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| * Assorted patches for miniglx/linux-solo (Gavin Li <[email protected]>)Brian2008-01-233-0/+32
* | R300: RV410 SE chips have half the pipes of regular RV410Alex Deucher2008-01-291-2/+7
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* fix pc vs. gc->ps usage (bug 14197)Brian2008-01-221-4/+4
* prep for 7.0.3 releaseBrian2008-01-211-2/+2
* i965: Fix byte vs. pixel unit mixup for aligned texture pitch.Michel Dänzer2008-01-141-1/+1
* i965: Fix unresolved symbol intel_miptree_pitch_align.Michel Dänzer2008-01-112-0/+27
* i915tex: Centralize mipmap pitch computations.Keith Packard2008-01-088-36/+64
* fix depth/1 typo in glTexImage3D proxy codeBrian2008-01-051-4/+4
* additional stub functionsBrian2008-01-021-0/+4
* additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian2008-01-021-0/+8
* fix vbo display list memleak upon context destructionBrian2008-01-012-0/+16
* additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian2008-01-011-0/+8
* Convert to 0/1 when setting boolean uniformsBruce Merry2008-01-011-0/+7
* Make use of count in _mesa_uniform_matrixBruce Merry2008-01-011-13/+25
* More fixes to shader_apiBruce Merry2008-01-011-7/+16
* Fix several bugs relating to uniforms and attributes in GLSL APIBruce Merry2008-01-011-11/+73
* added 'get' info for framebuffer object tokensBrian2008-01-012-8/+18
* add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)Brian2008-01-011-1/+3
* fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)Roland Scheidegger2007-12-2210-10/+10
* return correct size from glGetActiveUniform (bug 13751)Brian2007-12-201-3/+55
* i965: allocate GRF registers before building subroutines,Xiang, Haihao2007-12-193-16/+25
* i965: restore the flag after building the subroutine of theXiang, Haihao2007-12-191-2/+11
* Remove -I$(TOP)/src/mesa/transformBrian2007-12-181-1/+0
* simplify update two-side lighting test (follow-on to previous front/back-face...Brian2007-12-181-3/+1
* fix NEED_SECONDARY_COLOR for vert/frag progsBrian2007-12-181-4/+4
* i915tex: Fix issues with glDrawBuffer(GL_NONE).Michel Dänzer2007-12-171-27/+23
* fix polygon cull regressionBrian2007-12-141-7/+3
* fix span->facing computation and gl_FrontFacing initializationBrian2007-12-042-7/+5
* Fix gl_FrontFacing compilation problemBrian2007-12-041-1/+2
* fix DD_TRI_LIGHT_TWOSIDE bug (#13368)Brian2007-12-031-4/+4
* Fix the library name in glw.pcDan Nicholson2007-12-031-1/+1
* added missing quote charBrian2007-12-031-1/+1
* i915tex: Fix up state changes for i8xx.Michel Dänzer2007-12-031-6/+56
* fix-build: remove ctx->_Facing assignmentBrian2007-11-301-8/+0
* fix broken two-sided stencilBrian2007-11-3015-24/+49
* i965: use uncompressed instruction to ensure onlyXiang, Haihao2007-11-301-0/+1
* New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...Brian2007-11-294-1/+56
* cleanups, commentsBrian2007-11-291-31/+34
* Move _mesa_load_tracked_matrices() from TNL module to prog_statevars.cBrian2007-11-294-102/+101
* make sure state token values are fully initializedRoland Scheidegger2007-11-292-2/+2
* r200: Fix texture format regression on big endian systems.Michel Dänzer2007-11-281-3/+6
* use DEFAULT_SOFTWARE_DEPTH_BITSDelle2007-11-271-7/+9
* set fp->UsesKill when emitting OPCODE_KILBrian2007-11-271-1/+7
* improve 24-bit Z to 32-bit Z conversionBrian2007-11-271-2/+3
* i915tex: Fix some minor batchbuffer errors.Keith Whitwell2007-11-261-1/+5
* i915tex: Catch cases where not all state is emitted for a new batchbuffer.Keith Whitwell2007-11-266-2/+57
* i915tex: Some additional blit fixes and assertions.Michel Dänzer2007-11-261-8/+24
* i915tex: Actually wait for previous commands to complete for glFinish().Michel Dänzer2007-11-261-1/+1
* Consolidate texture fetch code and use partial derivatives when possible.Brian2007-11-233-75/+79
* Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variableBrian2007-11-232-5/+15