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* Cosmetic changes.Michal Krol2005-04-221-5/+11
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* Move some utility functions to slang_utility.c.Michal Krol2005-04-224-42/+123
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* Provide precompiled binary versions of built-in library .gc sourcesMichal Krol2005-04-227-2502/+4501
| | | | to dramatically improve shader compiling performance.
* undef DEPTH_TYPE at endBrian Paul2005-04-221-0/+1
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* Fixed some suspicious pointer casts that caused lots ofFelix Kuehling2005-04-215-19/+19
| | | | | | compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good thing in general, so I'm giving up waiting for feedback. See also https://bugs.freedesktop.org/show_bug.cgi?id=2924.
* Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. DisabledFelix Kuehling2005-04-213-24/+71
| | | | | the use of hardware texture format I8 as it produces garbage at least on ProSavageDDR.
* Adding some comments.Aapo Tahkola2005-04-213-2/+4
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* Reduce the size of mesa's internal fragment and vertex programKeith Whitwell2005-04-2115-630/+774
| | | | | representations by switching to packed structures for registers and instructions.
* use _mesa_pow() for LIT (bug 3087)Brian Paul2005-04-211-1/+1
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* Facility to construct a vertex program which executes the currentKeith Whitwell2005-04-211-0/+1047
| | | | | | | fixed function t&l pipeline. Currently runs most of the Mesa demos OK, but still needs debugging & polishing.
* New software implementation of ARB_vertex_program. Similar in speedKeith Whitwell2005-04-211-0/+1551
| | | | to existing version, but with the potential for good improvements.
* Had some odd problems with add and temps so doing it with mad. Adding some ↵Aapo Tahkola2005-04-211-14/+47
| | | | MAD_2 cases.
* fix state.light[n].spot.direction.w value (bug 3083)Brian Paul2005-04-201-1/+2
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* clean up buffer creation codeBrian Paul2005-04-201-106/+75
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* Reorganized shader stuff.Aapo Tahkola2005-04-195-115/+105
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* Fixes for bugs that were nailed down when compairing against software vertex ↵Aapo Tahkola2005-04-194-64/+86
| | | | shading.
* Fixing and enabling elt buffers by default.Aapo Tahkola2005-04-183-10/+11
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* If the file name passed to parse_GL_API is None or "-", read from standardIan Romanick2005-04-181-1/+7
| | | | input. This allows use of GL API scripts in pipelines.
* Refactor a bunch of common code from the "leaf" scripts to a new functions,Ian Romanick2005-04-1812-141/+29
| | | | parse_GL_API, in gl_XML.py.
* Fill-in function offsets and correct a couple typos.Ian Romanick2005-04-181-25/+28
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* Convert all Python scripts to use XML namespaces.Ian Romanick2005-04-1812-92/+106
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* Alpha test fixPeter Zubaj2005-04-181-2/+26
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* Move the DTD to its own file.Ian Romanick2005-04-182-122/+121
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* comments and clean-upBrian Paul2005-04-181-25/+27
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* Add support for pthreads and TLS to libGL for __glXLock / __glXUnlock andIan Romanick2005-04-182-9/+104
| | | | | | for tracking the current GLX context. This fixes bug #3024.
* Send GL_PACK_INVERT_MESA state to the server. This fixes bug #2538.Ian Romanick2005-04-181-10/+47
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* s/NORMAL/FOG/ (J.P. Delport)Brian Paul2005-04-181-3/+3
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* Updates for OpenVMS : New makefilesJouk Jansen2005-04-185-6/+54
| | | | | | | | | | | | | added some type-casts Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/program.c Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_preprocess.c Added Files: Mesa/src/mesa/shader/slang/descrip.mms ----------------------------------------------------------------------
* added SLANG_SOURCES to SOLO_C_SOURCESBrian Paul2005-04-151-0/+1
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* added _mesa_share_state()Brian Paul2005-04-152-0/+28
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* more gldirect compile fixes. Getting near the linking stage now. No build ↵Ben Crossman2005-04-1514-188/+511
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* remove carriage returnsBrian Paul2005-04-156-8686/+8686
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* Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec:Keith Whitwell2005-04-151-3/+7
| | | | | | | The "w" component of the program parameter variable is filled with the alpha component of the front diffuse material color. Make sure matrix inverses are uptodate also.
* add shader/slang/slang_preprocess.cMichal Krol2005-04-151-1/+2
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* implement info log; parse #version directiveMichal Krol2005-04-153-177/+402
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* slang preprocessorMichal Krol2005-04-152-0/+120
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* slang #version directive syntaxMichal Krol2005-04-152-0/+182
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* change __asm statement semanticsMichal Krol2005-04-153-14/+14
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* Reverted the last change back to fix bug 3035Ben Crossman2005-04-152-2/+2
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* Convert 'variable_param' from a CDATA attribute to a NMTOKENS attribute.Ian Romanick2005-04-142-5/+5
| | | | | The main difference is that white-space is used to separate the names instead of comas.
* Refactor the handling of the '(true | false)' enumerated attributes.Ian Romanick2005-04-142-54/+27
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* Modify the DTD to use NMTOKEN, enumerants, and explicit default valuesIan Romanick2005-04-141-57/+56
| | | | | | wherever possible. Correct a couple mis-uses of the 'counter' attribute when 'count' was intended. Fix some errors in the DTD and in the data with 'doubles_in_order'.
* In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of theIan Romanick2005-04-143-28/+28
| | | | | | variable. Without this, GET_CURRENT_CONTEXT would *always* result in a call to _glapi_get_context (because _glapi_Context is a const pointer to NULL in TLS builds).
* Add missing includes of indirect.h.Ian Romanick2005-04-146-0/+6
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* A few getenv() that werent using the mesa wrapper versionBen Crossman2005-04-143-2/+4
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* Some initial compile fixes. Still some left and warnings that need fixing. ↵Ben Crossman2005-04-1423-111/+114
| | | | No where near runnable yet.
* Disable CLOD (Lod constant) state emit. The values emitted wereKeith Whitwell2005-04-141-6/+6
| | | | | | | possibly negative, hence clobbering the leading register-id byte. Fixed the calculation of the values to prevent negative numbers being emitted, but the code still doesn't implement texture LOD bias correctly, so leave it disabled overall.
* hook to _slang_compile()Michal Krol2005-04-141-0/+18
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* cosmetic changesMichal Krol2005-04-141-6/+7
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* ARB_fragment_shader stateMichal Krol2005-04-141-1/+14
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