegger <[email protected]>
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v2: Make sure that with num_lods > 1 and min_filter != mag_filter we
still enter the splitting path. So this case would still use 4-wide aos
path (as a side note, the 4-wide aos sampling path could actually be
improved quite a bit if we have avx2, by just doing the filtering with
256bit vectors).
Reviewed-by: Jose Fonseca <[email protected]>
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v2: pblendb -> pblendvb
Reviewed-by: Roland Scheidegger <[email protected]>
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_eglInitSync checked that the display supported the sync type (such as
EGL_SYNC_FENCE), and did it wrong. When the check failed it emitted
EGL_BAD_ATTRIBUTE, but sometimes EGL_BAD_PARAMETER is needed.
_eglCreateSync already does the error checking, and it does it right.
Reviewed-by: Emil Velikov <[email protected]>
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When the function encountered an error, it effectively returned
immediately. However, it did so indirectly by breaking out of a loop.
Replace the loop breakout with a explicit 'return'.
Do the same for _eglParseSyncAttribList64 too.
Reviewed-by: Emil Velikov <[email protected]>
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This function converts an attribute list from EGLint[] to EGLAttrib[].
Will be used in following patches to cleanup EGLSync attribute parsing.
Reviewed-by: Emil Velikov <[email protected]>
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When the user called eglCreateSync64KHR on a display without
EGL_KHR_cl_event2 (the only extension that exposes it), we returned
EGL_NO_SYNC but did not update the error code.
We also did the same for eglCreateSync on a display without EGL 1.5.
Reviewed-by: Emil Velikov <[email protected]>
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The function stores EGLAttrib values in EGLint variables. On 64-bit
systems, this truncated the values.
Cc: [email protected]
Reviewed-by: Emil Velikov <[email protected]>
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On the error path, eglGetSyncAttribKHR neglected to unlock the
EGLDisplay before returning.
Fixes deadlock in dEQP-EGL.functional.fence_sync.invalid.get_invalid_value.
Cc: [email protected]
Cc: Mark Janes <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This patch causes 2 regressions in khronos' gles cts tests
on various intel platforms.
Failing tests:
ES3-CTS.functional.state_query.integers.viewport_getinteger
ES3-CTS.functional.state_query.integers.viewport_getfloat
Here is an explanation of what's causing the failures:
CTS tests are not clamping the x, y location of the viewport's
bottom-left corner as recommended by ARB_viewport_array and
OES_viewport_array:
"The location of the viewport's bottom-left corner, given by (x,y), are
clamped to be within the implementation-dependent viewport bounds range.
The viewport bounds range [min, max] tuple may be determined by
calling GetFloatv with the symbolic constant VIEWPORT_BOUNDS_RANGE_OES"
Khronos CTS merge request to fix the test case:
https://gitlab.khronos.org/opengl/cts/merge_requests/399
V2: Initialize the relevant variables for GL_OES_viewport_array on gen8+
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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V2: Move the check from copy_buffer_to_image() to blorp_copy(). (Nanley)
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
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Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Specified by subclause 7.3.4
v2: get the loop optimized
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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For reference picture sets, there are cases that rps will not always
be used. Once detect the unused flag from encoded bitstream, we should
not add this rps to any list, otherwise pass the incorrect reference
and skip the correct rps.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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It will fix the corruption for frame, that only has one stort term ref
picture set, we set NULL rps for this case previously, causing taking
incorrect reference. Instead we should take that only short term set
as reference
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The video size from format container is not always compatible with
the size from codec bitstream, the HW decoder should take the size
information from bitstream, otherwise the corruption appears with clip
that has different size info between bitstream and format container
So we are passing width(height)_in_samples from sequence parameter
set to video decoder.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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For clip with frame delta poc over 16
Signed-off-by: Leo Liu <[email protected]>
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This reverts commit fc03ecfeaf5a10a8b84d366f24f02e74ab03b145.
Chad had already pushed the same change between me posting the patch and Jason
pushing it: 44bcf1ffcced04fd7f2b (".gitignore: Ignore src/compiler/spirv2nir")
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This is enabled automatically if shader printing is enabled, or separately
by R600_DEBUG=checkir. Catch mal-formed IR before it crashes in a later
pass.
Reviewed-by: Marek Olšák <[email protected]>
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Caught by R600_DEBUG=checkir (next commit).
Reviewed-by: Marek Olšák <[email protected]>
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This changes the order of basic blocks to be equal to the order of code in the
original TGSI, which is nice for making sense of shader dumps.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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In particular, we no longer emit an else block when there is no ELSE
instruction.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Some of the existing code is needlessly complicated. The basic principle
should be: control-flow opcodes emit branches to properly terminate the
current block, _unless_ the current block already has a terminator (which
happens if and only if there was a BRK or CONT).
This also fixes a bug where multiple terminators were created in a block.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97887
Cc: [email protected]
Reviewed-by: Marek Olšák <[email protected]>
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Really fix the bug that was supposed to be fixed by commits 3e7cced4b and
a48bf02d: even when virtual addresses are used, the legacy relocation-based
method with offsets relative to the kernel's buffer object are used for
video submissions.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97969
Reviewed-by: Christian König <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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I guess this is not needed because dead code elimination removes
the declaration.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
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