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* translate: fix buffer overflowsZack Rusin2014-03-044-6/+18
* draw/llvm: fix generation of the VS with GS presentZack Rusin2014-03-041-7/+7
* mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImag...Anuj Phogat2014-03-041-2/+11
* mesa: Use clear_teximage_fields() in place of _mesa_init_teximage_fields()Anuj Phogat2014-03-041-2/+1
* mesa: Set initial internal format of a texture to GL_RGBAAnuj Phogat2014-03-041-3/+10
* st/osmesa: check buffer size when searching for buffersBrian Paul2014-03-041-4/+7
* mapi/u_thread: Use GetCurrentThreadIdJosé Fonseca2014-03-041-0/+18
* r600g: implement edge flagsMarek Olšák2014-03-043-4/+53
* r600g: port color buffer format conversion from radeonsiMarek Olšák2014-03-044-913/+161
* radeonsi: move translate_colorswap to common codeMarek Olšák2014-03-044-54/+62
* mesa: remove unneeded glthread.c fileBrian Paul2014-03-033-9/+0
* mesa: remove empty glthread.h fileBrian Paul2014-03-0311-24/+2
* mesa: remove unused glthread/TSD macrosBrian Paul2014-03-031-7/+0
* xlib: remove unneeded context tracking codeBrian Paul2014-03-031-43/+4
* xlib: simplify context handlingBrian Paul2014-03-033-109/+28
* xlib: remove unused realglx.[ch] filesBrian Paul2014-03-033-517/+4
* mesa: remove unused _glthread_*MUTEX() macrosBrian Paul2014-03-031-7/+0
* glsl: switch to c11 mutex functionsBrian Paul2014-03-031-7/+7
* mesa: switch to c11 mutex functionsBrian Paul2014-03-0320-140/+140
* xlib: switch to c11 mutex functionsBrian Paul2014-03-033-14/+14
* mesa: update packed format layout commentsBrian Paul2014-03-031-50/+50
* mesa: don't define c99 math functions for MSVC >= 1800Hans2014-03-031-1/+1
* util: don't define isfinite(), isnan() for MSVC >= 1800Hans2014-03-031-0/+4
* mesa: don't call ctx->Driver.ClearBufferSubData() if size==0Brian Paul2014-03-031-4/+8
* softpipe: use 64-bit arithmetic in softpipe_resource_layout()Brian Paul2014-03-031-3/+3
* NV_vdpau_interop: fix IsSurfaceNV return typeGrigori Goronzy2014-03-033-5/+7
* st/vdpau: fix possible NULL dereferenceGrigori Goronzy2014-03-031-4/+4
* st/omx: always advertise all componentsChristian König2014-03-032-33/+23
* clover: Fix building with latest llvmBruno Jiménez2014-03-031-3/+2
* glx/dri2: fix build failure on HURDJulien Cristau2014-03-031-0/+5
* st/dri: add support for dma-buf importer (DRIimage v8)Dave Airlie2014-03-032-1/+57
* st/dri: move fourcc->format conversion to a common placeDave Airlie2014-03-031-46/+35
* mesa: Move MESA_GLSL=dump output to stderr.Kenneth Graunke2014-03-022-20/+23
* glsl: Fix broken LRP algebraic optimization.Kenneth Graunke2014-03-021-1/+3
* freedreno/a3xx/compiler: overflow in trans_endifRob Clark2014-03-021-13/+5
* freedreno/a3xx/compiler: fix for resolving PHI'sRob Clark2014-03-021-18/+33
* freedreno/lowering: two-sided-colorRob Clark2014-03-025-57/+269
* freedreno/a3xx/compiler: add SSGRob Clark2014-03-022-0/+2
* freedreno/a3xx: fix gl_PointSizeRob Clark2014-03-025-13/+20
* freedreno: resync generated headersRob Clark2014-03-024-5/+7
* freedreno/a3xx: binning-pass vertex shader variantRob Clark2014-03-023-18/+57
* freedreno/a3xx: add support for frag coord/faceRob Clark2014-03-027-123/+408
* freedreno/a3xx: fix for unused inputsRob Clark2014-03-022-5/+11
* i965: Validate (and resolve) all the bound textures.Chris Forbes2014-03-022-2/+2
* i965: Widen sampler key bitfields for 32 samplersChris Forbes2014-03-021-3/+3
* dri/i9*5: correctly calculate the amount of system memoryEmil Velikov2014-03-012-2/+2
* gallium/util: add missing u_math includeIlia Mirkin2014-02-281-0/+2
* mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINTBrian Paul2014-02-281-0/+22
* glx/apple: Fixed glx context memory leak in case of failure.Siavash Eliasi2014-02-281-0/+1
* gbm/dri: Fixed buffer object memory leak in case of failure.Siavash Eliasi2014-02-281-2/+6