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* r300: Make LOD bias a persistent environment variable.Corbin Simpson2008-06-162-14/+14
* Compute/setup fog coordinates even if vertex program is enabled.H. Verbeet2008-06-162-4/+4
* mesa: allocate pixel zoom arrays on heap, not stackBrian Paul2008-06-163-10/+20
* Don't compute vertex fog when fragment program is active.H. Verbeet2008-06-161-7/+7
* r300: Fix new incarnation of bug 3195.Corbin Simpson2008-06-162-5/+15
* r300: Forgot to clear old state before writing new state.Corbin Simpson2008-06-161-0/+1
* r300: Enable LOD bias state emission.Corbin Simpson2008-06-151-16/+49
* Oops, misordered a few instructions.Corbin Simpson2008-06-151-1/+2
* r300: Unbreak LOD biasing, a bit.Corbin Simpson2008-06-151-34/+33
* No more drivers/xorgDan Nicholson2008-06-151-1/+0
* r5xx: Enable fragment.position, partial ARB_shadow.Corbin Simpson2008-06-142-23/+25
* r5xx: Detangle FP fallback and translation switches.Corbin Simpson2008-06-142-5/+4
* r300: Add radeonTransformALU and fix a bug in r300_fragprog DPHNicolai Haehnle2008-06-145-99/+334
* r300_fragprog: Use less complex instructionsNicolai Haehnle2008-06-141-28/+10
* r5xx: More FP rewriting; fix texrect FP insts.Corbin Simpson2008-06-142-89/+23
* r5xx: New FP code, take two.Corbin Simpson2008-06-141-0/+1520
* r5xx: FP refactor, take one.Corbin Simpson2008-06-145-1490/+426
* r3xx/r5xx: Don't force aniso.Corbin Simpson2008-06-141-1/+1
* r300: Implement GL_ARB_shadow and GL_EXT_shadow_funcsNicolai Haehnle2008-06-143-1/+152
* texenvprogram: Mark textures using ARB_shadow as ShadowSamplersNicolai Haehnle2008-06-141-2/+6
* r300: Add radeonCompilerDump for debuggingNicolai Haehnle2008-06-143-0/+38
* r300_fragprog: Refactor TEX transformationNicolai Haehnle2008-06-145-93/+293
* r300: Add radeon_program and trivial refactoring of r300_fragprog to use itNicolai Haehnle2008-06-146-2202/+2564
* r300: Do not include r300_fragprog.h from r300_context.h and other cleanupsNicolai Haehnle2008-06-145-27/+11
* r300_fragprog: Remove dead declarations, move NOP declarations into sourceNicolai Haehnle2008-06-142-25/+20
* r300_fragprog: Refactoring and cleanupNicolai Haehnle2008-06-144-399/+417
* r300_fragprog: Remove dead codeNicolai Haehnle2008-06-141-10/+0
* r300/r500: Separate fragprog compiler structuresNicolai Haehnle2008-06-133-97/+176
* r300: Fix depth texture GL_LUMINANCE vs. GL_INTENSITY mixupNicolai Haehnle2008-06-131-3/+3
* r300: Reenable t->filter_1 (though currently not used)Nicolai Haehnle2008-06-131-2/+1
* glx: load swrast_dri.soGeorge Sapountzis2008-06-135-2/+459
* dri/swrast: make unbind a noopGeorge Sapountzis2008-06-131-1/+0
* dri/swrast: add OpenGL 2.1 functionsGeorge Sapountzis2008-06-131-1/+3
* glx: use ErrorMessageFGeorge Sapountzis2008-06-131-13/+10
* silly bug: it's PROGRAM_VARYINGZack Rusin2008-06-121-1/+1
* glsl: make sure we replace all output reads with temporariesZack Rusin2008-06-123-7/+10
* glsl: allow uniformsZack Rusin2008-06-121-1/+2
* glsl: fix array size initialiazers using const variablesZack Rusin2008-06-121-2/+26
* almost forgot - RelAddr is a boolean so use it hereZack Rusin2008-06-121-1/+1
* shaders: fix allocation of arrays of parametersZack Rusin2008-06-121-1/+23
* glsl: implement variable array indexesZack Rusin2008-06-124-12/+24
* remove obsoleted doxygen \param commentsBrian Paul2008-06-111-23/+18
* commentsBrian Paul2008-06-111-1/+10
* remove unnecessary swrast, tnl includesBrian Paul2008-06-101-3/+0
* add some missing rule dependenciesBrian Paul2008-06-101-3/+3
* copy msaa visuals capabilityRoland Scheidegger2008-06-101-1/+4
* i965: apply commit 6c1a98e97affb2163e776551eb3a9e669ff99bbf to glslXiang, Haihao2008-06-101-1/+1
* fix Xlib libGL.so build problem.Brian Paul2008-06-093-2/+2
* s/SOLO/MESA/Brian Paul2008-06-091-2/+2
* Makefile clean-upsBrian Paul2008-06-091-2/+2