Commit message (Collapse) | Author | Age | Files | Lines | |
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* | silence gcc warnings (Marc La France) | Brian Paul | 2002-03-01 | 4 | -21/+29 |
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* | updated comments for CHAN_BITS=16 or 32 | Brian Paul | 2002-03-01 | 1 | -9/+7 |
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* | DOS updates from Daniel Borca | Brian Paul | 2002-02-23 | 9 | -179/+651 |
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* | Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro). | Brian Paul | 2002-02-21 | 2 | -113/+166 |
| | | | | | Renamed 'packing' to 'unpacking' since we're moving data from client -> GL. Rnamed DST_ROW_WIDTH to DST_ROW_BYTES. | ||||
* | check for initialized XMesaBuffer in XMesaGarbageCollect() | Brian Paul | 2002-02-20 | 1 | -2/+2 |
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* | Updated 1D/3D/cube mipmapping code to work like the new 2D code. | Brian Paul | 2002-02-17 | 1 | -425/+459 |
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* | Simplified fog code. | Brian Paul | 2002-02-17 | 4 | -215/+98 |
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* | don't include s_fog.h | Brian Paul | 2002-02-17 | 3 | -6/+3 |
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* | Lots of improvements in the 2D texture sampling code. Fewer function calls | Brian Paul | 2002-02-17 | 1 | -112/+315 |
| | | | | | and no more switches inside loops. To do: give the 1D/3D/cube routines the same treatment. | ||||
* | Optimized the interpolate_texcoords() function: | Brian Paul | 2002-02-17 | 1 | -38/+148 |
| | | | | | Use fast approximation to log(). Check for dq==0 to avoid a per-pixel divide. | ||||
* | removed dead code | Brian Paul | 2002-02-16 | 1 | -18/+7 |
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* | use separate GC for SwapBuffers to avoid colormask problem | Brian Paul | 2002-02-15 | 3 | -19/+30 |
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* | Finished up GL_ARB_depth_texture and GL_ARB_shadow | Brian Paul | 2002-02-15 | 1 | -4/+4 |
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* | updated VERT_BIT_* definitions | Brian Paul | 2002-02-15 | 1 | -28/+28 |
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* | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | 2002-02-15 | 4 | -359/+390 |
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* | GL_ARB_window_pos fog fix | Brian Paul | 2002-02-15 | 1 | -5/+2 |
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* | finished up GL_ARB_window_pos | Brian Paul | 2002-02-15 | 1 | -122/+91 |
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* | added a glClear() error check | Brian Paul | 2002-02-15 | 1 | -3/+12 |
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* | fixed a multitexture MatrixMode() bug | Brian Paul | 2002-02-15 | 1 | -2/+2 |
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* | obsolete | Brian Paul | 2002-02-15 | 2 | -1661/+0 |
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* | uniformly pass texcoords as GLfloat [4] | Brian Paul | 2002-02-15 | 1 | -177/+139 |
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* | added alternate glBitmap code (disabled) | Brian Paul | 2002-02-15 | 1 | -1/+112 |
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* | added SPAN_SPEC flag in smooth_multitextured_line() | Brian Paul | 2002-02-15 | 1 | -2/+2 |
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* | fixed float->int conversion. Fix conditional for 16-bit Z buffer path | Brian Paul | 2002-02-15 | 1 | -22/+16 |
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* | updated GL_VENDOR string | Brian Paul | 2002-02-14 | 1 | -4/+4 |
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* | minor clean-up | Brian Paul | 2002-02-14 | 1 | -6/+7 |
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* | Remove debug | Keith Whitwell | 2002-02-13 | 1 | -2/+2 |
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* | More suport for t&l drivers | Keith Whitwell | 2002-02-13 | 22 | -116/+231 |
| | | | | | Fix GLuint compare bugs Fix RESET_STIPPLE calls | ||||
* | fix compiler warning (windows) | Karl Schultz | 2002-02-12 | 1 | -2/+2 |
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* | Daniel Borca's new DOS/DJGPP driver. | Brian Paul | 2002-02-12 | 6 | -0/+1731 |
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* | Daniel Borca's GLUT for DOS/DGJPP. | Brian Paul | 2002-02-12 | 20 | -0/+3298 |
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* | added an assertion, fix typo | Brian Paul | 2002-02-06 | 1 | -3/+7 |
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* | fixed typo in depth_test_pixels(), should fix reported VTK failures | Brian Paul | 2002-02-06 | 1 | -2/+2 |
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* | fix evaluator data and matrix stack mem leaks (Robert Bergkvist) | Brian Paul | 2002-02-05 | 1 | -1/+6 |
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* | Clean-up and remove dead code related to depth/stecil testing. | Brian Paul | 2002-02-04 | 4 | -203/+153 |
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* | removed references to removed source files | Brian Paul | 2002-02-02 | 6 | -24/+6 |
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* | Converted line drawing over to new span code, pb no longer used. | Brian Paul | 2002-02-02 | 21 | -1241/+585 |
| | | | | | Big clean-up of line drawing code. Removed many obsolete span processing functions. | ||||
* | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul | 2002-02-02 | 23 | -599/+794 |
| | | | | | ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions. | ||||
* | Clean-up and optimize alpha test code. | Brian Paul | 2002-01-31 | 7 | -557/+463 |
| | | | | Major clean-up of pixel zoom code. | ||||
* | don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8 | Brian Paul | 2002-01-30 | 1 | -3/+3 |
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* | return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32 | Brian Paul | 2002-01-30 | 1 | -3/+9 |
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* | replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem | Brian Paul | 2002-01-30 | 1 | -5/+5 |
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* | Still more texture/span simplification and clean-up. | Brian Paul | 2002-01-28 | 8 | -172/+85 |
| | | | | Updated comments, fixed indentation, etc. | ||||
* | More span improvements. Removed _mesa_write_monocolor_span(). | Brian Paul | 2002-01-28 | 9 | -355/+159 |
| | | | | | Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions. | ||||
* | More span clean-up, mostly texture-related. | Brian Paul | 2002-01-28 | 13 | -981/+249 |
| | | | | | _mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible. | ||||
* | LOTS of changes, building upon Klaus's work. | Brian Paul | 2002-01-27 | 18 | -1437/+1095 |
| | | | | | struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization. | ||||
* | more info about building for Motif | Brian Paul | 2002-01-25 | 2 | -8/+7 |
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* | added missing IsEnabled() cases for fog coord and secondary color arrays | Brian Paul | 2002-01-22 | 1 | -1/+7 |
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* | Clean-up/renaming of the per-vertex attribute bits, specifically, the | Brian Paul | 2002-01-22 | 23 | -683/+791 |
| | | | | | | VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups. | ||||
* | minor update | Brian Paul | 2002-01-21 | 1 | -3/+2 |
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